diff options
author | Xanadu <none@none> | 2010-07-20 05:21:15 +0200 |
---|---|---|
committer | Xanadu <none@none> | 2010-07-20 05:21:15 +0200 |
commit | 37c79360b4d7353d94bb4b67e4d0e23ef0e419fa (patch) | |
tree | 93c012e7e1d6418f66c924c403fe6cf12583e6c6 | |
parent | 4e62dfb21a8a409866f33438c1168cb11f87f3a1 (diff) |
Moved SpellEffects.cpp where it belongs.
--HG--
branch : trunk
rename : src/server/game/Spells/Auras/SpellEffects.cpp => src/server/game/Spells/SpellEffects.cpp
-rw-r--r-- | src/server/game/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp (renamed from src/server/game/Spells/Auras/SpellEffects.cpp) | 0 | ||||
-rw-r--r-- | win/VC90/game.vcproj | 34 |
3 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index d1a9fac4f16..3cb646facbe 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -168,7 +168,7 @@ set(game_STAT_SRCS Skills/SkillExtraItems.cpp Spells/Auras/SpellAuras.cpp Spells/Auras/SpellAuraEffects.cpp - Spells/Auras/SpellEffects.cpp + Spells/SpellEffects.cpp Spells/Spell.cpp Spells/SpellMgr.cpp Tools/PlayerDump.cpp diff --git a/src/server/game/Spells/Auras/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 6a9f8ed7e10..6a9f8ed7e10 100644 --- a/src/server/game/Spells/Auras/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index b63f0383625..75ebabd812e 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -4304,14 +4304,15 @@ Name="PrecompiledHeaders" > <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\ScriptPCH.cpp" + RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.cpp" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="2" + UsePrecompiledHeader="1" + PrecompiledHeaderThrough="gamePCH.h" /> </FileConfiguration> <FileConfiguration @@ -4319,7 +4320,8 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="2" + UsePrecompiledHeader="1" + PrecompiledHeaderThrough="gamePCH.h" /> </FileConfiguration> <FileConfiguration @@ -4327,7 +4329,8 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="2" + UsePrecompiledHeader="1" + PrecompiledHeaderThrough="gamePCH.h" /> </FileConfiguration> <FileConfiguration @@ -4335,24 +4338,24 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="2" + UsePrecompiledHeader="1" + PrecompiledHeaderThrough="gamePCH.h" /> </FileConfiguration> </File> <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\ScriptPCH.h" + RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.h" > </File> <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.cpp" + RelativePath="..\..\src\server\game\PrecompiledHeaders\ScriptPCH.cpp" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - PrecompiledHeaderThrough="gamePCH.h" + UsePrecompiledHeader="2" /> </FileConfiguration> <FileConfiguration @@ -4360,8 +4363,7 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - PrecompiledHeaderThrough="gamePCH.h" + UsePrecompiledHeader="2" /> </FileConfiguration> <FileConfiguration @@ -4369,8 +4371,7 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - PrecompiledHeaderThrough="gamePCH.h" + UsePrecompiledHeader="2" /> </FileConfiguration> <FileConfiguration @@ -4378,13 +4379,12 @@ > <Tool Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - PrecompiledHeaderThrough="gamePCH.h" + UsePrecompiledHeader="2" /> </FileConfiguration> </File> <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.h" + RelativePath="..\..\src\server\game\PrecompiledHeaders\ScriptPCH.h" > </File> </Filter> @@ -4444,7 +4444,7 @@ > </File> <File - RelativePath="..\..\src\server\game\Spells\Auras\SpellEffects.cpp" + RelativePath="..\..\src\server\game\Spells\SpellEffects.cpp" > </File> <File |