diff options
author | tkrokli <tkrokli@gmail.com> | 2016-08-04 18:13:55 +0200 |
---|---|---|
committer | Aokromes <Aokromes@users.noreply.github.com> | 2016-08-04 18:13:55 +0200 |
commit | 3c5b5f56f01b058142ef8c71ddbc60b562ff85d3 (patch) | |
tree | 455ad6c6bf75c5371af78358dae78b1383a195f7 | |
parent | 91b2351876bbe13a898dcf5698c7a37cc38e56f5 (diff) |
Core/Scripts: remove #define text in pyrewood_ambush
- remove #define text from script
- move say text to DB table creature_text
- add enum names and values
- move values in code to enum
-rw-r--r-- | sql/updates/world/3.3.5/2016_08_04_04_world_335.sql | 7 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp | 53 |
2 files changed, 39 insertions, 21 deletions
diff --git a/sql/updates/world/3.3.5/2016_08_04_04_world_335.sql b/sql/updates/world/3.3.5/2016_08_04_04_world_335.sql new file mode 100644 index 00000000000..c675a4e2ee5 --- /dev/null +++ b/sql/updates/world/3.3.5/2016_08_04_04_world_335.sql @@ -0,0 +1,7 @@ +-- NPC ID 2058 Deathstalker Faerleia, Quest ID 452 'Pyrewood Ambush' +SET @Faerleia := 2058; + +DELETE FROM `creature_text` WHERE `entry` = @Faerleia; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES +(@Faerleia,0,0,'Be ready, $n. I hear the council returning. Prepare to ambush!',12,0,100,0,0,0,542,0,'Deathstalker Faerleia - SAY_PREPARE_TO_AMBUSH'), +(@Faerleia,1,0,'Well done. A blow to Arugal no doubt!', 12,0,100,0,0,0,545,0,'Deathstalker Faerleia - SAY_A_BLOW_TO_ARUGAL'); diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp index 49dfda48a69..38e938fca98 100644 --- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp @@ -139,10 +139,22 @@ public: ## pyrewood_ambush #######*/ -#define QUEST_PYREWOOD_AMBUSH 452 - -#define NPCSAY_INIT "Get ready, they'll be arriving any minute..." //not blizzlike -#define NPCSAY_END "Thanks for your help!" //not blizzlike +enum PyrewoodAmbush +{ + SAY_PREPARE_TO_AMBUSH = 0, + SAY_A_BLOW_TO_ARUGAL = 1, + FACTION_ENEMY = 168, + QUEST_PYREWOOD_AMBUSH = 452, + COUNCILMAN_SMITHERS = 2060, + COUNCILMAN_THATCHER = 2061, + COUNCILMAN_HENDRICKS = 2062, + COUNCILMAN_WILHELM = 2063, + COUNCILMAN_HARTIN = 2064, + COUNCILMAN_COOPER = 2065, + COUNCILMAN_HIGARTH = 2066, + COUNCILMAN_BRUNSWICK = 2067, + LORD_MAYOR_MORRISON = 2068 +}; static float PyrewoodSpawnPoints[3][4] = { @@ -159,8 +171,6 @@ static float PyrewoodSpawnPoints[3][4] = {-397.94f, 1504.74f, 19.77f, 0}, }; -#define WAIT_SECS 6000 - class pyrewood_ambush : public CreatureScript { public: @@ -189,7 +199,7 @@ public: pyrewood_ambushAI(Creature* creature) : ScriptedAI(creature), Summons(me) { Initialize(); - WaitTimer = WAIT_SECS; + WaitTimer = 6 * IN_MILLISECONDS; QuestInProgress = false; } @@ -210,7 +220,7 @@ public: void Reset() override { - WaitTimer = WAIT_SECS; + WaitTimer = 6 * IN_MILLISECONDS; if (!QuestInProgress) //fix reset values (see UpdateVictim) { @@ -246,7 +256,7 @@ public: if (!target) target = me; - summoned->setFaction(168); + summoned->setFaction(FACTION_ENEMY); summoned->AddThreat(target, 32.0f); summoned->AI()->AttackStart(target); } @@ -279,8 +289,9 @@ public: switch (Phase) { case 0: - if (WaitTimer == WAIT_SECS) - me->Say(NPCSAY_INIT, LANG_UNIVERSAL); //no blizzlike + if (WaitTimer == 6 * IN_MILLISECONDS) + if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID)) + Talk(SAY_PREPARE_TO_AMBUSH, player); if (WaitTimer <= diff) { @@ -289,28 +300,28 @@ public: } break; case 1: - SummonCreatureWithRandomTarget(2060, 1); + SummonCreatureWithRandomTarget(COUNCILMAN_SMITHERS, 1); break; case 2: - SummonCreatureWithRandomTarget(2061, 2); - SummonCreatureWithRandomTarget(2062, 0); + SummonCreatureWithRandomTarget(COUNCILMAN_THATCHER, 2); + SummonCreatureWithRandomTarget(COUNCILMAN_HENDRICKS, 0); break; case 3: - SummonCreatureWithRandomTarget(2063, 1); - SummonCreatureWithRandomTarget(2064, 2); - SummonCreatureWithRandomTarget(2065, 0); + SummonCreatureWithRandomTarget(COUNCILMAN_WILHELM, 1); + SummonCreatureWithRandomTarget(COUNCILMAN_HARTIN, 2); + SummonCreatureWithRandomTarget(COUNCILMAN_COOPER, 0); break; case 4: - SummonCreatureWithRandomTarget(2066, 1); - SummonCreatureWithRandomTarget(2067, 0); - SummonCreatureWithRandomTarget(2068, 2); + SummonCreatureWithRandomTarget(COUNCILMAN_HIGARTH, 1); + SummonCreatureWithRandomTarget(COUNCILMAN_BRUNSWICK, 0); + SummonCreatureWithRandomTarget(LORD_MAYOR_MORRISON, 2); break; case 5: //end if (PlayerGUID) { if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID)) { - me->Say(NPCSAY_END, LANG_UNIVERSAL); //not blizzlike + Talk(SAY_A_BLOW_TO_ARUGAL); player->GroupEventHappens(QUEST_PYREWOOD_AMBUSH, me); } } |