diff options
author | moJIto-ice <akriso@i.ua> | 2016-03-08 11:55:01 +0300 |
---|---|---|
committer | moJIto-ice <akriso@i.ua> | 2016-03-08 11:55:01 +0300 |
commit | 2db53374cf4ce4917ef411ad5c4bf9d1940b6675 (patch) | |
tree | 698a6f7db67ec181010d6107c0847c85c0c9930e | |
parent | d47f23ef7c5b46fa4186b61902aabfd8b824f857 (diff) |
Core: fixed typo at locale checking on GameTables loading
-rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index b1a8a1179c6..460a9e5dac2 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -252,7 +252,7 @@ inline void LoadGameTable(StoreProblemList& errors, std::string const& tableName for (uint32 l = 0; l < TOTAL_LOCALES; ++l) { - if (i != LOCALE_none && tableName == gt->Name->Str[l]) + if (l != LOCALE_none && tableName == gt->Name->Str[l]) { found = true; storage.SetGameTableEntry(gt); |