diff options
author | Jinnaix <37972361+Jinnaix@users.noreply.github.com> | 2021-07-21 19:57:01 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-21 19:57:01 +0200 |
commit | 39e1d293bf5c26c26d26fe9509189a67ce0c4f37 (patch) | |
tree | 422cbb59e97e74bdc0df65c10579da21a93d88f4 | |
parent | b1e099228e379da152d4f2122e8cd71feb8d1ff7 (diff) |
Game/Event: zone_hellfire_peninsula.cpp (#26724)
* Game/Event: zone_hellfire_peninsula.cpp
Convert script timer into game event
* _events.Reset(); - just in case
* Rename 9999_99_99_99_world.sql to 2021_07_21_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
-rw-r--r-- | sql/updates/world/3.3.5/2021_07_21_03_world.sql | 3 | ||||
-rw-r--r-- | src/server/scripts/Outland/zone_hellfire_peninsula.cpp | 15 |
2 files changed, 11 insertions, 7 deletions
diff --git a/sql/updates/world/3.3.5/2021_07_21_03_world.sql b/sql/updates/world/3.3.5/2021_07_21_03_world.sql new file mode 100644 index 00000000000..a95e2c17d61 --- /dev/null +++ b/sql/updates/world/3.3.5/2021_07_21_03_world.sql @@ -0,0 +1,3 @@ +-- +DELETE FROM `game_event` WHERE `eventEntry`=85; +INSERT INTO `game_event` (`eventEntry`, `start_time`, `end_time`, `occurence`, `length`, `holiday`, `holidayStage`, `description`, `world_event`, `announce`) VALUES (85, '2010-01-01 02:00:00', '2030-12-31 07:00:00', 60, 1, 0, 0, 'Honor Hold Hellfire', 0, 2); diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 14fa1cfa9cb..d46b87c116c 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -639,6 +639,8 @@ enum WatchCommanderLeonus EVENT_CAST = 2, EVENT_END = 3, + GAME_EVENT_HELLFIRE = 85, + NPC_INFERNAL_RAIN = 18729, NPC_FEAR_CONTROLLER = 19393, SPELL_INFERNAL_RAIN = 33814, @@ -649,12 +651,13 @@ struct npc_watch_commander_leonus : public ScriptedAI { npc_watch_commander_leonus(Creature* creature) : ScriptedAI(creature) { } - void JustAppeared() override + void OnGameEvent(bool start, uint16 eventId) override { - ScriptedAI::JustAppeared(); - - _events.Reset(); - _events.ScheduleEvent(EVENT_START, 2min, 10min); + if (eventId == GAME_EVENT_HELLFIRE && start) + { + _events.Reset(); + _events.ScheduleEvent(EVENT_START, 1s); + } } void UpdateAI(uint32 diff) override @@ -681,8 +684,6 @@ struct npc_watch_commander_leonus : public ScriptedAI for (Creature* dummy : dummies) if (dummy->GetCreatureData()->movementType == 0) dummy->AI()->SetData(EVENT_START, 0); - - _events.Repeat(1h); break; } } |