diff options
author | Shauren <none@none> | 2010-09-21 16:16:58 +0200 |
---|---|---|
committer | Shauren <none@none> | 2010-09-21 16:16:58 +0200 |
commit | 38be7aab55bd3cf09c8cc3f8832a018faf009338 (patch) | |
tree | 4c6c7687725b58c126876e216338c7e974f99857 | |
parent | 8ef673eda8ca76c6667cd13decd772be6a289559 (diff) |
Core/Player: Fixed client crashes at login (issue introduced in revision 1c33354f20)
--HG--
branch : trunk
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index f8615510daf..c62e8d6a833 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -742,7 +742,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) if (PreparedQueryResult resultGuild = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADGUILD)) { pCurrChar->SetInGuild(resultGuild->GetUInt32(0)); - pCurrChar->SetRank(resultGuild->GetUInt32(1)); + pCurrChar->SetRank(resultGuild->GetUInt8(1)); } else if (pCurrChar->GetGuildId()) // clear guild related fields in case wrong data about non existed membership { |