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authorAokromes <Aokromes@users.noreply.github.com>2016-03-22 09:56:07 +0100
committerAokromes <Aokromes@users.noreply.github.com>2016-03-22 09:56:07 +0100
commit3a38bc6ff958feadd0ccb7eb28c15f4a61fba07a (patch)
treefae23f1f357f65bf861c6bf9fabd1341f8c17f5a
parentb9e090a4ae2d81e5c105c49e1cb16bdb73eb31e2 (diff)
Core/AuctionHouse: Fix compile
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
index 76dc088126c..2800167add7 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
@@ -739,7 +739,7 @@ void AuctionBotSeller::SetPricesOfItem(ItemTemplate const* itemProto, SellerConf
// Determines the stack size to use for the item
uint32 AuctionBotSeller::GetStackSizeForItem(ItemTemplate const* itemProto, SellerConfiguration& config) const
{
- if (config.GetRandomStackRatioPerClass(ItemClass(itemProto->GetClass)) > urand(0, 99))
+ if (config.GetRandomStackRatioPerClass(ItemClass(itemProto->GetClass())) > urand(0, 99))
return urand(1, itemProto->GetMaxStackSize());
else
return 1;