diff options
author | ModoX <moardox@gmail.com> | 2023-11-10 21:48:02 +0100 |
---|---|---|
committer | ModoX <moardox@gmail.com> | 2023-11-10 21:48:02 +0100 |
commit | 2e4eecf96c616791707f9f1206eb4f8672b0e33f (patch) | |
tree | 13cfb9f87af3f92cc489494468dfa8b924dc05ec | |
parent | c5735edcc882e0a52a26a8cea5031e4de9a6b328 (diff) |
Core/Spell: Allow creatures with sparring active to damage themselves
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c53dd7b644e..7f69471f325 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2917,9 +2917,11 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell) procVictim |= PROC_FLAG_TAKE_ANY_DAMAGE; // sparring - if (Creature* victimCreature = damageInfo.target->ToCreature()) - damageInfo.damage = victimCreature->CalculateDamageForSparring(damageInfo.attacker, damageInfo.damage); - + if (damageInfo.target != damageInfo.attacker) + { + if (Creature* victimCreature = damageInfo.target->ToCreature()) + damageInfo.damage = victimCreature->CalculateDamageForSparring(damageInfo.attacker, damageInfo.damage); + } spell->m_damage = damageInfo.damage; caster->DealSpellDamage(&damageInfo, true); |