diff options
| author | kaelima <kaelima@live.se> | 2011-11-26 01:54:24 +0100 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2011-11-26 01:54:24 +0100 |
| commit | 31533a342a56b1db22b50fe9f6c4c24c380cd507 (patch) | |
| tree | 4117ba1c96dbf5ee4e194231f826822a4e7daf00 | |
| parent | aa215e5e8083c045662151eed67caeb2a7f8caa5 (diff) | |
Core/DB: Another typo in SaveToDB
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5f9c900b39c..5ae9d8f3dca 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18429,9 +18429,7 @@ void Player::SaveToDB(bool create /*=false*/) // cache equipment... for (uint32 i = 0; i < EQUIPMENT_SLOT_END * 2; ++i) ss << GetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENTRYID + i) << ' '; - stmt->setString(index++, ss.str()); - ss.str().clear(); // ...and bags for enum opcode for (uint32 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i) { |
