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authorDr-J <daniel.jarrott0@gmail.com>2015-05-12 10:39:21 +0100
committerDr-J <daniel.jarrott0@gmail.com>2015-05-12 10:39:21 +0100
commit2c462ea77676d505774e9e14907e6cdfaf250c7a (patch)
tree9009cd29420a0a3811bc89e4e756b95e58ee37c3
parent9b6a7a2da66b28ee667d4c9780985e2cb56774e6 (diff)
DB/Misc: Dire Maul Cosmetic Stuff
Fix Dire Maul North Door, issue was caused by flag 1 (in use) flag or a bad flag, also adding flag 2 as this door is meant to need key to open and with just flags 32 door can be opened without key Fix faction of last 2 pylons so they dont appear to be clickable or display tooltip to player Closes #14684 Makes all pylons non clickable as last 2 (by immo'thar) had bad faction resulting in these appearing to be clickable and showing tooltip to player.
-rw-r--r--sql/updates/world/2015_05_12_01_world.sql2
1 files changed, 2 insertions, 0 deletions
diff --git a/sql/updates/world/2015_05_12_01_world.sql b/sql/updates/world/2015_05_12_01_world.sql
new file mode 100644
index 00000000000..4d9ce60f51c
--- /dev/null
+++ b/sql/updates/world/2015_05_12_01_world.sql
@@ -0,0 +1,2 @@
+UPDATE `gameobject_template` SET `flags`=34 WHERE `entry`=177192;
+UPDATE `gameobject_template` SET `faction`=114 WHERE `entry` IN(179504,179505);