diff options
author | Duarte Duarte <dnpd.dd@gmail.com> | 2015-03-22 22:12:02 +0000 |
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committer | Nayd <dnpd.dd@gmail.com> | 2015-03-22 22:15:47 +0000 |
commit | 358b063d170ad527085ac0b19a021d44db060af8 (patch) | |
tree | 75f42a2853afad89ca945c0126daf90e20b1d4f1 | |
parent | 98c19c372cc694cf637d70698821fdbefc1759f9 (diff) |
Merge pull request #14426 from tkrokli/SetQuestSlotState
[Core/Quest] Update quest Objective status Client side
(cherry picked from commit 965ed68470431e6ee889a154e1ec73d28b461a25)
Conflicts:
src/server/game/Entities/Player/Player.cpp
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 98945400ded..c4915914c3f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15684,6 +15684,8 @@ void Player::AreaExploredOrEventHappens(uint32 questId) { q_status.Explored = true; m_QuestStatusSave[questId] = QUEST_DEFAULT_SAVE_TYPE; + SetQuestSlotState(log_slot, QUEST_STATE_COMPLETE); + SendQuestComplete(questId); }**/ } if (CanCompleteQuest(questId)) |