diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-08-15 16:32:22 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2013-08-15 16:32:22 +0200 |
commit | 2ac6380202ca38da318d5f147d0e33fddea9488e (patch) | |
tree | 2a821a79393fb77718f3a0a888a4ed28143fc86c | |
parent | 0e966c11e25a403fd33ab5a4c2a12f329e635237 (diff) |
Core/Auras: Allow preventing whole aura proc default handler from script hooks, just how it is possible for separate effects
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 2 |
4 files changed, 11 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fd5b13c3d28..a51207ce531 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14064,11 +14064,10 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u if (spellInfo->AttributesEx3 & SPELL_ATTR3_DISABLE_PROC) SetCantProc(true); - i->aura->CallScriptProcHandlers(aurApp, eventInfo); + bool handled = i->aura->CallScriptProcHandlers(aurApp, eventInfo); - // This bool is needed till separate aura effect procs are still here - bool handled = false; - if (HandleAuraProc(target, damage, i->aura, procSpell, procFlag, procExtra, cooldown, &handled)) + // "handled" is needed as long as proc can be handled in multiple places + if (!handled && HandleAuraProc(target, damage, i->aura, procSpell, procFlag, procExtra, cooldown, &handled)) { TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), Id); takeCharges = true; diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 2846137ad95..51a04749c30 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -2269,8 +2269,9 @@ bool Aura::CallScriptPrepareProcHandlers(AuraApplication const* aurApp, ProcEven return prepare; } -void Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo) +bool Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo) { + bool handled = false; for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) { (*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_PROC, aurApp); @@ -2278,8 +2279,11 @@ void Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& for (; hookItr != hookItrEnd; ++hookItr) hookItr->Call(*scritr, eventInfo); + handled |= (*scritr)->_IsDefaultActionPrevented(); (*scritr)->_FinishScriptCall(); } + + return handled; } void Aura::CallScriptAfterProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo) diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h index e865d415438..9e7d0cce82c 100644 --- a/src/server/game/Spells/Auras/SpellAuras.h +++ b/src/server/game/Spells/Auras/SpellAuras.h @@ -229,7 +229,7 @@ class Aura // Spell Proc Hooks bool CallScriptCheckProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo); bool CallScriptPrepareProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo); - void CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo); + bool CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo); void CallScriptAfterProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo); bool CallScriptEffectProcHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, ProcEventInfo& eventInfo); void CallScriptAfterEffectProcHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, ProcEventInfo& eventInfo); diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 5fb4d69cd02..bb9aab023af 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -909,6 +909,7 @@ bool AuraScript::_IsDefaultActionPrevented() case AURA_SCRIPT_HOOK_EFFECT_ABSORB: case AURA_SCRIPT_HOOK_EFFECT_SPLIT: case AURA_SCRIPT_HOOK_PREPARE_PROC: + case AURA_SCRIPT_HOOK_PROC: case AURA_SCRIPT_HOOK_EFFECT_PROC: return m_defaultActionPrevented; default: @@ -927,6 +928,7 @@ void AuraScript::PreventDefaultAction() case AURA_SCRIPT_HOOK_EFFECT_ABSORB: case AURA_SCRIPT_HOOK_EFFECT_SPLIT: case AURA_SCRIPT_HOOK_PREPARE_PROC: + case AURA_SCRIPT_HOOK_PROC: case AURA_SCRIPT_HOOK_EFFECT_PROC: m_defaultActionPrevented = true; break; |