diff options
author | jackpoz <giacomopoz@gmail.com> | 2018-05-05 19:17:52 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-09-26 16:21:11 +0200 |
commit | 330881518a5912939a2a26a7f3dbc64ccf74b5cc (patch) | |
tree | bf3ce505e2348f8c750c99160bf90fcb881b9752 | |
parent | ab740026b30b80e8599a0ad8c8a8eb466b6f4222 (diff) |
Core/Quest: Fix crash caused by disabled quests
Fix crash happening when a disabled quest was added and rewarded (through a GM command). Disabled quests are not validated on startup and they can reference invalid spells.
(cherry picked from commit 5f6af8c6cbe7c5a622dd51a77e0d27db33c99118)
-rw-r--r-- | src/server/game/Conditions/DisableMgr.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_quest.cpp | 9 |
3 files changed, 8 insertions, 10 deletions
diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 1c1d9f4cb99..f1dbec72ba0 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -354,11 +354,6 @@ bool IsDisabledFor(DisableType type, uint32 entry, WorldObject const* ref, uint8 } return false; case DISABLE_TYPE_QUEST: - if (!ref) - return true; - if (Player const* player = ref->ToPlayer()) - if (player->IsGameMaster()) - return false; return true; case DISABLE_TYPE_BATTLEGROUND: case DISABLE_TYPE_OUTDOORPVP: diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2bb930747c5..f8eedbe9752 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15755,7 +15755,7 @@ void Player::RewardQuest(Quest const* quest, LootItemType rewardType, uint32 rew // cast spells after mark quest complete (some spells have quest completed state requirements in spell_area data) if (quest->GetRewSpell() > 0) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(quest->GetRewSpell(), GetMap()->GetDifficultyID()); + SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(quest->GetRewSpell(), GetMap()->GetDifficultyID()); Unit* caster = this; if (questGiver && questGiver->isType(TYPEMASK_UNIT) && !quest->HasFlag(QUEST_FLAGS_PLAYER_CAST_ON_COMPLETE) && !spellInfo->HasTargetType(TARGET_UNIT_CASTER)) if (Unit* unit = questGiver->ToUnit()) @@ -15771,7 +15771,7 @@ void Player::RewardQuest(Quest const* quest, LootItemType rewardType, uint32 rew if (!ConditionMgr::IsPlayerMeetingCondition(this, playerCondition)) continue; - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(displaySpell.SpellId, GetMap()->GetDifficultyID()); + SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(displaySpell.SpellId, GetMap()->GetDifficultyID()); Unit* caster = this; if (questGiver && questGiver->isType(TYPEMASK_UNIT) && !quest->HasFlag(QUEST_FLAGS_PLAYER_CAST_ON_COMPLETE) && !spellInfo->HasTargetType(TARGET_UNIT_CASTER)) if (Unit* unit = questGiver->ToUnit()) diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index 527b9680805..1e85ced4e1c 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -26,6 +26,7 @@ EndScriptData */ #include "Chat.h" #include "DatabaseEnv.h" #include "DB2Stores.h" +#include "DisableMgr.h" #include "ObjectMgr.h" #include "Player.h" #include "RBAC.h" @@ -73,7 +74,7 @@ public: Quest const* quest = sObjectMgr->GetQuestTemplate(entry); - if (!quest) + if (!quest || DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, entry, nullptr)) { handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); handler->SetSentErrorMessage(true); @@ -188,7 +189,8 @@ public: Quest const* quest = sObjectMgr->GetQuestTemplate(entry); // If player doesn't have the quest - if (!quest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE) + if (!quest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE + || DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, entry, nullptr)) { handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); handler->SetSentErrorMessage(true); @@ -286,7 +288,8 @@ public: Quest const* quest = sObjectMgr->GetQuestTemplate(entry); // If player doesn't have the quest - if (!quest || player->GetQuestStatus(entry) != QUEST_STATUS_COMPLETE) + if (!quest || player->GetQuestStatus(entry) != QUEST_STATUS_COMPLETE + || DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, entry, nullptr)) { handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); handler->SetSentErrorMessage(true); |