diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-25 01:44:05 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-25 01:44:05 +0200 |
| commit | 24a3f6c27c26b273de9b931c174bc5fd08fca7f4 (patch) | |
| tree | 4c0798c9e93516d795c727f43433ec90a8aaa581 | |
| parent | c61ce54f0355c4b3178a2dab7ffb480656ff92b9 (diff) | |
Core/Battlefield: Fix queue invite in war time
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index d159580d189..f074975c6a5 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -133,7 +133,7 @@ bool Battlefield::Update(uint32 diff) m_Timer -= diff; // Invite players a few minutes before the battle's beginning - if (!m_StartGrouping && m_Timer <= m_StartGroupingTimer) + if (!IsWarTime() && !m_StartGrouping && m_Timer <= m_StartGroupingTimer) { m_StartGrouping = true; InvitePlayersInZoneToQueue(); |
