diff options
author | xinef1 <w.szyszko2@gmail.com> | 2016-12-26 11:14:43 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-12-26 11:14:43 +0100 |
commit | 2aae46ad49851239f69910dc0ccd2efed87bdb10 (patch) | |
tree | a1e627c70040cd44a48220867150fb425ece3fbe | |
parent | 3665765bd3674aa01542dd593992d8b877c32007 (diff) |
Core/Units: Fixed exploit where killing tamed pet could yield emblems (#18605)
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 53c778fccd6..c3e4d086024 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11567,6 +11567,10 @@ void Unit::Kill(Unit* victim, bool durabilityLoss) if (isRewardAllowed && creature && creature->GetLootRecipient()) player = creature->GetLootRecipient(); + // Exploit fix + if (creature && creature->IsPet() && creature->GetOwnerGUID().IsPlayer()) + isRewardAllowed = false; + // Reward player, his pets, and group/raid members // call kill spell proc event (before real die and combat stop to triggering auras removed at death/combat stop) if (isRewardAllowed && player && player != victim) |