diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2017-08-03 19:38:15 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2017-08-03 19:38:15 +0200 |
| commit | 2644fa703a6b20b6f1d62360fb47bc719cf43933 (patch) | |
| tree | 0a15eb23a1ce1eea4a6b1653369799c2efc558b2 | |
| parent | 6691e41873f255c0f303229b0bd2e5db77a3c879 (diff) | |
Core/Unit: Don't apply liquid effects to game masters.
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b27bd26f143..f16f119d132 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3391,7 +3391,8 @@ void Unit::ProcessTerrainStatusUpdate(ZLiquidStatus status, Optional<LiquidData> { if (_lastLiquid && _lastLiquid->SpellId) RemoveAurasDueToSpell(_lastLiquid->SpellId); - if (curLiquid && curLiquid->SpellId) + Player* player = GetCharmerOrOwnerPlayerOrPlayerItself(); + if (curLiquid && curLiquid->SpellId && (!player || !player->IsGameMaster())) CastSpell(this, curLiquid->SpellId, true); _lastLiquid = curLiquid; } |
