diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:46:58 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:46:58 +0200 |
commit | 2bf8110032e84796f21d4d44d72e33abc58a4e1e (patch) | |
tree | 76caf68af368b2c13f482f2452e740b9d5d029ae | |
parent | 696be301d304e92245c1d332c28ae61b0390e330 (diff) |
Core/Players: Do not show zone on character list before first login
4 files changed, 5 insertions, 4 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 637cfc8c1b0..005b09ff3e9 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -3721,7 +3721,8 @@ INSERT INTO `updates` VALUES ('2021_07_04_00_characters.sql','E0E7AD664DDB553E96B457DD9ED8976665E94007','ARCHIVED','2021-07-04 22:23:24',0), ('2021_08_11_00_characters.sql','2137A52A45B045104B97D39626CE3C0214625B17','ARCHIVED','2021-08-11 21:48:57',0), ('2021_08_18_00_characters.sql','5BA1326EE8EC907CDE82E6E8BCB38EA2E661F10A','ARCHIVED','2021-08-18 15:14:17',0), -('2021_10_02_00_characters.sql','C6831D3ED03F6BD390A5E5E403FA402D6DC0E95D','RELEASED','2021-10-02 21:21:37',0); +('2021_10_02_00_characters.sql','C6831D3ED03F6BD390A5E5E403FA402D6DC0E95D','RELEASED','2021-10-02 21:21:37',0), +('2021_10_02_01_characters.sql','F97B956F3B5F909294CA399F75B5795A07C4D8EC','RELEASED','2021-10-02 21:47:38',0); /*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; diff --git a/sql/updates/characters/master/2021_10_02_01_characters.sql b/sql/updates/characters/master/2021_10_02_01_characters.sql new file mode 100644 index 00000000000..e4c6a5e83b0 --- /dev/null +++ b/sql/updates/characters/master/2021_10_02_01_characters.sql @@ -0,0 +1 @@ +UPDATE `characters` SET `zone`=0 WHERE (`at_login` & 0x20) != 0; diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index fec2dbf81bb..9747763615c 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -478,11 +478,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() "map, instance_id, dungeonDifficulty, raidDifficulty, legacyRaidDifficulty, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, " "taximask, createTime, createMode, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, primarySpecialization, " - "extra_flags, stable_slots, at_login, zone, " + "extra_flags, stable_slots, at_login, " "death_expire_time, taxi_path, totalKills, " "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " "power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, lastLoginBuild) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,numRespecs=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5858295af4e..4d0968dde76 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20420,7 +20420,6 @@ void Player::SaveToDB(LoginDatabaseTransaction loginTransaction, CharacterDataba stmt->setUInt16(index++, (uint16)m_ExtraFlags); stmt->setUInt8(index++, m_stableSlots); stmt->setUInt16(index++, (uint16)m_atLoginFlags); - stmt->setUInt16(index++, GetZoneId()); stmt->setInt64(index++, m_deathExpireTime); ss.str(""); |