diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-09-30 16:31:01 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-09-30 16:31:01 +0200 |
commit | 2de255bc1789b78113dca03004e7acdc8d6983f6 (patch) | |
tree | 2c83d86fef121be7f9a0f68013a3ffad14402493 | |
parent | e883b61094c3a5d2e80d2165e53921631e72e33e (diff) |
Core/GameObjects: Implemented data22 for chests (allow opening while immune)
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 0021f82ba9f..deee786d1e6 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -1017,7 +1017,7 @@ struct GameObjectTemplate case GAMEOBJECT_TYPE_DOOR: return door.noDamageImmune; case GAMEOBJECT_TYPE_BUTTON: return button.noDamageImmune; case GAMEOBJECT_TYPE_QUESTGIVER: return questgiver.noDamageImmune; - case GAMEOBJECT_TYPE_CHEST: return 1; + case GAMEOBJECT_TYPE_CHEST: return !chest.DamageImmuneOK; case GAMEOBJECT_TYPE_GOOBER: return goober.noDamageImmune; case GAMEOBJECT_TYPE_FLAGSTAND: return flagStand.noDamageImmune; case GAMEOBJECT_TYPE_FLAGDROP: return flagDrop.noDamageImmune; |