diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-01-20 20:22:35 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-11-21 21:10:10 +0100 |
commit | 3acb4204440f5dcbbc0f17816de24a3244e53771 (patch) | |
tree | d9a27bb83bf118619a57ed1b644e6dec9d39e7a1 | |
parent | 36468203ddf9adb1a4c64f663aff6505701b8fb6 (diff) |
Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
(cherry picked from commit 813cf761fcf8737e50486672be28900c9cf4f36f)
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index c82bb7212fa..541fdcf76b9 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -628,49 +628,48 @@ void Map::ScriptsProcess() case SCRIPT_COMMAND_CAST_SPELL: { - /// @todo Allow gameobjects to be targets and casters if (!source && !target) { TC_LOG_ERROR("scripts", "%s source and target objects are NULL.", step.script->GetDebugInfo().c_str()); break; } - Unit* uSource = nullptr; - Unit* uTarget = nullptr; + WorldObject* uSource = nullptr; + WorldObject* uTarget = nullptr; // source/target cast spell at target/source (script->datalong2: 0: s->t 1: s->s 2: t->t 3: t->s) switch (step.script->CastSpell.Flags) { case SF_CASTSPELL_SOURCE_TO_TARGET: // source -> target - uSource = source ? source->ToUnit() : nullptr; - uTarget = target ? target->ToUnit() : nullptr; + uSource = dynamic_cast<WorldObject*>(source); + uTarget = target; break; case SF_CASTSPELL_SOURCE_TO_SOURCE: // source -> source - uSource = source ? source->ToUnit() : nullptr; + uSource = dynamic_cast<WorldObject*>(source); uTarget = uSource; break; case SF_CASTSPELL_TARGET_TO_TARGET: // target -> target - uSource = target ? target->ToUnit() : nullptr; + uSource = target; uTarget = uSource; break; case SF_CASTSPELL_TARGET_TO_SOURCE: // target -> source - uSource = target ? target->ToUnit() : nullptr; - uTarget = source ? source->ToUnit() : nullptr; + uSource = target; + uTarget = dynamic_cast<WorldObject*>(source); break; case SF_CASTSPELL_SEARCH_CREATURE: // source -> creature with entry - uSource = source ? source->ToUnit() : nullptr; + uSource = dynamic_cast<WorldObject*>(source); uTarget = uSource ? uSource->FindNearestCreature(abs(step.script->CastSpell.CreatureEntry), step.script->CastSpell.SearchRadius) : nullptr; break; } - if (!uSource || !uSource->isType(TYPEMASK_UNIT)) + if (!uSource) { - TC_LOG_ERROR("scripts", "%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID); + TC_LOG_ERROR("scripts", "%s no source worldobject found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID); break; } - if (!uTarget || !uTarget->isType(TYPEMASK_UNIT)) + if (!uTarget) { - TC_LOG_ERROR("scripts", "%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID); + TC_LOG_ERROR("scripts", "%s no target worldobject found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID); break; } |