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authorBlaymoira <none@none>2009-01-24 19:00:29 +0100
committerBlaymoira <none@none>2009-01-24 19:00:29 +0100
commit3129217dfad51525498b02a737b49de19e2c5ee5 (patch)
treeee1257daf1153244199518f75d2eadb8b963f077
parentd8f0479c0a65c556587417b97642c9d98a782018 (diff)
*Support for quest 10781 - original patch by Wizz
--HG-- branch : trunk
-rw-r--r--sql/updates/963_world_scripts.sql21
-rw-r--r--sql/updates/CMakeLists.txt1
-rw-r--r--sql/world_scripts_full.sql11
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp663
-rw-r--r--src/game/SpellMgr.cpp2
5 files changed, 667 insertions, 31 deletions
diff --git a/sql/updates/963_world_scripts.sql b/sql/updates/963_world_scripts.sql
new file mode 100644
index 00000000000..df886987039
--- /dev/null
+++ b/sql/updates/963_world_scripts.sql
@@ -0,0 +1,21 @@
+UPDATE creature_template set ScriptName='mob_illidari_spawn' WHERE entry IN (22075,22074,19797);
+UPDATE `creature_template` SET `ScriptName`='mob_torloth_the_magnificent' WHERE `entry`='22076';
+UPDATE creature_template SET ScriptName='npc_lord_illidan_stormrage' WHERE entry=22083;
+delete from creature where id=22083;
+INSERT INTO creature (id, map, spawnMask, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, currentwaypoint, curhealth, curmana, DeathState, MovementType)
+ VALUES (22083, 530, 1, 0, 0, -4635.75, 1386.32, 137.34, 5.72398, 25,0, 0, 9955, 6774, 0, 0);
+update gameobject_template set scriptname='go_crystal_prison' where entry=185126;
+
+DELETE FROM script_texts WHERE entry BETWEEN -1000374 and -1000366;
+INSERT INTO script_texts (entry, content_default, type, comment) VALUES
+(-1000366, 'So you have defeated the Crimson Sigil. You now seek to challenge my rule? Not even Arthas could defeat me, yet you dare to even harbor such thoughts? Then I say to you, come! Come $N! The Black Temple awaits...', 1, 'Quest: Battle of the crimson watch - END_TEXT'),
+
+(-1000367, 'At your command, my liege...', 0, 'TorlothAnim - First'),
+(-1000368, 'Destroy them, Torloth. Let lose their blood like a river upon this hallowed ground.', 0, 'Quest: Battle of the crimson watch TorlothAnim - Second'),
+(-1000369, 'As you desire, Lord Illidan.', 0, 'Quest: Battle of the crimson watch TorlothAnim - Third'),
+(-1000370, 'Yes, Lord Illidan, I would sacrifice to you this magnificent physique. On this day you will fall - another victim of Torloth...', 0, 'Quest: Battle of the crimson watch TorlothAnim - Fourth'),
+
+(-1000371, 'What manner of fool dares stand before Illidan Stormrage? Soldiers, destroy these insects!', 1, 'Quest: Battle of the crimson watch WavesInfo - First'),
+(-1000372, 'You are no challenge for the Crimson Sigil. Mind breakers, end this nonsense.', 1, 'Quest: Battle of the crimson watch WavesInfo - Second'),
+(-1000373, 'Run while you still can. The highlords come soon...', 1, 'Quest: Battle of the crimson watch WavesInfo - Third'),
+(-1000374, 'Torloth your master calls!', 1, 'Quest: Battle of the crimson watch WavesInfo - Fourth'); \ No newline at end of file
diff --git a/sql/updates/CMakeLists.txt b/sql/updates/CMakeLists.txt
index 05287e091be..afe3b1bff5d 100644
--- a/sql/updates/CMakeLists.txt
+++ b/sql/updates/CMakeLists.txt
@@ -157,4 +157,5 @@ INSTALL(FILES
955_world_scripts.sql
956_world_scripts.sql
957_world_scripts.sql
+963_world_scripts.sql
DESTINATION share/trinity/sql/updates)
diff --git a/sql/world_scripts_full.sql b/sql/world_scripts_full.sql
index e3952a1e2bf..5c302e87b5c 100644
--- a/sql/world_scripts_full.sql
+++ b/sql/world_scripts_full.sql
@@ -19,8 +19,9 @@ UPDATE `gameobject_template` SET `ScriptName`='go_orb_of_command' WHERE `entry`=
UPDATE `gameobject_template` SET `ScriptName`='go_tablet_of_madness' WHERE `entry`=180368;
UPDATE `gameobject_template` SET `ScriptName`='go_tablet_of_the_seven' WHERE `entry`=169294;
UPDATE `gameobject_template` set `ScriptName`='go_manticron_cube' where entry = 181713;
-UPDATE `gameobject_template` SET `ScriptName` = 'go_mausoleum_trigger' WHERE `entry` = 104593;
-UPDATE `gameobject_template` SET `ScriptName` = 'go_mausoleum_door' WHERE `entry` = 176594;
+UPDATE `gameobject_template` SET `ScriptName`='go_mausoleum_trigger' WHERE `entry` = 104593;
+UPDATE `gameobject_template` SET `ScriptName`='go_mausoleum_door' WHERE `entry` = 176594;
+UPDATE `gameobject_template` SET `scriptname`='go_crystal_prison' WHERE `entry`=185126;
/* GUARD */
UPDATE `creature_template` SET `ScriptName`='guard_azuremyst' WHERE `entry`=18038;
@@ -716,9 +717,11 @@ UPDATE `creature_template` SET `ScriptName`='npc_oronok_tornheart' WHERE `entry`
UPDATE `creature_template` SET `ScriptName`='mob_mature_netherwing_drake' WHERE `entry`=21648;
UPDATE `creature_template` SET `ScriptName`='mob_enslaved_netherwing_drake' WHERE `entry`=21722;
UPDATE `creature_template` SET `ScriptName`='npc_overlord_morghor' WHERE entry= 23139;
-UPDATE `creature_template` SET `ScriptName`='' WHERE entry=22083;
UPDATE `creature_template` SET `ScriptName`='' WHERE entry=23141;
-UPDATE `creature_template` SET `ScriptName`='npc_earthmender_wilda' where entry=21027;
+UPDATE `creature_template` SET `ScriptName`='mob_illidari_spawn' WHERE `entry` IN (22075, 22074, 19797);
+UPDATE `creature_template` SET `ScriptName`='mob_torloth_the_magnificent' WHERE `entry`='22076';
+UPDATE `creature_template SET `ScriptName`='npc_lord_illidan_stormrage' WHERE `entry`=22083;
+UPDATE `creature_template` SET `ScriptName`='npc_earthmender_wilda' WHERE `entry`=21027;
/* SHATTRATH */
UPDATE `creature_template` SET `ScriptName`='npc_raliq_the_drunk' WHERE `entry`=18585;
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
index b4596fb8a90..6618620de1e 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Shadowmoon_Valley
SD%Complete: 100
-SDComment: Quest support: 10519, 10583, 10601, 10814, 10804, 10854, 11082, 10451. Vendor Drake Dealer Hurlunk.
+SDComment: Quest support: 10519, 10583, 10601, 10814, 10804, 10854, 11082, 10781, 10451. Vendor Drake Dealer Hurlunk.
SDCategory: Shadowmoon Valley
EndScriptData */
@@ -32,6 +32,10 @@ npc_karynaku
npc_oronok_tornheart
npc_overlord_morghor
npc_earthmender_wilda
+mob_torloth_the_magnificent
+mob_illidari_spawn
+npc_lord_illidan_stormrage
+go_crystal_prison
EndContentData */
#include "precompiled.h"
@@ -161,6 +165,15 @@ CreatureAI* GetAI_mob_mature_netherwing_drake(Creature *_creature)
# mob_enslaved_netherwing_drake
####*/
+Creature* SelectCreatureInGrid(Unit* pUnit, uint32 entry, float range)
+{
+ Creature* target = NULL;
+ Trinity::AllCreaturesOfEntryInRange check(pUnit, entry, range);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(target, check);
+ pUnit->VisitNearbyObject(range, searcher);
+ return target;
+}
+
#define FACTION_DEFAULT 62
#define FACTION_FRIENDLY 1840 // Not sure if this is correct, it was taken off of Mordenai.
@@ -195,27 +208,6 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
void Aggro(Unit* who) { }
- Creature* SelectCreatureInGrid(uint32 entry, float range)
- {
- Creature* pCreature = NULL;
-
- // Time for some omg mind blowing code to search for creature
- CellPair pair(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY()));
- Cell cell(pair);
- cell.data.Part.reserved = ALL_DISTRICT;
- cell.SetNoCreate();
-
- Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck creature_check(*m_creature, entry, true, range);
- Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(pCreature, creature_check);
-
- TypeContainerVisitor<Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck>, GridTypeMapContainer> creature_searcher(searcher);
-
- CellLock<GridReadGuard> cell_lock(cell, pair);
- cell_lock->Visit(cell_lock, creature_searcher,*(m_creature->GetMap()));
-
- return pCreature;
- }
-
void SpellHit(Unit* caster, const SpellEntry* spell)
{
if(!caster)
@@ -229,7 +221,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
m_creature->setFaction(FACTION_FRIENDLY);
DoCast(caster, SPELL_FORCE_OF_NELTHARAKU, true);
- Creature* Dragonmaw = SelectCreatureInGrid(CREATURE_DRAGONMAW_SUBJUGATOR, 50);
+ Creature* Dragonmaw = SelectCreatureInGrid(m_creature, CREATURE_DRAGONMAW_SUBJUGATOR, 50);
if(Dragonmaw)
{
@@ -289,7 +281,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
float dx, dy, dz;
- Creature* EscapeDummy = SelectCreatureInGrid(CREATURE_ESCAPE_DUMMY, 30);
+ Creature* EscapeDummy = SelectCreatureInGrid(m_creature, CREATURE_ESCAPE_DUMMY, 30);
if(EscapeDummy)
EscapeDummy->GetPosition(dx, dy, dz);
else
@@ -714,7 +706,7 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
void StartEvent()
{
m_creature->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
Unit* Illidan = m_creature->SummonCreature(C_ILLIDAN, -5107.83, 602.584, 85.2393, 4.92598, TEMPSUMMON_CORPSE_DESPAWN, 0);
IllidanGUID = Illidan->GetGUID();
Illidan->SetVisibility(VISIBILITY_OFF);
@@ -741,7 +733,8 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
case 2: DoScriptText(OVERLORD_YELL_1, m_creature, plr); return 4500; break;
case 3: m_creature->SetInFront(plr); return 3200; break;
case 4: DoScriptText(OVERLORD_SAY_2, m_creature, plr); return 2000; break;
- case 5: Illi->SetVisibility(VISIBILITY_ON); return 350; break;
+ case 5: Illi->SetVisibility(VISIBILITY_ON);
+ Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return 350; break;
case 6:
Illi->CastSpell(Illi, SPELL_ONE, true);
Illi->SetUInt64Value(UNIT_FIELD_TARGET, m_creature->GetGUID());
@@ -781,7 +774,10 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
case 23: m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); return 2000; break;
case 24: m_creature->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break;
case 25: DoScriptText(OVERLORD_SAY_6, m_creature); return 2000; break;
- case 26: ((Player*)plr)->CompleteQuest(QUEST_LORD_ILLIDAN_STORMRAGE); return 6000; break;
+ case 26:
+ if(plr)
+ ((Player*)plr)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, m_creature);
+ return 6000; break;
case 27:
{
Unit* Yarzill = FindCreature(C_YARZILL, 50);
@@ -1060,6 +1056,599 @@ bool QuestAccept_npc_earthmender_wilda(Player* player, Creature* creature, Quest
return true;
}
+/*#####
+# Quest: Battle of the crimson watch
+#####*/
+
+/* ContentData
+Battle of the crimson watch - creatures, gameobjects and defines
+mob_illidari_spawn : Adds that are summoned in the Crimson Watch battle.
+mob_torloth_the_magnificent : Final creature that players have to face before quest is completed
+npc_lord_illidan_stormrage : Creature that controls the event.
+go_crystal_prison : GameObject that begins the event and hands out quest
+EndContentData */
+
+#define END_TEXT -1000366
+
+#define QUEST_BATTLE_OF_THE_CRIMSON_WATCH 10781
+#define EVENT_AREA_RADIUS 65 //65yds
+#define EVENT_COOLDOWN 30000 //in ms. appear after event completed or failed (should be = Adds despawn time)
+
+struct TorlothCinematic
+{
+ int32 TextId;
+ uint32 Creature, Timer;
+};
+
+// Creature 0 - Torloth, 1 - Illidan
+static TorlothCinematic TorlothAnim[]=
+{
+ {-1000367, 0, 2000},
+ {-1000368, 1, 7000},
+ {-1000369, 0, 3000},
+ {NULL, 0, 2000}, // Torloth stand
+ {-1000370, 0, 1000},
+ {NULL, 0, 3000},
+ {NULL, 0, NULL}
+};
+
+struct Location
+{
+ float x, y, z, o;
+};
+
+//Cordinates for Spawns
+static Location SpawnLocation[]=
+{
+ //Cords used for:
+ {-4615.8556, 1342.2532, 139.9, 1.612},//Illidari Soldier
+ {-4598.9365, 1377.3182, 139.9, 3.917},//Illidari Soldier
+ {-4598.4697, 1360.8999, 139.9, 2.427},//Illidari Soldier
+ {-4589.3599, 1369.1061, 139.9, 3.165},//Illidari Soldier
+ {-4608.3477, 1386.0076, 139.9, 4.108},//Illidari Soldier
+ {-4633.1889, 1359.8033, 139.9, 0.949},//Illidari Soldier
+ {-4623.5791, 1351.4574, 139.9, 0.971},//Illidari Soldier
+ {-4607.2988, 1351.6099, 139.9, 2.416},//Illidari Soldier
+ {-4633.7764, 1376.0417, 139.9, 5.608},//Illidari Soldier
+ {-4600.2461, 1369.1240, 139.9, 3.056},//Illidari Mind Breaker
+ {-4631.7808, 1367.9459, 139.9, 0.020},//Illidari Mind Breaker
+ {-4600.2461, 1369.1240, 139.9, 3.056},//Illidari Highlord
+ {-4631.7808, 1367.9459, 139.9, 0.020},//Illidari Highlord
+ {-4615.5586, 1353.0031, 139.9, 1.540},//Illidari Highlord
+ {-4616.4736, 1384.2170, 139.9, 4.971},//Illidari Highlord
+ {-4627.1240, 1378.8752, 139.9, 2.544} //Torloth The Magnificent
+};
+
+struct WaveData
+{
+ uint8 SpawnCount, UsedSpawnPoint;
+ uint32 CreatureId, SpawnTimer,YellTimer;
+ int32 WaveTextId;
+};
+
+static WaveData WavesInfo[]=
+{
+ {9, 0, 22075, 10000, 7000, -1000371},//Illidari Soldier
+ {2, 9, 22074, 10000, 7000, -1000372},//Illidari Mind Breaker
+ {4, 11, 19797, 10000, 7000, -1000373},//Illidari Highlord
+ {1, 15, 22076, 10000, 7000, -1000374} //Torloth The Magnificent
+};
+
+struct SpawnSpells
+{
+ uint32 Timer1, Timer2, SpellId;
+};
+
+static SpawnSpells SpawnCast[]=
+{
+ {10000, 15000, 35871},// Illidari Soldier Cast - Spellbreaker
+ {10000, 10000, 38985},// Illidari Mind Breake Cast - Focused Bursts
+ {35000, 35000, 22884},// Illidari Mind Breake Cast - Psychic Scream
+ {20000, 20000, 17194},// Illidari Mind Breake Cast - Mind Blast
+ {8000, 15000, 38010},// Illidari Highlord Cast - Curse of Flames
+ {12000, 20000, 16102},// Illidari Highlord Cast - Flamestrike
+ {10000, 15000, 15284},// Torloth the Magnificent Cast - Cleave
+ {18000, 20000, 39082},// Torloth the Magnificent Cast - Shadowfury
+ {25000, 28000, 33961}// Torloth the Magnificent Cast - Spell Reflection
+};
+
+/*######
+# mob_illidari_spawn
+######*/
+
+struct TRINITY_DLL_DECL mob_illidari_spawnAI : public ScriptedAI
+{
+ mob_illidari_spawnAI(Creature* c) : ScriptedAI(c) {Reset();}
+
+ uint64 LordIllidanGUID;
+ uint32 SpellTimer1, SpellTimer2, SpellTimer3;
+ bool Timers;
+
+ void Reset()
+ {
+ LordIllidanGUID = 0;
+ Timers = false;
+ }
+
+ void Aggro(Unit* who) {}
+ void JustDied(Unit* slayer);
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(!m_creature->getVictim() || !m_creature->SelectHostilTarget())
+ return;
+
+ if(!Timers)
+ {
+ if(m_creature->GetEntry() == 22075)//Illidari Soldier
+ {
+ SpellTimer1 = SpawnCast[0].Timer1 + (rand()%4 * 1000);
+ }
+ if(m_creature->GetEntry() == 22074)//Illidari Mind Breaker
+ {
+ SpellTimer1 = SpawnCast[1].Timer1 + (rand()%10 * 1000);
+ SpellTimer2 = SpawnCast[2].Timer1 + (rand()%4 * 1000);
+ SpellTimer3 = SpawnCast[3].Timer1 + (rand()%4 * 1000);
+ }
+ if(m_creature->GetEntry() == 19797)// Illidari Highlord
+ {
+ SpellTimer1 = SpawnCast[4].Timer1 + (rand()%4 * 1000);
+ SpellTimer2 = SpawnCast[5].Timer1 + (rand()%4 * 1000);
+ }
+ Timers = true;
+ }
+ //Illidari Soldier
+ if(m_creature->GetEntry() == 22075)
+ {
+ if(SpellTimer1 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[0].SpellId);//Spellbreaker
+ SpellTimer1 = SpawnCast[0].Timer2 + (rand()%5 * 1000);
+ }else SpellTimer1 -= diff;
+ }
+ //Illidari Mind Breaker
+ if(m_creature->GetEntry() == 22074)
+ {
+ if(SpellTimer1 < diff)
+ {
+ if(Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0))
+ {
+ if(target->GetTypeId() == TYPEID_PLAYER)
+ {
+ DoCast(target, SpawnCast[1].SpellId); //Focused Bursts
+ SpellTimer1 = SpawnCast[1].Timer2 + (rand()%5 * 1000);
+ }else SpellTimer1 = 2000;
+ }
+ }else SpellTimer1 -= diff;
+
+ if(SpellTimer2 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[2].SpellId);//Psychic Scream
+ SpellTimer2 = SpawnCast[2].Timer2 + (rand()%13 * 1000);
+ }else SpellTimer2 -= diff;
+
+ if(SpellTimer3 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[3].SpellId);//Mind Blast
+ SpellTimer3 = SpawnCast[3].Timer2 + (rand()%8 * 1000);
+ }else SpellTimer3 -= diff;
+ }
+ //Illidari Highlord
+ if(m_creature->GetEntry() == 19797)
+ {
+ if(SpellTimer1 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[4].SpellId);//Curse Of Flames
+ SpellTimer1 = SpawnCast[4].Timer2 + (rand()%10 * 1000);
+ }else SpellTimer1 -= diff;
+
+ if(SpellTimer2 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[5].SpellId);//Flamestrike
+ SpellTimer2 = SpawnCast[5].Timer2 + (rand()%7 * 13000);
+ }else SpellTimer2 -= diff;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+/*######
+# mob_torloth_the_magnificent
+#####*/
+
+struct TRINITY_DLL_DECL mob_torloth_the_magnificentAI : public ScriptedAI
+{
+ mob_torloth_the_magnificentAI(Creature* c) : ScriptedAI(c) {Reset();}
+
+ uint32 AnimationTimer, SpellTimer1, SpellTimer2, SpellTimer3;
+
+ uint8 AnimationCount;
+
+ uint64 LordIllidanGUID;
+ uint64 AggroTargetGUID;
+
+ bool Timers;
+
+ void Reset()
+ {
+ AnimationTimer = 4000;
+ AnimationCount = 0;
+ LordIllidanGUID = 0;
+ AggroTargetGUID = 0;
+ Timers = false;
+
+ m_creature->addUnitState(UNIT_STAT_ROOT);
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ m_creature->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ }
+
+ void Aggro(Unit* who){}
+
+ void HandleAnimation()
+ {
+ Creature* pCreature = m_creature;
+
+ if(TorlothAnim[AnimationCount].Creature == 1)
+ {
+ pCreature = ((Creature*)Unit::GetUnit(*m_creature, LordIllidanGUID));
+
+ if(!pCreature)
+ return;
+ }
+
+ if(TorlothAnim[AnimationCount].TextId)
+ DoScriptText(TorlothAnim[AnimationCount].TextId, pCreature);
+
+ AnimationTimer = TorlothAnim[AnimationCount].Timer;
+
+ switch(AnimationCount)
+ {
+ case 0:
+ m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1,8);
+ break;
+ case 3:
+ m_creature->RemoveFlag(UNIT_FIELD_BYTES_1,8);
+ break;
+ case 5:
+ if(Player* AggroTarget = ((Player*)Unit::GetUnit((*m_creature), AggroTargetGUID)))
+ {
+ m_creature->SetUInt64Value(UNIT_FIELD_TARGET, AggroTarget->GetGUID());
+ m_creature->AddThreat(AggroTarget, 1);
+ m_creature->HandleEmoteCommand(EMOTE_ONESHOT_POINT);
+ }
+ break;
+ case 6:
+ if(Player* AggroTarget = ((Player*)Unit::GetUnit((*m_creature), AggroTargetGUID)))
+ {
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ m_creature->clearUnitState(UNIT_STAT_ROOT);
+
+ float x, y, z;
+ AggroTarget->GetPosition(x,y,z);
+ m_creature->GetMotionMaster()->MovePoint(0,x,y,z);
+ }
+ break;
+ }
+ ++AnimationCount;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(AnimationTimer)
+ {
+ if(AnimationTimer <= diff)
+ {
+ HandleAnimation();
+ }else AnimationTimer -= diff;
+ }
+
+ if(AnimationCount < 6)
+ {
+ m_creature->CombatStop();
+ }else if(!Timers)
+ {
+
+ SpellTimer1 = SpawnCast[6].Timer1;
+ SpellTimer2 = SpawnCast[7].Timer1;
+ SpellTimer3 = SpawnCast[8].Timer1;
+ Timers = true;
+ }
+
+ if(Timers)
+ {
+ if(SpellTimer1 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[6].SpellId);//Cleave
+ SpellTimer1 = SpawnCast[6].Timer2 + (rand()%10 * 1000);
+ }else SpellTimer1 -= diff;
+
+ if(SpellTimer2 < diff)
+ {
+ DoCast(m_creature->getVictim(), SpawnCast[7].SpellId);//Shadowfury
+ SpellTimer2 = SpawnCast[7].Timer2 + (rand()%5 * 1000);
+ }else SpellTimer2 -= diff;
+
+ if(SpellTimer3 < diff)
+ {
+ DoCast(m_creature, SpawnCast[8].SpellId);
+ SpellTimer3 = SpawnCast[8].Timer2 + (rand()%7 * 1000);//Spell Reflection
+ }else SpellTimer3 -= diff;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ void JustDied(Unit* slayer)
+ {
+ if(slayer)
+ switch(slayer->GetTypeId())
+ {
+ case TYPEID_UNIT:
+ if(((Creature*)slayer)->isPet() && ((Pet*)slayer)->GetOwner()->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)((Pet*)slayer->GetOwner()))->GroupEventHappens(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, m_creature);
+ break;
+
+ case TYPEID_PLAYER:
+ ((Player*)slayer)->GroupEventHappens(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, m_creature);
+ break;
+ }
+
+ if(Creature* LordIllidan = ((Creature*)Unit::GetUnit(*m_creature, LordIllidanGUID)))
+ {
+ DoScriptText(END_TEXT, LordIllidan, slayer);
+ LordIllidan->AI()->EnterEvadeMode();
+ }
+ }
+};
+
+/*#####
+# npc_lord_illidan_stormrage
+#####*/
+
+struct TRINITY_DLL_DECL npc_lord_illidan_stormrageAI : public ScriptedAI
+{
+ npc_lord_illidan_stormrageAI(Creature* c) : ScriptedAI(c) {Reset();}
+
+ uint64 PlayerGUID;
+
+ uint32 WaveTimer;
+ uint32 AnnounceTimer;
+
+ int8 LiveCount;
+ uint8 WaveCount;
+
+ bool EventStarted;
+ bool Announced;
+ bool Failed;
+
+ void Reset()
+ {
+ PlayerGUID = 0;
+
+ WaveTimer = 10000;
+ AnnounceTimer = 7000;
+ LiveCount = 0;
+ WaveCount = 0;
+
+ EventStarted = false;
+ Announced = false;
+ Failed = false;
+
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ }
+
+ void Aggro(Unit* who) {}
+ void MoveInLineOfSight(Unit* who) {}
+ void AttackStart(Unit* who) {}
+
+ void SummonNextWave()
+ {
+ uint8 count = WavesInfo[WaveCount].SpawnCount;
+ uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint;
+ srand(time(NULL));//initializing random seed
+ uint8 FelguardCount = 0;
+ uint8 DreadlordCount = 0;
+
+ for(uint8 i = 0; i < count; ++i)
+ {
+ Creature* Spawn = NULL;
+ float X = SpawnLocation[locIndex + i].x;
+ float Y = SpawnLocation[locIndex + i].y;
+ float Z = SpawnLocation[locIndex + i].z;
+ float O = SpawnLocation[locIndex + i].o;
+ Spawn = m_creature->SummonCreature(WavesInfo[WaveCount].CreatureId, X, Y, Z, O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ ++LiveCount;
+
+ if(Spawn)
+ {
+ Spawn->LoadCreaturesAddon();
+
+ if(WaveCount == 0)//1 Wave
+ {
+ if(rand()%3 == 1 && FelguardCount<2)
+ {
+ Spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID,18654);
+ ++FelguardCount;
+ }
+ else if(DreadlordCount < 3)
+ {
+ Spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID,19991);
+ ++DreadlordCount;
+ }
+ else if(FelguardCount<2)
+ {
+ Spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID,18654);
+ ++FelguardCount;
+ }
+ }
+
+ if(WaveCount < 3)//1-3 Wave
+ {
+ if(PlayerGUID)
+ {
+ if(Player* pTarget = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID)))
+ {
+ float x, y, z;
+ pTarget->GetPosition(x,y,z);
+ Spawn->GetMotionMaster()->MovePoint(0,x, y, z);
+ }
+ }
+ ((mob_illidari_spawnAI*)Spawn->AI())->LordIllidanGUID = m_creature->GetGUID();
+ }
+
+ if(WavesInfo[WaveCount].CreatureId == 22076) // Torloth
+ {
+ ((mob_torloth_the_magnificentAI*)Spawn->AI())->LordIllidanGUID = m_creature->GetGUID();
+ if(PlayerGUID)
+ ((mob_torloth_the_magnificentAI*)Spawn->AI())->AggroTargetGUID = PlayerGUID;
+ }
+ }
+ }
+ ++WaveCount;
+ WaveTimer = WavesInfo[WaveCount].SpawnTimer;
+ AnnounceTimer = WavesInfo[WaveCount].YellTimer;
+ }
+
+ void CheckEventFail()
+ {
+ Player* pPlayer = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID));
+
+ if(!pPlayer)
+ return;
+
+ if(Group *EventGroup = pPlayer->GetGroup())
+ {
+ Player* GroupMember;
+
+ uint8 GroupMemberCount = 0;
+ uint8 DeadMemberCount = 0;
+ uint8 FailedMemberCount = 0;
+
+ const Group::MemberSlotList members = EventGroup->GetMemberSlots();
+
+ for(Group::member_citerator itr = members.begin(); itr!= members.end(); itr++)
+ {
+ GroupMember = ((Player*)Unit::GetUnit((*m_creature), itr->guid));
+ if(GroupMember && !GroupMember->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) == QUEST_STATUS_INCOMPLETE)
+ {
+ GroupMember->FailQuest(QUEST_BATTLE_OF_THE_CRIMSON_WATCH);
+ GroupMember->SetQuestStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, QUEST_STATUS_NONE);
+ ++FailedMemberCount;
+ }
+ ++GroupMemberCount;
+
+ if(GroupMember->isDead())
+ {
+ ++DeadMemberCount;
+ }
+ }
+
+ if(GroupMemberCount == FailedMemberCount)
+ {
+ Failed = true;
+ }
+
+ if(GroupMemberCount == DeadMemberCount)
+ {
+ for(Group::member_citerator itr = members.begin(); itr!= members.end(); itr++)
+ {
+ GroupMember = ((Player*)Unit::GetUnit((*m_creature), itr->guid));
+
+ if(GroupMember && GroupMember->GetQuestStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) == QUEST_STATUS_INCOMPLETE)
+ {
+ GroupMember->FailQuest(QUEST_BATTLE_OF_THE_CRIMSON_WATCH);
+ GroupMember->SetQuestStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, QUEST_STATUS_NONE);
+ }
+ }
+ Failed = true;
+ }
+ }else if (pPlayer->isDead() || !pPlayer->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS))
+ {
+ pPlayer->FailQuest(QUEST_BATTLE_OF_THE_CRIMSON_WATCH);
+ Failed = true;
+ }
+ }
+
+ void LiveCounter()
+ {
+ --LiveCount;
+ if(!LiveCount)
+ Announced = false;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(!PlayerGUID || !EventStarted)
+ return;
+
+ if(!LiveCount && WaveCount < 4)
+ {
+ if(!Announced && AnnounceTimer < diff)
+ {
+ DoScriptText(WavesInfo[WaveCount].WaveTextId, m_creature);
+ Announced = true;
+ }else AnnounceTimer -= diff;
+
+ if(WaveTimer < diff)
+ {
+ SummonNextWave();
+ }else WaveTimer -= diff;
+ }
+ CheckEventFail();
+
+ if(Failed)
+ EnterEvadeMode();
+ }
+};
+
+void mob_illidari_spawnAI::JustDied(Unit *slayer)
+{
+ m_creature->RemoveCorpse();
+ if(Creature* LordIllidan = ((Creature*)Unit::GetUnit(*m_creature, LordIllidanGUID)))
+ if(LordIllidan)
+ ((npc_lord_illidan_stormrageAI*)LordIllidan->AI())->LiveCounter();
+}
+
+/*#####
+# go_crystal_prison
+######*/
+
+bool GOQuestAccept_GO_crystal_prison(Player* plr, GameObject* go, Quest const* quest)
+{
+ if(quest->GetQuestId() == QUEST_BATTLE_OF_THE_CRIMSON_WATCH )
+ {
+ Creature* Illidan = SelectCreatureInGrid(plr, 22083, 50);
+
+ if(Illidan && !(((npc_lord_illidan_stormrageAI*)Illidan->AI())->EventStarted))
+ {
+ ((npc_lord_illidan_stormrageAI*)Illidan->AI())->PlayerGUID = plr->GetGUID();
+ ((npc_lord_illidan_stormrageAI*)Illidan->AI())->LiveCount = 0;
+ ((npc_lord_illidan_stormrageAI*)Illidan->AI())->EventStarted=true;
+ }
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_lord_illidan_stormrage(Creature* c)
+{
+ return new npc_lord_illidan_stormrageAI(c);
+}
+
+CreatureAI* GetAI_mob_illidari_spawn(Creature* c)
+{
+ return new mob_illidari_spawnAI(c);
+}
+
+CreatureAI* GetAI_mob_torloth_the_magnificent(Creature* c)
+{
+ return new mob_torloth_the_magnificentAI(c);
+}
+
+/*#####
+#
+######*/
+
void AddSC_shadowmoon_valley()
{
Script *newscript;
@@ -1125,4 +1714,24 @@ void AddSC_shadowmoon_valley()
newscript->GetAI = &GetAI_npc_earthmender_wildaAI;
newscript->pQuestAccept = &QuestAccept_npc_earthmender_wilda;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_lord_illidan_stormrage";
+ newscript->GetAI = GetAI_npc_lord_illidan_stormrage;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "go_crystal_prison";
+ newscript->pGOQuestAccept = GOQuestAccept_GO_crystal_prison;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_illidari_spawn";
+ newscript->GetAI = GetAI_mob_illidari_spawn;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_torloth_the_magnificent";
+ newscript->GetAI = GetAI_mob_torloth_the_magnificent;
+ newscript->RegisterSelf();
}
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 2ebb273ed19..5974156568c 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -504,6 +504,8 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
return true;
case 28441: // not positive dummy spell
case 37675: // Chaos Blast
+ case 41519: // Mark of Stormrage
+ case 34877: // Custodian of Time
return false;
}