aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNaios <naios-dev@live.de>2016-03-16 15:34:25 +0100
committerNaios <naios-dev@live.de>2016-03-19 23:19:54 +0100
commit28d8f7f70dcf01b5c849f30846c6b86a11dea7e7 (patch)
tree34ad6f626603ef4533a7b7b49d3c7c9987ef729f
parent5fe83abbe57c9c640bbfc506f0e879c2ae4f81a9 (diff)
CMake: Use inherited dependencies in scripts
* Removes the circular dependency between game <-> scripts (cherry picked from commit 96bc31924a5a418d37bd961ef2880f9072126348)
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h4
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp13
-rw-r--r--src/server/game/Scripting/ScriptMgr.h11
-rw-r--r--src/server/scripts/CMakeLists.txt160
-rw-r--r--src/server/scripts/ScriptLoader.cpp (renamed from src/server/game/Scripting/ScriptLoader.cpp)2
-rw-r--r--src/server/scripts/ScriptLoader.h (renamed from src/server/game/Scripting/ScriptLoader.h)0
-rw-r--r--src/server/worldserver/Main.cpp2
7 files changed, 66 insertions, 126 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index cfc8fbe785d..8454ea3b484 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -257,4 +257,8 @@ class SmartGameObjectAI : public GameObjectAI
private:
SmartScript mScript;
};
+
+/// Registers scripts required by the SAI scripting system
+void AddSC_SmartScripts();
+
#endif
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 7e2146b4751..2184899de02 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -22,10 +22,10 @@
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
-#include "ScriptLoader.h"
#include "ScriptSystem.h"
#include "Transport.h"
#include "Vehicle.h"
+#include "SmartAI.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "GossipDef.h"
@@ -240,7 +240,8 @@ struct TSpellSummary
uint8 Effects; // set of enum SelectEffect
} *SpellSummary;
-ScriptMgr::ScriptMgr() : _scriptCount(0), _scheduledScripts(0)
+ScriptMgr::ScriptMgr()
+ : _scriptCount(0), _scheduledScripts(0), _script_loader_callback(nullptr)
{
}
@@ -261,7 +262,13 @@ void ScriptMgr::Initialize()
TC_LOG_INFO("server.loading", "Loading C++ scripts");
FillSpellSummary();
- AddScripts();
+
+ AddSC_SmartScripts();
+
+ ASSERT(_script_loader_callback,
+ "Script loader callback wasn't registered!");
+
+ _script_loader_callback();
#ifdef SCRIPTS
for (std::string const& scriptName : UnusedScriptNames)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index fc04b0c7b8b..79c1bc3f60f 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -863,6 +863,15 @@ class ScriptMgr
void IncrementScriptCount() { ++_scriptCount; }
uint32 GetScriptCount() const { return _scriptCount; }
+ typedef void(*ScriptLoaderCallbackType)();
+
+ /// Sets the script loader callback which is invoked to load scripts
+ /// (Workaround for circular dependency game <-> scripts)
+ void SetScriptLoader(ScriptLoaderCallbackType script_loader_callback)
+ {
+ _script_loader_callback = script_loader_callback;
+ }
+
public: /* Unloading */
void Unload();
@@ -1097,6 +1106,8 @@ class ScriptMgr
//atomic op counter for active scripts amount
std::atomic<uint64> _scheduledScripts;
+
+ ScriptLoaderCallbackType _script_loader_callback;
};
#endif
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index b89d12b70a8..d0f639cb49a 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -10,11 +10,6 @@
# Enable precompiled headers when using the GCC compiler.
-if (USE_SCRIPTPCH)
- set(scripts_STAT_PCH_HDR PrecompiledHeaders/ScriptPCH.h)
- set(scripts_STAT_PCH_SRC PrecompiledHeaders/ScriptPCH.cpp)
-endif ()
-
message(STATUS "SCRIPT PREPARATIONS")
macro(PrepareScripts name out)
@@ -26,134 +21,57 @@ macro(PrepareScripts name out)
message(STATUS " -> Prepared: ${name}")
endmacro(PrepareScripts)
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ../game/AI/ScriptedAI/ScriptedEscortAI.cpp
- ../game/AI/ScriptedAI/ScriptedCreature.cpp
- ../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
-)
-
-PrepareScripts(Spells scripts_STAT_SRCS)
-PrepareScripts(Commands scripts_STAT_SRCS)
+PrepareScripts(Spells PRIVATE_SOURCES)
+PrepareScripts(Commands PRIVATE_SOURCES)
if(SCRIPTS)
- PrepareScripts(Custom scripts_STAT_SRCS)
- PrepareScripts(World scripts_STAT_SRCS)
- PrepareScripts(OutdoorPvP scripts_STAT_SRCS)
- PrepareScripts(EasternKingdoms scripts_STAT_SRCS)
- PrepareScripts(Kalimdor scripts_STAT_SRCS)
- PrepareScripts(Outland scripts_STAT_SRCS)
- PrepareScripts(Northrend scripts_STAT_SRCS)
- PrepareScripts(Maelstrom scripts_STAT_SRCS)
- PrepareScripts(Events scripts_STAT_SRCS)
- PrepareScripts(Pet scripts_STAT_SRCS)
+ PrepareScripts(Custom PRIVATE_SOURCES)
+ PrepareScripts(World PRIVATE_SOURCES)
+ PrepareScripts(OutdoorPvP PRIVATE_SOURCES)
+ PrepareScripts(EasternKingdoms PRIVATE_SOURCES)
+ PrepareScripts(Kalimdor PRIVATE_SOURCES)
+ PrepareScripts(Outland PRIVATE_SOURCES)
+ PrepareScripts(Northrend PRIVATE_SOURCES)
+ PrepareScripts(Maelstrom PRIVATE_SOURCES)
+ PrepareScripts(Events PRIVATE_SOURCES)
+ PrepareScripts(Pet PRIVATE_SOURCES)
endif()
message(STATUS "SCRIPT PREPARATION COMPLETE")
message("")
-include_directories(
- ${CMAKE_SOURCE_DIR}/dep/cppformat
- ${CMAKE_SOURCE_DIR}/dep/g3dlite/include
- ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
- ${CMAKE_SOURCE_DIR}/src/common/
- ${CMAKE_SOURCE_DIR}/src/common/Collision
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Management
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Maps
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Models
- ${CMAKE_SOURCE_DIR}/src/common/Configuration
- ${CMAKE_SOURCE_DIR}/src/common/Debugging
- ${CMAKE_SOURCE_DIR}/src/common/Logging
- ${CMAKE_SOURCE_DIR}/src/common/Threading
- ${CMAKE_SOURCE_DIR}/src/common/Utilities
- ${CMAKE_SOURCE_DIR}/src/server/database/Database
- ${CMAKE_SOURCE_DIR}/src/server/game/Accounts
- ${CMAKE_SOURCE_DIR}/src/server/game/Achievements
- ${CMAKE_SOURCE_DIR}/src/server/game/Addons
- ${CMAKE_SOURCE_DIR}/src/server/game/AI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
- ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
- ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouseBot
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones
- ${CMAKE_SOURCE_DIR}/src/server/game/Chat
- ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels
- ${CMAKE_SOURCE_DIR}/src/server/game/Combat
- ${CMAKE_SOURCE_DIR}/src/server/game/Conditions
- ${CMAKE_SOURCE_DIR}/src/server/game/DataStores
- ${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/AreaTrigger
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle
- ${CMAKE_SOURCE_DIR}/src/server/game/Events
- ${CMAKE_SOURCE_DIR}/src/server/game/Globals
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
- ${CMAKE_SOURCE_DIR}/src/server/game/Groups
- ${CMAKE_SOURCE_DIR}/src/server/game/Guilds
- ${CMAKE_SOURCE_DIR}/src/server/game/Handlers
- ${CMAKE_SOURCE_DIR}/src/server/game/Instances
- ${CMAKE_SOURCE_DIR}/src/server/game/Loot
- ${CMAKE_SOURCE_DIR}/src/server/game/Mails
- ${CMAKE_SOURCE_DIR}/src/server/game/Maps
- ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
- ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
- ${CMAKE_SOURCE_DIR}/src/server/game/Pools
- ${CMAKE_SOURCE_DIR}/src/server/game/Quests
- ${CMAKE_SOURCE_DIR}/src/server/game/Reputation
- ${CMAKE_SOURCE_DIR}/src/server/game/Scripting
- ${CMAKE_SOURCE_DIR}/src/server/game/Server
- ${CMAKE_SOURCE_DIR}/src/server/game/Server/Packets
- ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
- ${CMAKE_SOURCE_DIR}/src/server/game/Skills
- ${CMAKE_SOURCE_DIR}/src/server/game/Spells
- ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
- ${CMAKE_SOURCE_DIR}/src/server/game/Support
- ${CMAKE_SOURCE_DIR}/src/server/game/Texts
- ${CMAKE_SOURCE_DIR}/src/server/game/Tickets
- ${CMAKE_SOURCE_DIR}/src/server/game/Tools
- ${CMAKE_SOURCE_DIR}/src/server/game/Warden
- ${CMAKE_SOURCE_DIR}/src/server/game/Weather
- ${CMAKE_SOURCE_DIR}/src/server/game/World
- ${CMAKE_SOURCE_DIR}/src/server/ipc
- ${CMAKE_SOURCE_DIR}/src/server/shared
- ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
- ${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${MYSQL_INCLUDE_DIR}
- ${OPENSSL_INCLUDE_DIR}
- ${VALGRIND_INCLUDE_DIR}
-)
+list(APPEND PRIVATE_SOURCES
+ ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp)
+
+if (USE_SCRIPTPCH)
+ set(PRIVATE_PCH_HEADER PrecompiledHeaders/ScriptPCH.h)
+ set(PRIVATE_PCH_SOURCE PrecompiledHeaders/ScriptPCH.cpp)
+endif ()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
-add_library(scripts STATIC
- ${scripts_STAT_SRCS}
- ${scripts_STAT_PCH_SRC}
+add_library(scripts
+ ${PRIVATE_SOURCES}
+ ${PRIVATE_PCH_SOURCE}
)
+target_include_directories(scripts
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ PRIVATE
+ ${CMAKE_CURRENT_BINARY_DIR})
+
+target_link_libraries(scripts
+ PUBLIC
+ game)
+
+set_target_properties(scripts
+ PROPERTIES
+ FOLDER
+ "server")
+
# Generate precompiled header
if (USE_SCRIPTPCH)
- add_cxx_pch(scripts ${scripts_STAT_PCH_HDR} ${scripts_STAT_PCH_SRC})
+ add_cxx_pch(scripts ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE})
endif()
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/scripts/ScriptLoader.cpp
index ccc4c39ccd1..145977a5f79 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/scripts/ScriptLoader.cpp
@@ -19,7 +19,6 @@
#include "World.h"
void AddSpellsScripts();
-void AddSC_SmartScripts();
void AddCommandsScripts();
#ifdef SCRIPTS
@@ -38,7 +37,6 @@ void AddCustomScripts();
void AddScripts()
{
AddSpellsScripts();
- AddSC_SmartScripts();
AddCommandsScripts();
#ifdef SCRIPTS
AddWorldScripts();
diff --git a/src/server/game/Scripting/ScriptLoader.h b/src/server/scripts/ScriptLoader.h
index 57b62df22d1..57b62df22d1 100644
--- a/src/server/game/Scripting/ScriptLoader.h
+++ b/src/server/scripts/ScriptLoader.h
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index b26027e8960..5b94521817f 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -35,6 +35,7 @@
#include "InstanceSaveMgr.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
+#include "ScriptLoader.h"
#include "OutdoorPvP/OutdoorPvPMgr.h"
#include "BattlegroundMgr.h"
#include "TCSoap.h"
@@ -193,6 +194,7 @@ extern int main(int argc, char** argv)
LoadRealmInfo();
// Initialize the World
+ sScriptMgr->SetScriptLoader(AddScripts);
sWorld->SetInitialWorldSettings();
// Launch CliRunnable thread