diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-07-21 17:56:55 +0200 |
---|---|---|
committer | Treeston <treeston.mmoc@gmail.com> | 2017-12-26 01:10:26 +0100 |
commit | 2a085562731267d1bdcd325c0f6f7d301b195bdc (patch) | |
tree | 6bb102771a911e04dc2dcb8e6128fad8c9f771a2 | |
parent | 2628daadeb98a078cdc98657c4ed4aa27e84c5d8 (diff) |
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
(cherry picked from commits c7896f31026d6bdee189226680705dd7965b2039 and 40c78cac4c430a97386b44b994ec85fbaeda8821)
5 files changed, 10 insertions, 8 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index a37081a8153..36bb07a8442 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1233,7 +1233,9 @@ class TC_GAME_API Unit : public WorldObject void CastSpell(SpellCastTargets const& targets, SpellInfo const* spellInfo, CustomSpellValues const* value, TriggerCastFlags triggerFlags = TRIGGERED_NONE, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); void CastSpell(Unit* victim, uint32 spellId, bool triggered, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); + void CastSpell(std::nullptr_t, uint32 spellId, bool triggered, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty) { CastSpell((Unit*)nullptr, spellId, triggered, castItem, triggeredByAura, originalCaster); } void CastSpell(Unit* victim, uint32 spellId, TriggerCastFlags triggerFlags = TRIGGERED_NONE, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); + void CastSpell(std::nullptr_t, uint32 spellId, TriggerCastFlags triggerFlags = TRIGGERED_NONE, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty) { CastSpell((Unit*)nullptr, spellId, triggerFlags, castItem, triggeredByAura, originalCaster); } void CastSpell(Unit* victim, SpellInfo const* spellInfo, bool triggered, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); void CastSpell(Unit* victim, SpellInfo const* spellInfo, TriggerCastFlags triggerFlags = TRIGGERED_NONE, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item* castItem = nullptr, AuraEffect const* triggeredByAura = nullptr, ObjectGuid originalCaster = ObjectGuid::Empty); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 6e4982d8b7f..173b8cab19d 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -124,7 +124,7 @@ class VoidSpawnSummon : public BasicEvent bool Execute(uint64 /*time*/, uint32 /*diff*/) { - _owner->CastSpell((Unit*)nullptr, SPELL_SUMMON_VOID_SENTINEL, true); + _owner->CastSpell(nullptr, SPELL_SUMMON_VOID_SENTINEL, true); return true; } @@ -589,7 +589,7 @@ class spell_summon_blood_elves_script : SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { for (uint8 i = 0; i < MAX_SUMMON_BLOOD_ELVES; ++i) - GetCaster()->CastSpell((Unit*)nullptr, SummonBloodElvesSpells[urand(0,3)], true); + GetCaster()->CastSpell(nullptr, SummonBloodElvesSpells[urand(0,3)], true); } void Register() override @@ -621,7 +621,7 @@ class spell_muru_darkness : SpellScriptLoader void HandleAfterCast() { for (uint8 i = 0; i < MAX_SUMMON_DARK_FIEND; ++i) - GetCaster()->CastSpell((Unit*)nullptr, SummonDarkFiendSpells[i], true); + GetCaster()->CastSpell(nullptr, SummonDarkFiendSpells[i], true); } void Register() override @@ -683,7 +683,7 @@ class spell_transform_visual_missile_periodic : public SpellScriptLoader void OnPeriodic(AuraEffect const* /*aurEff*/) { - GetTarget()->CastSpell((Unit*)nullptr, RAND(TRANSFORM_VISUAL_MISSILE_1, TRANSFORM_VISUAL_MISSILE_2), true); + GetTarget()->CastSpell(nullptr, RAND(TRANSFORM_VISUAL_MISSILE_1, TRANSFORM_VISUAL_MISSILE_2), true); } void Register() override @@ -709,7 +709,7 @@ class spell_summon_blood_elves_periodic : public SpellScriptLoader void OnPeriodic(AuraEffect const* /*aurEff*/) { - GetTarget()->CastSpell((Unit*)nullptr, SPELL_SUMMON_BLOOD_ELVES_SCRIPT, true); + GetTarget()->CastSpell(nullptr, SPELL_SUMMON_BLOOD_ELVES_SCRIPT, true); } void Register() override diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 90219ee6323..07a8bdac534 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -245,7 +245,7 @@ class npc_corrupted_soul_fragment : public CreatureScript if (instance->GetGuidData(DATA_BRONJAHM).GetCounter() != id) return; - me->CastSpell((Unit*)nullptr, SPELL_CONSUME_SOUL, true); + me->CastSpell(nullptr, SPELL_CONSUME_SOUL, true); me->DespawnOrUnsummon(); } diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp index 9db9131259b..83b2283cb3d 100644 --- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp +++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp @@ -320,7 +320,7 @@ class instance_gundrak : public InstanceMapScript if (GameObject* altar = GetGameObject(altarId)) if (Creature* trigger = altar->FindNearestCreature(NPC_ALTAR_TRIGGER, 10.0f)) - trigger->CastSpell((Unit*)nullptr, spellId, true); + trigger->CastSpell(nullptr, spellId, true); // eventId equals statueId ToggleGameObject(eventId, GO_STATE_READY); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index da0bfbb0d8c..868382ca544 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -865,7 +865,7 @@ class spell_summon_gauntlet_mobs_periodic : public SpellScriptLoader for (uint8 i = 0; i < 2; ++i) { uint32 spellId = SummonSpellsList.front(); - GetTarget()->CastSpell((Unit*)nullptr, spellId, true); + GetTarget()->CastSpell(nullptr, spellId, true); SummonSpellsList.push_back(spellId); SummonSpellsList.pop_front(); } |