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authorWyrserth <wyrserth@protonmail.com>2019-07-06 16:04:46 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-14 22:00:53 +0100
commit2c55730a0155f7f7da5cbed70ea21a0b8923aad7 (patch)
tree41a53ce88e9b1803c87a53ba705ed19c965fd8ac
parent365f23dec673cccf4753217bda69e51853dbbfd3 (diff)
Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn. (cherry picked from commit 1bdbede7e0e24ed3c55787a63c8d67db539cee35)
-rw-r--r--src/server/worldserver/worldserver.conf.dist4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 568a0a7ca30..ca6cbed520e 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1681,13 +1681,13 @@ WorldBossLevelDiff = 3
# Corpse.Decay.RAREELITE
# Corpse.Decay.WORLDBOSS
# Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
-# Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
+# Default: 300 - (5 Minutes, Corpse.Decay.NORMAL)
# 300 - (5 Minutes, Corpse.Decay.RARE)
# 300 - (5 Minutes, Corpse.Decay.ELITE)
# 300 - (5 Minutes, Corpse.Decay.RAREELITE)
# 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
-Corpse.Decay.NORMAL = 60
+Corpse.Decay.NORMAL = 300
Corpse.Decay.RARE = 300
Corpse.Decay.ELITE = 300
Corpse.Decay.RAREELITE = 300