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authormik1893 <michele.roscelli@gmail.com>2014-09-01 11:15:16 +0200
committermik1893 <michele.roscelli@gmail.com>2014-09-05 12:11:07 +0200
commit3c5c46ff33da45b7da1ea0e6293aa9625f632238 (patch)
treef7352bb4659561ee16289365a5f9abe92aa265e9
parente85f73c8162a4fdc7d7a8fe2667b6f867cb7c721 (diff)
Core/Spells: Stormstrike should stack for different casters
Solve issue when 2 enhancement shamans are attacking same target
-rw-r--r--src/server/game/Spells/SpellMgr.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 8e0c8c8bd01..3e835f8dd91 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3312,6 +3312,9 @@ void SpellMgr::LoadSpellInfoCorrections()
case 59630: // Black Magic
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
break;
+ case 17364: // Stormstrike
+ spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
+ break;
// ULDUAR SPELLS
//
case 62374: // Pursued (Flame Leviathan)