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authorazazel <none@none>2010-08-22 13:27:22 +0600
committerazazel <none@none>2010-08-22 13:27:22 +0600
commit2a130e07bfa136e0db1e9ca4f63b70f9bf4bfba5 (patch)
tree9e1aeb02b1d7756ce6538a017fe3e1716ce29397
parentb0086ce4fcda98cefdd21b08f10f9103caa8e50f (diff)
Scripts:
* Fix crash in boss_morogrim_tidewalker script (thanks Toni.Shocker). Close issue #3531 * Small cleanup of code for boss_morogrim_tidewalker (used enum instead of defines, removed warnings and obsolete code) --HG-- branch : trunk
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp119
1 files changed, 50 insertions, 69 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 607d9e027bb..3bf424d861b 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -26,76 +26,55 @@ EndScriptData */
#include "ScriptPCH.h"
#include "serpent_shrine.h"
-#define SAY_AGGRO -1548030
-#define SAY_SUMMON1 -1548031
-#define SAY_SUMMON2 -1548032
-#define SAY_SUMMON_BUBL1 -1548033
-#define SAY_SUMMON_BUBL2 -1548034
-#define SAY_SLAY1 -1548035
-#define SAY_SLAY2 -1548036
-#define SAY_SLAY3 -1548037
-#define SAY_DEATH -1548038
-#define EMOTE_WATERY_GRAVE -1548039
-#define EMOTE_EARTHQUAKE -1548040
-#define EMOTE_WATERY_GLOBULES -1548041
-
-#define SPELL_TIDAL_WAVE 37730
-#define SPELL_WATERY_GRAVE 38049
-#define SPELL_EARTHQUAKE 37764
-#define SPELL_WATERY_GRAVE_EXPLOSION 37852
-
-#define WATERY_GRAVE_X1 334.64
-#define WATERY_GRAVE_Y1 -728.89
-#define WATERY_GRAVE_Z1 -14.42
-#define WATERY_GRAVE_X2 365.51
-#define WATERY_GRAVE_Y2 -737.14
-#define WATERY_GRAVE_Z2 -14.44
-#define WATERY_GRAVE_X3 366.19
-#define WATERY_GRAVE_Y3 -709.59
-#define WATERY_GRAVE_Z3 -14.36
-#define WATERY_GRAVE_X4 372.93
-#define WATERY_GRAVE_Y4 -690.96
-#define WATERY_GRAVE_Z4 -14.44
-
-#define SPELL_WATERY_GRAVE_1 38023
-#define SPELL_WATERY_GRAVE_2 38024
-#define SPELL_WATERY_GRAVE_3 38025
-#define SPELL_WATERY_GRAVE_4 37850
-
-#define SPELL_SUMMON_WATER_GLOBULE_1 37854
-#define SPELL_SUMMON_WATER_GLOBULE_2 37858
-#define SPELL_SUMMON_WATER_GLOBULE_3 37860
-#define SPELL_SUMMON_WATER_GLOBULE_4 37861
-
-/*#define SPELL_SUMMON_MURLOC_A6 39813
-#define SPELL_SUMMON_MURLOC_A7 39814
-#define SPELL_SUMMON_MURLOC_A8 39815
-#define SPELL_SUMMON_MURLOC_A9 39816
-#define SPELL_SUMMON_MURLOC_A10 39817
-
-#define SPELL_SUMMON_MURLOC_B6 39818
-#define SPELL_SUMMON_MURLOC_B7 39819
-#define SPELL_SUMMON_MURLOC_B8 39820
-#define SPELL_SUMMON_MURLOC_B9 39821
-#define SPELL_SUMMON_MURLOC_B10 39822*/
-
-float MurlocCords[10][5] =
+enum eEnums
{
- {21920, 424.36, -715.4, -7.14, 0.124},
- {21920, 425.13, -719.3, -7.14, 0.124},
- {21920, 425.05, -724.23, -7.14, 0.124},
- {21920, 424.91, -728.68, -7.14, 0.124},
- {21920, 424.84, -732.18, -7.14, 0.124},
- {21920, 321.05, -734.2, -13.15, 0.124},
- {21920, 321.05, -729.4, -13.15, 0.124},
- {21920, 321.05, -724.03, -13.15, 0.124},
- {21920, 321.05, -718.73, -13.15, 0.124},
- {21920, 321.05, -714.24, -13.15, 0.124}
+ // Yell
+ SAY_AGGRO = -1548030,
+ SAY_SUMMON1 = -1548031,
+ SAY_SUMMON2 = -1548032,
+ SAY_SUMMON_BUBL1 = -1548033,
+ SAY_SUMMON_BUBL2 = -1548034,
+ SAY_SLAY1 = -1548035,
+ SAY_SLAY2 = -1548036,
+ SAY_SLAY3 = -1548037,
+ SAY_DEATH = -1548038,
+ // Emotes
+ EMOTE_WATERY_GRAVE = -1548039,
+ EMOTE_EARTHQUAKE = -1548040,
+ EMOTE_WATERY_GLOBULES = -1548041,
+ // Spells
+ SPELL_TIDAL_WAVE = 37730,
+ SPELL_WATERY_GRAVE = 38049,
+ SPELL_EARTHQUAKE = 37764,
+ SPELL_WATERY_GRAVE_EXPLOSION = 37852,
+
+ SPELL_WATERY_GRAVE_1 = 38023,
+ SPELL_WATERY_GRAVE_2 = 38024,
+ SPELL_WATERY_GRAVE_3 = 38025,
+ SPELL_WATERY_GRAVE_4 = 37850,
+
+ SPELL_SUMMON_WATER_GLOBULE_1 = 37854,
+ SPELL_SUMMON_WATER_GLOBULE_2 = 37858,
+ SPELL_SUMMON_WATER_GLOBULE_3 = 37860,
+ SPELL_SUMMON_WATER_GLOBULE_4 = 37861,
+ // Creatures
+ NPC_WATER_GLOBULE = 21913,
+ NPC_TIDEWALKER_LURKER = 21920,
};
-//Creatures
-#define WATER_GLOBULE 21913
-#define TIDEWALKER_LURKER 21920
+float MurlocCords[10][4] =
+{
+ {424.36f, -715.4f, -7.14f, 0.124f},
+ {425.13f, -719.3f, -7.14f, 0.124f},
+ {425.05f, -724.23f, -7.14f, 0.124f},
+ {424.91f, -728.68f, -7.14f, 0.124f},
+ {424.84f, -732.18f, -7.14f, 0.124f},
+ {321.05f, -734.2f, -13.15f, 0.124f},
+ {321.05f, -729.4f, -13.15f, 0.124f},
+ {321.05f, -724.03f, -13.15f, 0.124f},
+ {321.05f, -718.73f, -13.15f, 0.124f},
+ {321.05f, -714.24f, -13.15f, 0.124f}
+};
//Morogrim Tidewalker AI
class boss_morogrim_tidewalker : public CreatureScript
@@ -209,7 +188,7 @@ public:
for (uint8 i = 0; i < 10; ++i)
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
- Creature* Murloc = me->SummonCreature(MurlocCords[i][0],MurlocCords[i][1],MurlocCords[i][2],MurlocCords[i][3],MurlocCords[i][4], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
+ Creature* Murloc = me->SummonCreature(NPC_TIDEWALKER_LURKER, MurlocCords[i][0], MurlocCords[i][1], MurlocCords[i][2], MurlocCords[i][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (pTarget && Murloc)
Murloc->AI()->AttackStart(pTarget);
}
@@ -286,8 +265,10 @@ public:
++counter;
} while (itr != globulelist.end());
if (pGlobuleTarget)
+ {
globulelist.insert(pGlobuleTarget->GetGUID());
- pGlobuleTarget->CastSpell(pGlobuleTarget, globulespell[g], true);
+ pGlobuleTarget->CastSpell(pGlobuleTarget, globulespell[g], true);
+ }
}
DoScriptText(EMOTE_WATERY_GLOBULES, me);
WateryGlobules_Timer = 25000;