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authorariel- <ariel-@users.noreply.github.com>2018-01-18 19:14:09 -0300
committerShauren <shauren.trinity@gmail.com>2021-06-16 12:45:18 +0200
commit2ef2fee3e7768ec3975e61c497fb277cc8da64ae (patch)
tree12a39ee984c30a98a696848dcfe726239827ceb3
parentd0a766f14fc4d0c9166a279c532938632ca38583 (diff)
Core/Auras: fixed EquippedItemClass check
follow-up to 29c3b7d8f60c18e52ec22fec6de9abc3dc468166 (cherry picked from commit f1896144c00e9dc8f37590207feb8d7714e7132f)
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 62c5454a251..5adc1ff71a3 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1718,7 +1718,7 @@ uint32 Aura::GetProcEffectMask(AuraApplication* aurApp, ProcEventInfo& eventInfo
// do that only for passive spells
/// @todo this needs to be unified for all kinds of auras
Unit* target = aurApp->GetTarget();
- if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER)
+ if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER && GetSpellInfo()->EquippedItemClass != -1)
{
if (!GetSpellInfo()->HasAttribute(SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT))
{