diff options
author | ModoX <moardox@gmail.com> | 2023-12-15 09:57:52 +0100 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2023-12-19 14:09:17 +0100 |
commit | 305ca7aa23e81173f5c0565c0b018838ff7ad4e1 (patch) | |
tree | 6d58b0c3343b90ace220ad7ba5b76d21af2b4bed | |
parent | 31d79bae9c6dc80818c69505999484b310fe82c3 (diff) |
Core/Spells: Implemented SPELL_AURA_MOD_FIXATE (#29488)
(cherry picked from commit 8b9eaf0bdf9c6ae463c78d6a952330daaa1dcb63)
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 19 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.h | 1 |
2 files changed, 19 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 4802d085019..fb748ebaf1b 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -195,7 +195,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNoImmediateEffect, //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus &AuraEffect::HandleNoImmediateEffect, //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus &AuraEffect::HandleNoImmediateEffect, //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus - &AuraEffect::HandleNULL, //128 SPELL_AURA_MOD_FIXATE + &AuraEffect::HandleAuraModFixate, //128 SPELL_AURA_MOD_FIXATE &AuraEffect::HandleAuraModIncreaseSpeed, //129 SPELL_AURA_MOD_SPEED_ALWAYS &AuraEffect::HandleAuraModIncreaseMountedSpeed, //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS &AuraEffect::HandleNoImmediateEffect, //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus @@ -2877,6 +2877,23 @@ void AuraEffect::HandleModDetaunt(AuraApplication const* aurApp, uint8 mode, boo caster->GetThreatManager().TauntUpdate(); } +void AuraEffect::HandleAuraModFixate(AuraApplication const* aurApp, uint8 mode, bool apply) const +{ + if (!(mode & AURA_EFFECT_HANDLE_REAL)) + return; + + Unit* caster = GetCaster(); + Unit* target = aurApp->GetTarget(); + + if (!caster || !caster->IsAlive() || !target->IsAlive() || !caster->CanHaveThreatList()) + return; + + if (apply) + caster->GetThreatManager().FixateTarget(target); + else + caster->GetThreatManager().ClearFixate(); +} + /*****************************/ /*** CONTROL ***/ /*****************************/ diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h index d234ceed557..b774c83611e 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.h +++ b/src/server/game/Spells/Auras/SpellAuraEffects.h @@ -193,6 +193,7 @@ class TC_GAME_API AuraEffect void HandleAuraModTotalThreat(AuraApplication const* aurApp, uint8 mode, bool apply) const; void HandleModTaunt(AuraApplication const* aurApp, uint8 mode, bool apply) const; void HandleModDetaunt(AuraApplication const* aurApp, uint8 mode, bool apply) const; + void HandleAuraModFixate(AuraApplication const* aurApp, uint8 mode, bool apply) const; // control void HandleModConfuse(AuraApplication const* aurApp, uint8 mode, bool apply) const; void HandleModFear(AuraApplication const* aurApp, uint8 mode, bool apply) const; |