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authorDuarte Duarte <dnpd.dd@gmail.com>2015-02-22 05:41:41 +0000
committerDuarte Duarte <dnpd.dd@gmail.com>2015-02-22 05:41:41 +0000
commit3695ba18aa0c32c3155bcc9a32a13766a628e15a (patch)
treec7551bf7ca30ee97de45b820b65bea9f45c7dff3
parentabfeb890943638f8704dd776592a2acbd7425782 (diff)
Core/Packets: Re-order DEFINE_SERVER_OPCODE_HANDLER calls and remove a duplicated one
-rw-r--r--dep/PackageList.txt2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp11
2 files changed, 6 insertions, 7 deletions
diff --git a/dep/PackageList.txt b/dep/PackageList.txt
index 074274a621e..9e38aaea941 100644
--- a/dep/PackageList.txt
+++ b/dep/PackageList.txt
@@ -38,7 +38,7 @@ recastnavigation (Recast is state of the art navigation mesh construction toolse
CascLib (An open-source implementation of library for reading CASC storage from Blizzard games since 2014)
https://github.com/ladislav-zezula/CascLib
- Version: 5d3789af3435534c288c2145e158d422651c7fe1
+ Version: 4235e5f2033e2de709c83034503d49e532d03630
zmqpp (C++ binding for 0mq/zmq is a 'high-level' library that hides most of the c-style interface core 0mq provides.)
https://github.com/zeromq/zmqpp
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 882e04cbf63..d88d5f5a68e 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1134,6 +1134,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_UNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PARTY_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1308,8 +1309,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1333,13 +1334,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_REACTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1377,7 +1377,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_UNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1385,7 +1384,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1660,6 +1658,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1672,10 +1671,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);