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authorVincent-Michael <Vincent_Michael@gmx.de>2014-12-19 22:14:18 +0100
committerVincent-Michael <Vincent_Michael@gmx.de>2014-12-19 22:14:18 +0100
commit2721cf834079c6980ab8c714d4a06bf30c81335f (patch)
treecbecb6ee6ac8ba388e776ddddae1d37f11d323a9
parent9fefd963b3278fbdfe87d8c564551febe33b9d59 (diff)
Core/Packets: Fix typo (meh @Intelz)
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index a570b617b16..2129633b021 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -107,7 +107,7 @@ void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* na
if (IsInstanceOnlyOpcode(opcode) && conIdx != CONNECTION_TYPE_INSTANCE)
{
- TC_LOG_ERROR("network", "Tried to set invalid connection type %u for instance only opcode %u", conIdx, name);
+ TC_LOG_ERROR("network", "Tried to set invalid connection type %u for instance only opcode %s", conIdx, name);
return;
}