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| author | ccrs <ccrs@users.noreply.github.com> | 2025-10-16 20:15:43 +0200 |
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2025-10-16 20:15:43 +0200 |
| commit | 328f82da78a347943124388f50a607b2a69a00a4 (patch) | |
| tree | 53b598c3a4486c79e79230984f9ca56cf459c4dc | |
| parent | 39859e7852016b31a327ac34f01f2091ca329aa4 (diff) | |
Core/SAI: allow indefinite movement pause timers in SmartScripts
This allows pausing random movement generator permanently, for example, instead of using a big number to simulate it.
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 2a685a6be04..d86bf0d9ef5 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1878,9 +1878,9 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) } break; case SMART_ACTION_PAUSE_MOVEMENT: - if (!e.action.pauseMovement.pauseTimer) + if (e.action.pauseMovement.pauseTimer < 0) { - TC_LOG_ERROR("sql.sql", "Entry {} SourceType {} Event {} Action {} does not specify pause duration", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); + TC_LOG_ERROR("sql.sql", "Entry {} SourceType {} Event {} Action {} specifies invalid pause duration", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); return false; } |
