diff options
author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-10-13 17:37:52 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-18 22:47:49 +0100 |
commit | 3da3683a9096b31b8aa599a05d45c839d03f383c (patch) | |
tree | 9ccecba56aa5f70256d390947c4dab0d35231227 | |
parent | 915d13020a723b2aaf9bf382974849fb906ed464 (diff) |
Scripts/Kologarn: Fix "stuck in combat" issues (#23866)
Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss.
(cherry picked from commit fed030da190c9c53ad013d3e460ba1afbe1f02a2)
-rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index 54b31a8a812..bb56e6fb903 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -150,6 +150,7 @@ class boss_kologarn : public CreatureScript me->GetMotionMaster()->MoveTargetedHome(); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetCorpseDelay(604800); // Prevent corpse from despawning. + ForceStopCombatForCreature(NPC_ARM_SWEEP_STALKER, 500.f); _JustDied(); } @@ -210,6 +211,7 @@ class boss_kologarn : public CreatureScript void JustSummoned(Creature* summon) override { + BossAI::JustSummoned(summon); switch (summon->GetEntry()) { case NPC_FOCUSED_EYEBEAM: |