diff options
author | megamage <none@none> | 2009-06-01 15:27:19 -0500 |
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committer | megamage <none@none> | 2009-06-01 15:27:19 -0500 |
commit | 2f1517d555df8b5c76995dae6d1389c0b856fae8 (patch) | |
tree | c9b03e119b4e58cbe8a4a3b54df6d879487ed5ae | |
parent | 30544055ded8d8d617e8462f373b6d2a24b6a100 (diff) |
*Fix a crash caused by razorgore script.
--HG--
branch : trunk
-rw-r--r-- | src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp index 763a3b3f7f4..5267f1ef4b6 100644 --- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp +++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp @@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_razorgoreAI : public ScriptedAI }else Conflagration_Timer -= diff; // Aura Check. If the gamer is affected by confliguration we attack a random gamer. - if (m_creature->getVictim()->HasAura(SPELL_CONFLAGRATION)) + if (m_creature->getVictim() && m_creature->getVictim()->HasAura(SPELL_CONFLAGRATION)) { Unit* target = NULL; target = SelectUnit(SELECT_TARGET_RANDOM,1); |