diff options
author | Brian <runningnak3d@gmail.com> | 2010-01-26 04:23:54 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2010-01-26 04:23:54 -0700 |
commit | 32793941f706792700b0ead1011d89d54936032f (patch) | |
tree | 0fd06de629e33a44a599c9b85ecc7b1bf1b24bcb | |
parent | 654ebe5950d43a4639553301d8e48d9c5f38c16f (diff) |
* moved IsGameObjectOfTypeInRange to debug log level
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index e5b5e8dd77b..222ad5e40e1 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -2292,7 +2292,7 @@ GameObject* Player::GetGameObjectIfCanInteractWith(uint64 guid, GameobjectTypes if (go->IsWithinDistInMap(this, maxdist)) return go; - sLog.outError("IsGameObjectOfTypeInRange: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name, + sLog.outDebug("IsGameObjectOfTypeInRange: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name, go->GetGUIDLow(), GetName(), GetGUIDLow(), go->GetDistance(this)); } } |