aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorM'Dic <joshua.lee.betts@gmail.com>2022-09-08 12:19:15 -0400
committerShauren <shauren.trinity@gmail.com>2022-09-29 21:44:13 +0200
commit400b8e31926eabbd9aa2daaf3c920abafec4f299 (patch)
tree93f0e504eaea31fbb1deb6844b85329766925b43
parent0c90378cec45c94c846bb86d30022e2ded31d9cd (diff)
Scripts/Events: Ironforge hourly bell event correction (#28234)
Changes go_bells script to play the BellTollDwarfGnome once at every hour. References: https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/ cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569) Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com> (cherry picked from commit 5ec5e1e1d0bfd586f934de7716ac88abaaa972b1)
-rw-r--r--src/server/scripts/World/go_scripts.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 05b77388d63..b5e7b2c1b29 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -1106,6 +1106,12 @@ public:
_rings = 12;
}
+ // Dwarf hourly horn should only play a single time, each time the next hour begins.
+ if (_soundId == BELLTOLLDWARFGNOME)
+ {
+ _rings = 1;
+ }
+
for (auto i = 0; i < _rings; ++i)
_events.ScheduleEvent(EVENT_RING_BELL, Seconds(i * 4 + 1));
}