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authorn0n4m3 <none@none>2009-12-25 16:01:19 +0100
committern0n4m3 <none@none>2009-12-25 16:01:19 +0100
commit3fedfe296d3e46b491b727db82b6a166806e8d5b (patch)
tree7e74a419b781ea2cf5608a6c68f80cdaec6f03f7
parent07e2920b6018e7da5a99b19614c6a5bd57ef0f46 (diff)
Fixed some typos
--HG-- branch : trunk
-rw-r--r--src/game/AchievementMgr.h2
-rw-r--r--src/game/InstanceData.h8
-rw-r--r--src/game/SpellEffects.cpp2
3 files changed, 6 insertions, 6 deletions
diff --git a/src/game/AchievementMgr.h b/src/game/AchievementMgr.h
index cbca0a0caf2..947bfb00305 100644
--- a/src/game/AchievementMgr.h
+++ b/src/game/AchievementMgr.h
@@ -60,7 +60,7 @@ enum AchievementCriteriaDataType
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK = 15,// drunken_state 0 (enum DrunkenState) of player
ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY = 16,// holiday_id 0 event in holiday time
ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE = 17,// min_score max_score player's team win bg and opposition team have team score in range
- ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT = 18,// 0 0 maker instance script call for check curent criteria requirements fit
+ ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT = 18,// 0 0 maker instance script call for check curent criteria requirements fit
};
#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 19 // maximum value in AchievementCriteriaDataType enum
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h
index 61a7ee7fffe..b9aa6abbe02 100644
--- a/src/game/InstanceData.h
+++ b/src/game/InstanceData.h
@@ -164,6 +164,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
const BossBoundaryMap * GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }
+
+ // Achievement criteria additional requirements check
+ // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType
+ virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0);
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadDoorData(const DoorData *data);
@@ -181,10 +185,6 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
std::vector<BossInfo> bosses;
DoorInfoMap doors;
MinionInfoMap minions;
-
- // Achievement criteria additional requirements check
- // NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType
- virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0);
};
#endif
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 527a4726bdc..1ea261c57e0 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -700,7 +700,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
case SPELLFAMILY_PALADIN:
{
// Hammer of the Righteous
- else if (m_spellInfo->SpellFamilyFlags[1]&0x00040000)
+ if (m_spellInfo->SpellFamilyFlags[1]&0x00040000)
{
// Add main hand dps * effect[2] amount
float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;