diff options
author | Wyrserth <wyrserth@protonmail.com> | 2019-07-06 16:04:46 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-14 22:00:53 +0100 |
commit | 2c55730a0155f7f7da5cbed70ea21a0b8923aad7 (patch) | |
tree | 41a53ce88e9b1803c87a53ba705ed19c965fd8ac | |
parent | 365f23dec673cccf4753217bda69e51853dbbfd3 (diff) |
Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
(cherry picked from commit 1bdbede7e0e24ed3c55787a63c8d67db539cee35)
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 568a0a7ca30..ca6cbed520e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1681,13 +1681,13 @@ WorldBossLevelDiff = 3 # Corpse.Decay.RAREELITE # Corpse.Decay.WORLDBOSS # Description: Time (in seconds) until creature corpse will decay if not looted or skinned. -# Default: 60 - (1 Minute, Corpse.Decay.NORMAL) +# Default: 300 - (5 Minutes, Corpse.Decay.NORMAL) # 300 - (5 Minutes, Corpse.Decay.RARE) # 300 - (5 Minutes, Corpse.Decay.ELITE) # 300 - (5 Minutes, Corpse.Decay.RAREELITE) # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS) -Corpse.Decay.NORMAL = 60 +Corpse.Decay.NORMAL = 300 Corpse.Decay.RARE = 300 Corpse.Decay.ELITE = 300 Corpse.Decay.RAREELITE = 300 |