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authormegamage <none@none>2009-03-29 10:16:05 -0600
committermegamage <none@none>2009-03-29 10:16:05 -0600
commit3733af4d6ae2615a09c421b5a6a47c4085575f91 (patch)
tree9cb743af8dd016cdca651f799662a320148602ab
parent666db14e7ccfedad89cc5b8c1e24e82d770a4eb6 (diff)
*Fix a typo of the last commit.
--HG-- branch : trunk
-rw-r--r--src/game/Unit.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index a0d88f922dc..5c08b728307 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8089,9 +8089,11 @@ bool Unit::Attack(Unit *victim, bool meleeAttack)
InterruptSpell(CURRENT_MELEE_SPELL);
if(!meleeAttack)
clearUnitState(UNIT_STAT_MELEE_ATTACKING);
- m_attacking->_removeAttacker(this);
}
+ if(m_attacking)
+ m_attacking->_removeAttacker(this);
+
m_attacking = victim;
m_attacking->_addAttacker(this);