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authormegamage <none@none>2009-05-06 17:01:30 -0500
committermegamage <none@none>2009-05-06 17:01:30 -0500
commit2d0311d7668136169cc00d69aad3a2cbfeecd6cc (patch)
tree4efae9b2b393a8096c660c40f774b956847c15ba
parent39dc2d1c4db526d3ad13919f238f0998b2bf2654 (diff)
[7792] Fix one rogue spell AP bonus Author: DiSlord
--HG-- branch : trunk
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 5d4ef83ed11..d3e34050ece 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -553,7 +553,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Gouge
else if(m_spellInfo->SpellFamilyFlags[0] & 0x8)
{
- damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.02f);
+ damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.21f);
}
// Instant Poison
else if(m_spellInfo->SpellFamilyFlags[0] & 0x2000)