diff options
author | Ovahlord <dreadkiller@gmx.de> | 2023-11-29 15:31:06 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2023-11-29 15:31:06 +0100 |
commit | 28730d495e6887731e8e9215f3fbfc0135303bdd (patch) | |
tree | c46e7000a6d29f08e3a59594b252808652d8e2df | |
parent | a7d29b6c7c3445ce0a091f51ea01013bd076b68e (diff) |
Core/Creatures: restore the PetSpellDataId field in creature_template
-rw-r--r-- | sql/updates/world/3.4.x/2023_11_29_02_world.sql | 2 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 1 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 63 |
5 files changed, 37 insertions, 32 deletions
diff --git a/sql/updates/world/3.4.x/2023_11_29_02_world.sql b/sql/updates/world/3.4.x/2023_11_29_02_world.sql new file mode 100644 index 00000000000..1acaedac3a3 --- /dev/null +++ b/sql/updates/world/3.4.x/2023_11_29_02_world.sql @@ -0,0 +1,2 @@ +ALTER TABLE `creature_template` + ADD COLUMN `PetSpellDataId` INT UNSIGNED DEFAULT 0 NOT NULL AFTER `type`; diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index ef9ca9165cb..4bfce801d21 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -76,7 +76,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, family, trainer_class, type, VehicleId, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, ExperienceModifier, Civilian, RacialLeader, movementId, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName, StringId FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, family, trainer_class, type, PetSpellDataId, VehicleId, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, ExperienceModifier, Civilian, RacialLeader, movementId, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName, StringId FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index d50aa414381..ac70b514e52 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -194,6 +194,7 @@ WorldPacket CreatureTemplate::BuildQueryData(LocaleConstant loc, Difficulty diff stats.CreatureType = type; stats.CreatureFamily = family; stats.Classification = rank; + stats.PetSpellDataId = PetSpellDataID; for (uint32 i = 0; i < MAX_KILL_CREDIT; ++i) stats.ProxyCreatureID[i] = KillCredit[i]; diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 0dd0e11a263..98dd7d0aed2 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -530,6 +530,7 @@ struct TC_GAME_API CreatureTemplate CreatureFamily family; // enum CreatureFamily values (optional) uint32 trainer_class; uint32 type; // enum CreatureType values + uint32 PetSpellDataID; int32 resistance[MAX_SPELL_SCHOOL]; uint32 spells[MAX_CREATURE_SPELLS]; uint32 VehicleId; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 1fb7d2916f7..02138c16d64 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -361,15 +361,15 @@ void ObjectMgr::LoadCreatureTemplates() // "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " // 21 22 23 24 // "unit_class, unit_flags, unit_flags2, unit_flags3, " - // 25 26 27 28 29 30 - // "family, trainer_class, type, VehicleId, AIName, MovementType, " - // 31 32 33 34 35 36 37 38 + // 25 26 27 28 29 30 31 + // "family, trainer_class, type, PetSpellDataId, VehicleId, AIName, MovementType, " + // 32 33 34 35 36 37 38 39 // "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, ExperienceModifier, " - // 39 40 41 42 43 44 + // 40 41 42 43 44 45 // "Civilian, RacialLeader, movementId, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, " - // 45 46 47 + // 46 47 48 // "mechanic_immune_mask, spell_school_immune_mask, flags_extra, " - // 48 49 + // 49 50 // "ScriptName, StringId FROM creature_template WHERE entry = ? OR 1 = ?"); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); @@ -440,6 +440,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.family = CreatureFamily(fields[25].GetInt32()); creatureTemplate.trainer_class = uint32(fields[26].GetUInt8()); creatureTemplate.type = uint32(fields[27].GetUInt8()); + creatureTemplate.PetSpellDataID = uint32(fields[28].GetUInt32()); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) creatureTemplate.resistance[i] = 0; @@ -447,42 +448,42 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i) creatureTemplate.spells[i] = 0; - creatureTemplate.VehicleId = fields[28].GetUInt32(); - creatureTemplate.AIName = fields[29].GetString(); - creatureTemplate.MovementType = uint32(fields[30].GetUInt8()); - if (!fields[31].IsNull()) - creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[31].GetUInt8()); - + creatureTemplate.VehicleId = fields[29].GetUInt32(); + creatureTemplate.AIName = fields[30].GetString(); + creatureTemplate.MovementType = uint32(fields[31].GetUInt8()); if (!fields[32].IsNull()) - creatureTemplate.Movement.Swim = fields[32].GetBool(); + creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[32].GetUInt8()); if (!fields[33].IsNull()) - creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[33].GetUInt8()); + creatureTemplate.Movement.Swim = fields[33].GetBool(); if (!fields[34].IsNull()) - creatureTemplate.Movement.Rooted = fields[34].GetBool(); + creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[34].GetUInt8()); if (!fields[35].IsNull()) - creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[35].GetUInt8()); + creatureTemplate.Movement.Rooted = fields[35].GetBool(); if (!fields[36].IsNull()) - creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[36].GetUInt8()); + creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[36].GetUInt8()); if (!fields[37].IsNull()) - creatureTemplate.Movement.InteractionPauseTimer = fields[37].GetUInt32(); - - creatureTemplate.ModExperience = fields[38].GetFloat(); - creatureTemplate.Civilian = fields[39].GetBool(); - creatureTemplate.RacialLeader = fields[40].GetBool(); - creatureTemplate.movementId = fields[41].GetUInt32(); - creatureTemplate.WidgetSetID = fields[42].GetInt32(); - creatureTemplate.WidgetSetUnitConditionID = fields[43].GetInt32(); - creatureTemplate.RegenHealth = fields[44].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[45].GetUInt64(); - creatureTemplate.SpellSchoolImmuneMask = fields[46].GetUInt32(); - creatureTemplate.flags_extra = fields[47].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[48].GetString()); - creatureTemplate.StringId = fields[49].GetString(); + creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[37].GetUInt8()); + + if (!fields[38].IsNull()) + creatureTemplate.Movement.InteractionPauseTimer = fields[38].GetUInt32(); + + creatureTemplate.ModExperience = fields[39].GetFloat(); + creatureTemplate.Civilian = fields[40].GetBool(); + creatureTemplate.RacialLeader = fields[41].GetBool(); + creatureTemplate.movementId = fields[42].GetUInt32(); + creatureTemplate.WidgetSetID = fields[43].GetInt32(); + creatureTemplate.WidgetSetUnitConditionID = fields[44].GetInt32(); + creatureTemplate.RegenHealth = fields[45].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[46].GetUInt64(); + creatureTemplate.SpellSchoolImmuneMask = fields[47].GetUInt32(); + creatureTemplate.flags_extra = fields[48].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[49].GetString()); + creatureTemplate.StringId = fields[50].GetString(); } void ObjectMgr::LoadCreatureTemplateGossip() |