diff options
author | Treeston <treeston.mmoc@gmail.com> | 2019-07-29 00:13:40 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-17 21:50:47 +0100 |
commit | 3269c4278933d65ef0df619a50cbd0b851cab4fc (patch) | |
tree | d6c59a74d75da86ffdf70ad64b4e1b58c117beee | |
parent | 59f95b757260be9b60b112d8297e70eb0710f879 (diff) |
Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
(cherry picked from commit 163f44c1b08cc043b114585922bd08664434bf92)
-rw-r--r-- | src/common/Utilities/FuzzyFind.h | 4 | ||||
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 3 |
3 files changed, 5 insertions, 4 deletions
diff --git a/src/common/Utilities/FuzzyFind.h b/src/common/Utilities/FuzzyFind.h index e1c583af3b0..ae511456aa3 100644 --- a/src/common/Utilities/FuzzyFind.h +++ b/src/common/Utilities/FuzzyFind.h @@ -18,6 +18,10 @@ #ifndef TRINITY_FUZZYFIND_H #define TRINITY_FUZZYFIND_H +#include "advstd.h" +#include <map> +#include <string> + namespace Trinity { namespace Containers diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 5052033971f..247fbd1bad7 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -292,7 +292,7 @@ void CreatureAI::EngagementOver() bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) { - if (me->IsInEvadeMode()) + if (!IsEngaged()) return false; if (!me->IsAlive()) diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 8d7ba4994e0..00d590467a1 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -265,10 +265,7 @@ void ObjectGridStoper::Visit(CreatureMapType &m) iter->GetSource()->RemoveAllDynObjects(); iter->GetSource()->RemoveAllAreaTriggers(); if (iter->GetSource()->IsInCombat()) - { iter->GetSource()->CombatStop(); - iter->GetSource()->AI()->EnterEvadeMode(); - } } } |