diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-03-07 20:48:53 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-03-07 20:48:53 +0100 |
commit | 28b14f36c8c7f1acb15d2a11a276de107d772fc9 (patch) | |
tree | 3ff27059c82936e0dc78558ff4ac0f3f37d1eadc | |
parent | ebca4c03264e3f5093fff4c0606b4817eb295b3c (diff) |
Core/Vehicle: Use db table GuidLow instead of normal GuidLow (which may differ per instance) for vehicle_accessory definitions.
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 66ecd4f13ec..bcc80bcc77e 100755 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -809,10 +809,10 @@ class ObjectMgr VehicleAccessoryList const* GetVehicleAccessoryList(Vehicle* veh) const { - if (veh->GetBase()->ToCreature()) + if (Creature* cre = veh->GetBase()->ToCreature()) { // Give preference to GUID-based accessories - VehicleAccessoryMap::const_iterator itr = m_VehicleAccessoryMap.find(veh->GetBase()->GetGUIDLow()); + VehicleAccessoryMap::const_iterator itr = m_VehicleAccessoryMap.find(cre->GetDBTableGUIDLow()); if (itr != m_VehicleAccessoryMap.end()) return &itr->second; } |