diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-01-27 00:13:34 +0100 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2024-01-29 22:19:44 +0100 |
commit | 2db09c3fe7202df53b9056c157c6b759793a68e0 (patch) | |
tree | 39afcc129c5efc5d586351ef44c57903cb976ae6 | |
parent | 3a9c997e3926ff29f3ac7f18724ed1f73818fb17 (diff) |
Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters
(cherry picked from commit d03e0d69353852636e12911a7f7149cb0bca40ef)
-rw-r--r-- | src/server/game/Cache/CharacterCache.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Cache/CharacterCache.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 2 |
5 files changed, 13 insertions, 9 deletions
diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 20b0e1ffd9d..f424e5bd113 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -107,7 +107,8 @@ void CharacterCache::AddCharacterCacheEntry(ObjectGuid const& guid, uint32 accou data.IsDeleted = isDeleted; // Fill Name to Guid Store - _characterCacheByNameStore[name] = &data; + if (!isDeleted) + _characterCacheByNameStore[name] = &data; } void CharacterCache::DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name) @@ -186,16 +187,19 @@ void CharacterCache::UpdateCharacterArenaTeamId(ObjectGuid const& guid, uint8 sl itr->second.ArenaTeamId[slot] = arenaTeamId; } -void CharacterCache::UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const* name /*=nullptr*/) +void CharacterCache::UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const& name /*=nullptr*/) { auto itr = _characterCacheStore.find(guid); if (itr == _characterCacheStore.end()) return; - itr->second.IsDeleted = deleted; + if (deleted) + _characterCacheByNameStore.erase(itr->second.Name); + else + _characterCacheByNameStore[name] = &itr->second; - if (name) - itr->second.Name = *name; + itr->second.Name = name; + itr->second.IsDeleted = deleted; } /* diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h index 186ffa1474c..cd4b18bffb8 100644 --- a/src/server/game/Cache/CharacterCache.h +++ b/src/server/game/Cache/CharacterCache.h @@ -55,7 +55,7 @@ class TC_GAME_API CharacterCache void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId); void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId); void UpdateCharacterArenaTeamId(ObjectGuid const& guid, uint8 slot, uint32 arenaTeamId); - void UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const* name = nullptr); + void UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const& name); bool HasCharacterCacheEntry(ObjectGuid const& guid) const; CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a781a920b81..682919a4308 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4195,7 +4195,7 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_DELETE_INFO); stmt->setUInt64(0, guid); trans->Append(stmt); - sCharacterCache->UpdateCharacterInfoDeleted(playerguid, true); + sCharacterCache->UpdateCharacterInfoDeleted(playerguid, true, ""); break; } default: diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 53752bb220d..ac3097b47d9 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -2728,7 +2728,7 @@ void WorldSession::HandleCharUndeleteOpcode(WorldPackets::Character::UndeleteCha loginStmt->setUInt32(0, GetBattlenetAccountId()); LoginDatabase.Execute(loginStmt); - sCharacterCache->UpdateCharacterInfoDeleted(undeleteInfo->CharacterGuid, false, &undeleteInfo->Name); + sCharacterCache->UpdateCharacterInfoDeleted(undeleteInfo->CharacterGuid, false, undeleteInfo->Name); SendUndeleteCharacterResponse(CHARACTER_UNDELETE_RESULT_OK, undeleteInfo.get()); })); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 030fc907d70..58f6d982f08 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -231,7 +231,7 @@ public: stmt->setUInt64(2, delInfo.guid.GetCounter()); CharacterDatabase.Execute(stmt); - sCharacterCache->UpdateCharacterInfoDeleted(delInfo.guid, false, &delInfo.name); + sCharacterCache->UpdateCharacterInfoDeleted(delInfo.guid, false, delInfo.name); } static bool HandleCharacterTitlesCommand(ChatHandler* handler, Optional<PlayerIdentifier> player) |