diff options
| author | jackpoz <giacomopoz@gmail.com> | 2016-08-19 22:29:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-08-19 22:29:00 +0200 |
| commit | 4073cc510a5c73ede8a38687e92ec9b3ed0ee4e5 (patch) | |
| tree | 4d198d8d591563dcd900f97de5ea39f8d02ddea1 | |
| parent | 628792f960e035ca1ce10dcfbea2297a20c1e00c (diff) | |
Core/Packets: Port packet handling rework from 6.x branch (#17777)
* Core/Packets: Port packet handling rework from 6.x branch
Port packet handling reword from 6.x branch. Old handlers are still used at the moment, these changes allow to port old handlers to new packet-specifc ones.
| -rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiersImpl.h | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packet.h | 75 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/AllPackets.h | 21 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/PacketUtilities.h | 231 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2727 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 106 | ||||
| -rw-r--r-- | src/server/game/Server/WorldPacket.h (renamed from src/server/shared/Packets/WorldPacket.h) | 19 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 63 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 8 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.h | 8 | ||||
| -rw-r--r-- | src/server/game/Texts/CreatureTextMgr.h | 1 | ||||
| -rw-r--r-- | src/server/game/World/World.cpp | 3 |
14 files changed, 1902 insertions, 1380 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h index 04d68240ca1..340531c5883 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h +++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h @@ -526,8 +526,6 @@ void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p) i_builder(*data, loc_idx); - ASSERT(data->GetOpcode() != MSG_NULL_ACTION); - i_data_cache[cache_idx] = data; } else diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 64f927a987f..f6fc5d15bce 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -36,10 +36,10 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket & /*recvData*/) { TC_LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK."); - HandleMoveWorldportAckOpcode(); + HandleMoveWorldportAck(); } -void WorldSession::HandleMoveWorldportAckOpcode() +void WorldSession::HandleMoveWorldportAck() { // ignore unexpected far teleports if (!GetPlayer()->IsBeingTeleportedFar()) diff --git a/src/server/game/Server/Packet.h b/src/server/game/Server/Packet.h new file mode 100644 index 00000000000..64a4a9bd267 --- /dev/null +++ b/src/server/game/Server/Packet.h @@ -0,0 +1,75 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef PacketBaseWorld_h__ +#define PacketBaseWorld_h__ + +#include "WorldPacket.h" + +namespace WorldPackets +{ + class TC_GAME_API Packet + { + public: + Packet(WorldPacket&& worldPacket) : _worldPacket(std::move(worldPacket)) { } + + virtual ~Packet() = default; + + Packet(Packet const& right) = delete; + Packet& operator=(Packet const& right) = delete; + + virtual WorldPacket const* Write() = 0; + virtual void Read() = 0; + + WorldPacket const* GetRawPacket() const { return &_worldPacket; } + size_t GetSize() const { return _worldPacket.size(); } + + protected: + WorldPacket _worldPacket; + }; + + class ServerPacket : public Packet + { + public: + ServerPacket(OpcodeServer opcode, size_t initialSize = 200) : Packet(WorldPacket(opcode, initialSize)) { } + + void Read() override final { ASSERT(!"Read not implemented for server packets."); } + + void Clear() { _worldPacket.clear(); } + WorldPacket&& Move() { return std::move(_worldPacket); } + + OpcodeServer GetOpcode() const { return OpcodeServer(_worldPacket.GetOpcode()); } + }; + + class ClientPacket : public Packet + { + public: + ClientPacket(WorldPacket&& packet) : Packet(std::move(packet)) { } + ClientPacket(OpcodeClient expectedOpcode, WorldPacket&& packet) : Packet(std::move(packet)) { ASSERT(GetOpcode() == expectedOpcode); } + + WorldPacket const* Write() override final + { + ASSERT(!"Write not allowed for client packets."); + // Shut up some compilers + return nullptr; + } + + OpcodeClient GetOpcode() const { return OpcodeClient(_worldPacket.GetOpcode()); } + }; +} + +#endif // PacketBaseWorld_h__ diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h new file mode 100644 index 00000000000..b4f63e44c84 --- /dev/null +++ b/src/server/game/Server/Packets/AllPackets.h @@ -0,0 +1,21 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef AllPackets_h__ +#define AllPackets_h__ + +#endif // AllPackets_h__ diff --git a/src/server/game/Server/Packets/PacketUtilities.h b/src/server/game/Server/Packets/PacketUtilities.h new file mode 100644 index 00000000000..60c8994afc5 --- /dev/null +++ b/src/server/game/Server/Packets/PacketUtilities.h @@ -0,0 +1,231 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef PacketUtilities_h__ +#define PacketUtilities_h__ + +#include "ByteBuffer.h" +#include <G3D/Vector2.h> +#include <G3D/Vector3.h> +#include <sstream> +#include <array> + +inline ByteBuffer& operator<<(ByteBuffer& data, G3D::Vector2 const& v) +{ + data << v.x << v.y; + return data; +} + +inline ByteBuffer& operator>>(ByteBuffer& data, G3D::Vector2& v) +{ + data >> v.x >> v.y; + return data; +} + +inline ByteBuffer& operator<<(ByteBuffer& data, G3D::Vector3 const& v) +{ + data << v.x << v.y << v.z; + return data; +} + +inline ByteBuffer& operator>>(ByteBuffer& data, G3D::Vector3& v) +{ + data >> v.x >> v.y >> v.z; + return data; +} + +namespace WorldPackets +{ + class PacketArrayMaxCapacityException : public ByteBufferException + { + public: + PacketArrayMaxCapacityException(std::size_t requestedSize, std::size_t sizeLimit) + { + std::ostringstream builder; + builder << "Attempted to read more array elements from packet " << requestedSize << " than allowed " << sizeLimit; + message().assign(builder.str()); + } + }; + + /** + * Utility class for automated prevention of loop counter spoofing in client packets + */ + template<typename T, std::size_t N = 1000 /*select a sane default limit*/> + class Array + { + typedef std::vector<T> storage_type; + + typedef typename storage_type::value_type value_type; + typedef typename storage_type::size_type size_type; + typedef typename storage_type::reference reference; + typedef typename storage_type::const_reference const_reference; + typedef typename storage_type::iterator iterator; + typedef typename storage_type::const_iterator const_iterator; + + public: + Array() : _limit(N) { } + Array(size_type limit) : _limit(limit) { } + + iterator begin() { return _storage.begin(); } + const_iterator begin() const { return _storage.begin(); } + + iterator end() { return _storage.end(); } + const_iterator end() const { return _storage.end(); } + + size_type size() const { return _storage.size(); } + bool empty() const { return _storage.empty(); } + + reference operator[](size_type i) { return _storage[i]; } + const_reference operator[](size_type i) const { return _storage[i]; } + + void resize(size_type newSize) + { + if (newSize > _limit) + throw PacketArrayMaxCapacityException(newSize, _limit); + + _storage.resize(newSize); + } + + void reserve(size_type newSize) + { + if (newSize > _limit) + throw PacketArrayMaxCapacityException(newSize, _limit); + + _storage.reserve(newSize); + } + + void push_back(value_type const& value) + { + if (_storage.size() >= _limit) + throw PacketArrayMaxCapacityException(_storage.size() + 1, _limit); + + _storage.push_back(value); + } + + void push_back(value_type&& value) + { + if (_storage.size() >= _limit) + throw PacketArrayMaxCapacityException(_storage.size() + 1, _limit); + + _storage.push_back(std::forward<value_type>(value)); + } + + private: + storage_type _storage; + size_type _limit; + }; + + template <typename T> + class CompactArray + { + public: + CompactArray() : _mask(0) { } + + CompactArray(CompactArray const& right) + : _mask(right._mask), _contents(right._contents) { } + + CompactArray(CompactArray&& right) + : _mask(right._mask), _contents(std::move(right._contents)) + { + right._mask = 0; + } + + CompactArray& operator= (CompactArray const& right) + { + _mask = right._mask; + _contents = right._contents; + return *this; + } + + CompactArray& operator= (CompactArray&& right) + { + _mask = right._mask; + right._mask = 0; + _contents = std::move(right._contents); + return *this; + } + + uint32 GetMask() const { return _mask; } + T const& operator[](size_t index) const { return _contents.at(index); } + size_t GetSize() const { return _contents.size(); } + + void Insert(size_t index, T const& value) + { + ASSERT(index < 0x20); + + _mask |= 1 << index; + if (_contents.size() <= index) + _contents.resize(index + 1); + _contents[index] = value; + } + + void Clear() + { + _mask = 0; + _contents.clear(); + } + + bool operator==(CompactArray const& r) const + { + if (_mask != r._mask) + return false; + + return _contents == r._contents; + } + + bool operator!=(CompactArray const& r) const { return !(*this == r); } + + private: + uint32 _mask; + std::vector<T> _contents; + }; + + template <typename T> + ByteBuffer& operator<<(ByteBuffer& data, CompactArray<T> const& v) + { + uint32 mask = v.GetMask(); + data << uint32(mask); + for (size_t i = 0; i < v.GetSize(); ++i) + { + if (mask & (1 << i)) + data << v[i]; + } + + return data; + } + + template <typename T> + ByteBuffer& operator>>(ByteBuffer& data, CompactArray<T>& v) + { + uint32 mask; + data >> mask; + + for (size_t index = 0; mask != 0; mask >>= 1, ++index) + { + if ((mask & 1) != 0) + { + T value; + data >> value; + v.Insert(index, value); + } + } + + return data; + } +} + +#endif // PacketUtilities_h__ diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 6c9fce26803..18f4a93a3ab 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -16,1325 +16,1418 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/** \file - \ingroup u2w -*/ - #include "Opcodes.h" #include "WorldSession.h" +#include "Packets/AllPackets.h" -/// Correspondence between opcodes and their names -OpcodeHandler opcodeTable[NUM_MSG_TYPES] = +template<class PacketClass, void(WorldSession::*HandlerFunction)(PacketClass&)> +class PacketHandler : public ClientOpcodeHandler +{ +public: + PacketHandler(char const* name, SessionStatus status, PacketProcessing processing) : ClientOpcodeHandler(name, status, processing) { } + + void Call(WorldSession* session, WorldPacket& packet) const override + { + PacketClass nicePacket(std::move(packet)); + nicePacket.Read(); + (session->*HandlerFunction)(nicePacket); + } +}; + +template<void(WorldSession::*HandlerFunction)(WorldPacket&)> +class PacketHandler<WorldPacket, HandlerFunction> : public ClientOpcodeHandler +{ +public: + PacketHandler(char const* name, SessionStatus status, PacketProcessing processing) : ClientOpcodeHandler(name, status, processing) { } + + void Call(WorldSession* session, WorldPacket& packet) const override + { + (session->*HandlerFunction)(packet); + } +}; + +OpcodeTable opcodeTable; + +template<typename T> +struct get_packet_class +{ +}; + +template<typename PacketClass> +struct get_packet_class<void(WorldSession::*)(PacketClass&)> { - /*0x000*/ { "MSG_NULL_ACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x001*/ { "CMSG_BOOTME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x002*/ { "CMSG_DBLOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x003*/ { "SMSG_DBLOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x004*/ { "CMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x005*/ { "SMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x006*/ { "CMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x007*/ { "SMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x008*/ { "CMSG_WORLD_TELEPORT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode }, - /*0x009*/ { "CMSG_TELEPORT_TO_UNIT", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x00A*/ { "CMSG_ZONE_MAP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x00B*/ { "SMSG_ZONE_MAP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x00C*/ { "CMSG_DEBUG_CHANGECELLZONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x00D*/ { "CMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x00E*/ { "SMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x00F*/ { "CMSG_RECHARGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x010*/ { "CMSG_LEARN_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x011*/ { "CMSG_CREATEMONSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x012*/ { "CMSG_DESTROYMONSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x013*/ { "CMSG_CREATEITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x014*/ { "CMSG_CREATEGAMEOBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x015*/ { "SMSG_CHECK_FOR_BOTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x016*/ { "CMSG_MAKEMONSTERATTACKGUID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x017*/ { "CMSG_BOT_DETECTED2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x018*/ { "CMSG_FORCEACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x019*/ { "CMSG_FORCEACTIONONOTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x01A*/ { "CMSG_FORCEACTIONSHOW", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x01B*/ { "SMSG_FORCEACTIONSHOW", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x01C*/ { "CMSG_PETGODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x01D*/ { "SMSG_PETGODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x01E*/ { "SMSG_REFER_A_FRIEND_EXPIRED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x01F*/ { "CMSG_WEATHER_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x020*/ { "CMSG_UNDRESSPLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x021*/ { "CMSG_BEASTMASTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x022*/ { "CMSG_GODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x023*/ { "SMSG_GODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x024*/ { "CMSG_CHEAT_SETMONEY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x025*/ { "CMSG_LEVEL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x026*/ { "CMSG_PET_LEVEL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x027*/ { "CMSG_SET_WORLDSTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x028*/ { "CMSG_COOLDOWN_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x029*/ { "CMSG_USE_SKILL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02A*/ { "CMSG_FLAG_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02B*/ { "CMSG_FLAG_QUEST_FINISH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02C*/ { "CMSG_CLEAR_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02D*/ { "CMSG_SEND_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02E*/ { "CMSG_DEBUG_AISTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x02F*/ { "SMSG_DEBUG_AISTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x030*/ { "CMSG_DISABLE_PVP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x031*/ { "CMSG_ADVANCE_SPAWN_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x032*/ { "SMSG_DESTRUCTIBLE_BUILDING_DAMAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x033*/ { "CMSG_AUTH_SRP6_BEGIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x034*/ { "CMSG_AUTH_SRP6_PROOF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x035*/ { "CMSG_AUTH_SRP6_RECODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x036*/ { "CMSG_CHAR_CREATE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode }, - /*0x037*/ { "CMSG_CHAR_ENUM", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode }, - /*0x038*/ { "CMSG_CHAR_DELETE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode }, - /*0x039*/ { "SMSG_AUTH_SRP6_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x03A*/ { "SMSG_CHAR_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x03B*/ { "SMSG_CHAR_ENUM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x03C*/ { "SMSG_CHAR_DELETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x03D*/ { "CMSG_PLAYER_LOGIN", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode }, - /*0x03E*/ { "SMSG_NEW_WORLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x03F*/ { "SMSG_TRANSFER_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x040*/ { "SMSG_TRANSFER_ABORTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x041*/ { "SMSG_CHARACTER_LOGIN_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x042*/ { "SMSG_LOGIN_SETTIMESPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x043*/ { "SMSG_GAMETIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x044*/ { "CMSG_GAMETIME_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x045*/ { "SMSG_GAMETIME_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x046*/ { "CMSG_GAMESPEED_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x047*/ { "SMSG_GAMESPEED_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x048*/ { "CMSG_SERVERTIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x049*/ { "SMSG_SERVERTIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x04A*/ { "CMSG_PLAYER_LOGOUT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode }, - /*0x04B*/ { "CMSG_LOGOUT_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode }, - /*0x04C*/ { "SMSG_LOGOUT_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x04D*/ { "SMSG_LOGOUT_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x04E*/ { "CMSG_LOGOUT_CANCEL", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode }, - /*0x04F*/ { "SMSG_LOGOUT_CANCEL_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x050*/ { "CMSG_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode }, - /*0x051*/ { "SMSG_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x052*/ { "CMSG_PET_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery }, - /*0x053*/ { "SMSG_PET_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x054*/ { "CMSG_GUILD_QUERY", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode }, - /*0x055*/ { "SMSG_GUILD_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x056*/ { "CMSG_ITEM_QUERY_SINGLE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleItemQuerySingleOpcode }, - /*0x057*/ { "CMSG_ITEM_QUERY_MULTIPLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x058*/ { "SMSG_ITEM_QUERY_SINGLE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x059*/ { "SMSG_ITEM_QUERY_MULTIPLE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x05A*/ { "CMSG_PAGE_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode }, - /*0x05B*/ { "SMSG_PAGE_TEXT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x05C*/ { "CMSG_QUEST_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode }, - /*0x05D*/ { "SMSG_QUEST_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x05E*/ { "CMSG_GAMEOBJECT_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode }, - /*0x05F*/ { "SMSG_GAMEOBJECT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x060*/ { "CMSG_CREATURE_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode }, - /*0x061*/ { "SMSG_CREATURE_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x062*/ { "CMSG_WHO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode }, - /*0x063*/ { "SMSG_WHO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x064*/ { "CMSG_WHOIS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode }, - /*0x065*/ { "SMSG_WHOIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x066*/ { "CMSG_CONTACT_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode }, - /*0x067*/ { "SMSG_CONTACT_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x068*/ { "SMSG_FRIEND_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x069*/ { "CMSG_ADD_FRIEND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode }, - /*0x06A*/ { "CMSG_DEL_FRIEND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode }, - /*0x06B*/ { "CMSG_SET_CONTACT_NOTES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode }, - /*0x06C*/ { "CMSG_ADD_IGNORE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode }, - /*0x06D*/ { "CMSG_DEL_IGNORE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode }, - /*0x06E*/ { "CMSG_GROUP_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode }, - /*0x06F*/ { "SMSG_GROUP_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x070*/ { "CMSG_GROUP_CANCEL", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x071*/ { "SMSG_GROUP_CANCEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x072*/ { "CMSG_GROUP_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode }, - /*0x073*/ { "CMSG_GROUP_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode }, - /*0x074*/ { "SMSG_GROUP_DECLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x075*/ { "CMSG_GROUP_UNINVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode }, - /*0x076*/ { "CMSG_GROUP_UNINVITE_GUID", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode }, - /*0x077*/ { "SMSG_GROUP_UNINVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x078*/ { "CMSG_GROUP_SET_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode }, - /*0x079*/ { "SMSG_GROUP_SET_LEADER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x07A*/ { "CMSG_LOOT_METHOD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode }, - /*0x07B*/ { "CMSG_GROUP_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode }, - /*0x07C*/ { "SMSG_GROUP_DESTROYED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x07D*/ { "SMSG_GROUP_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x07E*/ { "SMSG_PARTY_MEMBER_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x07F*/ { "SMSG_PARTY_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x080*/ { "UMSG_UPDATE_GROUP_MEMBERS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x081*/ { "CMSG_GUILD_CREATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode }, - /*0x082*/ { "CMSG_GUILD_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode }, - /*0x083*/ { "SMSG_GUILD_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x084*/ { "CMSG_GUILD_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode }, - /*0x085*/ { "CMSG_GUILD_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode }, - /*0x086*/ { "SMSG_GUILD_DECLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x087*/ { "CMSG_GUILD_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode }, - /*0x088*/ { "SMSG_GUILD_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x089*/ { "CMSG_GUILD_ROSTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode }, - /*0x08A*/ { "SMSG_GUILD_ROSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x08B*/ { "CMSG_GUILD_PROMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode }, - /*0x08C*/ { "CMSG_GUILD_DEMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode }, - /*0x08D*/ { "CMSG_GUILD_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode }, - /*0x08E*/ { "CMSG_GUILD_REMOVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode }, - /*0x08F*/ { "CMSG_GUILD_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode }, - /*0x090*/ { "CMSG_GUILD_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode }, - /*0x091*/ { "CMSG_GUILD_MOTD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode }, - /*0x092*/ { "SMSG_GUILD_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x093*/ { "SMSG_GUILD_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x094*/ { "UMSG_UPDATE_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x095*/ { "CMSG_MESSAGECHAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode }, - /*0x096*/ { "SMSG_MESSAGECHAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x097*/ { "CMSG_JOIN_CHANNEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel }, - /*0x098*/ { "CMSG_LEAVE_CHANNEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel }, - /*0x099*/ { "SMSG_CHANNEL_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x09A*/ { "CMSG_CHANNEL_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList }, - /*0x09B*/ { "SMSG_CHANNEL_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x09C*/ { "CMSG_CHANNEL_PASSWORD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword }, - /*0x09D*/ { "CMSG_CHANNEL_SET_OWNER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner }, - /*0x09E*/ { "CMSG_CHANNEL_OWNER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner }, - /*0x09F*/ { "CMSG_CHANNEL_MODERATOR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator }, - /*0x0A0*/ { "CMSG_CHANNEL_UNMODERATOR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator }, - /*0x0A1*/ { "CMSG_CHANNEL_MUTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute }, - /*0x0A2*/ { "CMSG_CHANNEL_UNMUTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute }, - /*0x0A3*/ { "CMSG_CHANNEL_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite }, - /*0x0A4*/ { "CMSG_CHANNEL_KICK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick }, - /*0x0A5*/ { "CMSG_CHANNEL_BAN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan }, - /*0x0A6*/ { "CMSG_CHANNEL_UNBAN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban }, - /*0x0A7*/ { "CMSG_CHANNEL_ANNOUNCEMENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements }, - /*0x0A8*/ { "CMSG_CHANNEL_MODERATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL }, - /*0x0A9*/ { "SMSG_UPDATE_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0AA*/ { "SMSG_DESTROY_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0AB*/ { "CMSG_USE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode }, - /*0x0AC*/ { "CMSG_OPEN_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode }, - /*0x0AD*/ { "CMSG_READ_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem }, - /*0x0AE*/ { "SMSG_READ_ITEM_OK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0AF*/ { "SMSG_READ_ITEM_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0B0*/ { "SMSG_ITEM_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0B1*/ { "CMSG_GAMEOBJ_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode }, - /*0x0B2*/ { "CMSG_DESTROY_ITEMS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0B3*/ { "SMSG_GAMEOBJECT_CUSTOM_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0B4*/ { "CMSG_AREATRIGGER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode }, - /*0x0B5*/ { "MSG_MOVE_START_FORWARD", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0B6*/ { "MSG_MOVE_START_BACKWARD", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0B7*/ { "MSG_MOVE_STOP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0B8*/ { "MSG_MOVE_START_STRAFE_LEFT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0B9*/ { "MSG_MOVE_START_STRAFE_RIGHT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BA*/ { "MSG_MOVE_STOP_STRAFE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BB*/ { "MSG_MOVE_JUMP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BC*/ { "MSG_MOVE_START_TURN_LEFT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BD*/ { "MSG_MOVE_START_TURN_RIGHT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BE*/ { "MSG_MOVE_STOP_TURN", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0BF*/ { "MSG_MOVE_START_PITCH_UP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0C0*/ { "MSG_MOVE_START_PITCH_DOWN", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0C1*/ { "MSG_MOVE_STOP_PITCH", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0C2*/ { "MSG_MOVE_SET_RUN_MODE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0C3*/ { "MSG_MOVE_SET_WALK_MODE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0C4*/ { "MSG_MOVE_TOGGLE_LOGGING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0C5*/ { "MSG_MOVE_TELEPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0C6*/ { "MSG_MOVE_TELEPORT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0C7*/ { "MSG_MOVE_TELEPORT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck }, - /*0x0C8*/ { "MSG_MOVE_TOGGLE_FALL_LOGGING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0C9*/ { "MSG_MOVE_FALL_LAND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0CA*/ { "MSG_MOVE_START_SWIM", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0CB*/ { "MSG_MOVE_STOP_SWIM", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0CC*/ { "MSG_MOVE_SET_RUN_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0CD*/ { "MSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0CE*/ { "MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0CF*/ { "MSG_MOVE_SET_RUN_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D0*/ { "MSG_MOVE_SET_WALK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D1*/ { "MSG_MOVE_SET_WALK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D2*/ { "MSG_MOVE_SET_SWIM_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D3*/ { "MSG_MOVE_SET_SWIM_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D4*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D5*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D6*/ { "MSG_MOVE_SET_ALL_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D7*/ { "MSG_MOVE_SET_TURN_RATE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D8*/ { "MSG_MOVE_SET_TURN_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0D9*/ { "MSG_MOVE_TOGGLE_COLLISION_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0DA*/ { "MSG_MOVE_SET_FACING", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0DB*/ { "MSG_MOVE_SET_PITCH", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0DC*/ { "MSG_MOVE_WORLDPORT_ACK", STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode }, - /*0x0DD*/ { "SMSG_MONSTER_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0DE*/ { "SMSG_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0DF*/ { "SMSG_MOVE_LAND_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0E0*/ { "CMSG_MOVE_CHARM_PORT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0E1*/ { "CMSG_MOVE_SET_RAW_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0E2*/ { "SMSG_FORCE_RUN_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0E3*/ { "CMSG_FORCE_RUN_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x0E4*/ { "SMSG_FORCE_RUN_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0E5*/ { "CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x0E6*/ { "SMSG_FORCE_SWIM_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0E7*/ { "CMSG_FORCE_SWIM_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x0E8*/ { "SMSG_FORCE_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0E9*/ { "CMSG_FORCE_MOVE_ROOT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck }, - /*0x0EA*/ { "SMSG_FORCE_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0EB*/ { "CMSG_FORCE_MOVE_UNROOT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck }, - /*0x0EC*/ { "MSG_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0ED*/ { "MSG_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0EE*/ { "MSG_MOVE_HEARTBEAT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x0EF*/ { "SMSG_MOVE_KNOCK_BACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F0*/ { "CMSG_MOVE_KNOCK_BACK_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck }, - /*0x0F1*/ { "MSG_MOVE_KNOCK_BACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0F2*/ { "SMSG_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F3*/ { "SMSG_MOVE_NORMAL_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F4*/ { "SMSG_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F5*/ { "SMSG_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F6*/ { "CMSG_MOVE_HOVER_ACK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck }, - /*0x0F7*/ { "MSG_MOVE_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F8*/ { "CMSG_TRIGGER_CINEMATIC_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0F9*/ { "CMSG_OPENING_CINEMATIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0FA*/ { "SMSG_TRIGGER_CINEMATIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0FB*/ { "CMSG_NEXT_CINEMATIC_CAMERA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera }, - /*0x0FC*/ { "CMSG_COMPLETE_CINEMATIC", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic }, - /*0x0FD*/ { "SMSG_TUTORIAL_FLAGS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0FE*/ { "CMSG_TUTORIAL_FLAG", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlag }, - /*0x0FF*/ { "CMSG_TUTORIAL_CLEAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClear }, - /*0x100*/ { "CMSG_TUTORIAL_RESET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialReset }, - /*0x101*/ { "CMSG_STANDSTATECHANGE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode }, - /*0x102*/ { "CMSG_EMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode }, - /*0x103*/ { "SMSG_EMOTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x104*/ { "CMSG_TEXT_EMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode }, - /*0x105*/ { "SMSG_TEXT_EMOTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x106*/ { "CMSG_AUTOEQUIP_GROUND_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x107*/ { "CMSG_AUTOSTORE_GROUND_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x108*/ { "CMSG_AUTOSTORE_LOOT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode }, - /*0x109*/ { "CMSG_STORE_LOOT_IN_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x10A*/ { "CMSG_AUTOEQUIP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode }, - /*0x10B*/ { "CMSG_AUTOSTORE_BAG_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode }, - /*0x10C*/ { "CMSG_SWAP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem }, - /*0x10D*/ { "CMSG_SWAP_INV_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode }, - /*0x10E*/ { "CMSG_SPLIT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode }, - /*0x10F*/ { "CMSG_AUTOEQUIP_ITEM_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode }, - /*0x110*/ { "CMSG_UNCLAIM_LICENSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x111*/ { "CMSG_DESTROYITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode }, - /*0x112*/ { "SMSG_INVENTORY_CHANGE_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x113*/ { "SMSG_OPEN_CONTAINER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x114*/ { "CMSG_INSPECT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode }, - /*0x115*/ { "SMSG_INSPECT_RESULTS_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x116*/ { "CMSG_INITIATE_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode }, - /*0x117*/ { "CMSG_BEGIN_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode }, - /*0x118*/ { "CMSG_BUSY_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode }, - /*0x119*/ { "CMSG_IGNORE_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode }, - /*0x11A*/ { "CMSG_ACCEPT_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode }, - /*0x11B*/ { "CMSG_UNACCEPT_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode }, - /*0x11C*/ { "CMSG_CANCEL_TRADE", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode }, - /*0x11D*/ { "CMSG_SET_TRADE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode }, - /*0x11E*/ { "CMSG_CLEAR_TRADE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode }, - /*0x11F*/ { "CMSG_SET_TRADE_GOLD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode }, - /*0x120*/ { "SMSG_TRADE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x121*/ { "SMSG_TRADE_STATUS_EXTENDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x122*/ { "SMSG_INITIALIZE_FACTIONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x123*/ { "SMSG_SET_FACTION_VISIBLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x124*/ { "SMSG_SET_FACTION_STANDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x125*/ { "CMSG_SET_FACTION_ATWAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar }, - /*0x126*/ { "CMSG_SET_FACTION_CHEAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionCheat }, - /*0x127*/ { "SMSG_SET_PROFICIENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x128*/ { "CMSG_SET_ACTION_BUTTON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode }, - /*0x129*/ { "SMSG_ACTION_BUTTONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x12A*/ { "SMSG_INITIAL_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x12B*/ { "SMSG_LEARNED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x12C*/ { "SMSG_SUPERCEDED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x12D*/ { "CMSG_NEW_SPELL_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x12E*/ { "CMSG_CAST_SPELL", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode }, - /*0x12F*/ { "CMSG_CANCEL_CAST", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode }, - /*0x130*/ { "SMSG_CAST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x131*/ { "SMSG_SPELL_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x132*/ { "SMSG_SPELL_GO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x133*/ { "SMSG_SPELL_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x134*/ { "SMSG_SPELL_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x135*/ { "SMSG_COOLDOWN_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x136*/ { "CMSG_CANCEL_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode }, - /*0x137*/ { "SMSG_EQUIPMENT_SET_SAVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x138*/ { "SMSG_PET_CAST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x139*/ { "MSG_CHANNEL_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x13A*/ { "MSG_CHANNEL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x13B*/ { "CMSG_CANCEL_CHANNELLING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling }, - /*0x13C*/ { "SMSG_AI_REACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x13D*/ { "CMSG_SET_SELECTION", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode }, - /*0x13E*/ { "CMSG_DELETEEQUIPMENT_SET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete }, - /*0x13F*/ { "CMSG_INSTANCE_LOCK_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse }, - /*0x140*/ { "CMSG_DEBUG_PASSIVE_AURA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x141*/ { "CMSG_ATTACKSWING", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode }, - /*0x142*/ { "CMSG_ATTACKSTOP", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode }, - /*0x143*/ { "SMSG_ATTACKSTART", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x144*/ { "SMSG_ATTACKSTOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x145*/ { "SMSG_ATTACKSWING_NOTINRANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x146*/ { "SMSG_ATTACKSWING_BADFACING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x147*/ { "SMSG_INSTANCE_LOCK_WARNING_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x148*/ { "SMSG_ATTACKSWING_DEADTARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x149*/ { "SMSG_ATTACKSWING_CANT_ATTACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x14A*/ { "SMSG_ATTACKERSTATEUPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x14B*/ { "SMSG_BATTLEFIELD_PORT_DENIED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x14C*/ { "CMSG_PERFORM_ACTION_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x14D*/ { "SMSG_RESUME_CAST_BAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x14E*/ { "SMSG_CANCEL_COMBAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x14F*/ { "SMSG_SPELLBREAKLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x150*/ { "SMSG_SPELLHEALLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x151*/ { "SMSG_SPELLENERGIZELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x152*/ { "SMSG_BREAK_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x153*/ { "CMSG_SAVE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x154*/ { "CMSG_SETDEATHBINDPOINT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x155*/ { "SMSG_BINDPOINTUPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x156*/ { "CMSG_GETDEATHBINDZONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x157*/ { "SMSG_BINDZONEREPLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x158*/ { "SMSG_PLAYERBOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x159*/ { "SMSG_CLIENT_CONTROL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x15A*/ { "CMSG_REPOP_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode }, - /*0x15B*/ { "SMSG_RESURRECT_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x15C*/ { "CMSG_RESURRECT_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode }, - /*0x15D*/ { "CMSG_LOOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode }, - /*0x15E*/ { "CMSG_LOOT_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode }, - /*0x15F*/ { "CMSG_LOOT_RELEASE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode }, - /*0x160*/ { "SMSG_LOOT_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x161*/ { "SMSG_LOOT_RELEASE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x162*/ { "SMSG_LOOT_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x163*/ { "SMSG_LOOT_MONEY_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x164*/ { "SMSG_LOOT_ITEM_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x165*/ { "SMSG_LOOT_CLEAR_MONEY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x166*/ { "SMSG_ITEM_PUSH_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x167*/ { "SMSG_DUEL_REQUESTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x168*/ { "SMSG_DUEL_OUTOFBOUNDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x169*/ { "SMSG_DUEL_INBOUNDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x16A*/ { "SMSG_DUEL_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x16B*/ { "SMSG_DUEL_WINNER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x16C*/ { "CMSG_DUEL_ACCEPTED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode }, - /*0x16D*/ { "CMSG_DUEL_CANCELLED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode }, - /*0x16E*/ { "SMSG_MOUNTRESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x16F*/ { "SMSG_DISMOUNTRESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x170*/ { "SMSG_REMOVED_FROM_PVP_QUEUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x171*/ { "CMSG_MOUNTSPECIAL_ANIM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode }, - /*0x172*/ { "SMSG_MOUNTSPECIAL_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x173*/ { "SMSG_PET_TAME_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x174*/ { "CMSG_PET_SET_ACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction }, - /*0x175*/ { "CMSG_PET_ACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction }, - /*0x176*/ { "CMSG_PET_ABANDON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon }, - /*0x177*/ { "CMSG_PET_RENAME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename }, - /*0x178*/ { "SMSG_PET_NAME_INVALID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x179*/ { "SMSG_PET_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x17A*/ { "SMSG_PET_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x17B*/ { "CMSG_GOSSIP_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode }, - /*0x17C*/ { "CMSG_GOSSIP_SELECT_OPTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode }, - /*0x17D*/ { "SMSG_GOSSIP_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x17E*/ { "SMSG_GOSSIP_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x17F*/ { "CMSG_NPC_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode }, - /*0x180*/ { "SMSG_NPC_TEXT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x181*/ { "SMSG_NPC_WONT_TALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x182*/ { "CMSG_QUESTGIVER_STATUS_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode}, - /*0x183*/ { "SMSG_QUESTGIVER_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x184*/ { "CMSG_QUESTGIVER_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode }, - /*0x185*/ { "SMSG_QUESTGIVER_QUEST_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x186*/ { "CMSG_QUESTGIVER_QUERY_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode}, - /*0x187*/ { "CMSG_QUESTGIVER_QUEST_AUTOLAUNCH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch }, - /*0x188*/ { "SMSG_QUESTGIVER_QUEST_DETAILS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x189*/ { "CMSG_QUESTGIVER_ACCEPT_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode}, - /*0x18A*/ { "CMSG_QUESTGIVER_COMPLETE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest }, - /*0x18B*/ { "SMSG_QUESTGIVER_REQUEST_ITEMS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x18C*/ { "CMSG_QUESTGIVER_REQUEST_REWARD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode}, - /*0x18D*/ { "SMSG_QUESTGIVER_OFFER_REWARD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x18E*/ { "CMSG_QUESTGIVER_CHOOSE_REWARD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode}, - /*0x18F*/ { "SMSG_QUESTGIVER_QUEST_INVALID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x190*/ { "CMSG_QUESTGIVER_CANCEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel }, - /*0x191*/ { "SMSG_QUESTGIVER_QUEST_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x192*/ { "SMSG_QUESTGIVER_QUEST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x193*/ { "CMSG_QUESTLOG_SWAP_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest }, - /*0x194*/ { "CMSG_QUESTLOG_REMOVE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest }, - /*0x195*/ { "SMSG_QUESTLOG_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x196*/ { "SMSG_QUESTUPDATE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x197*/ { "SMSG_QUESTUPDATE_FAILEDTIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x198*/ { "SMSG_QUESTUPDATE_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x199*/ { "SMSG_QUESTUPDATE_ADD_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x19A*/ { "SMSG_QUESTUPDATE_ADD_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x19B*/ { "CMSG_QUEST_CONFIRM_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept }, - /*0x19C*/ { "SMSG_QUEST_CONFIRM_ACCEPT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x19D*/ { "CMSG_PUSHQUESTTOPARTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty }, - /*0x19E*/ { "CMSG_LIST_INVENTORY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode }, - /*0x19F*/ { "SMSG_LIST_INVENTORY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1A0*/ { "CMSG_SELL_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode }, - /*0x1A1*/ { "SMSG_SELL_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1A2*/ { "CMSG_BUY_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode }, - /*0x1A3*/ { "CMSG_BUY_ITEM_IN_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode }, - /*0x1A4*/ { "SMSG_BUY_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1A5*/ { "SMSG_BUY_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1A6*/ { "CMSG_TAXICLEARALLNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1A7*/ { "CMSG_TAXIENABLEALLNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1A8*/ { "CMSG_TAXISHOWNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1A9*/ { "SMSG_SHOWTAXINODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1AA*/ { "CMSG_TAXINODE_STATUS_QUERY", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode }, - /*0x1AB*/ { "SMSG_TAXINODE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1AC*/ { "CMSG_TAXIQUERYAVAILABLENODES", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes }, - /*0x1AD*/ { "CMSG_ACTIVATETAXI", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode }, - /*0x1AE*/ { "SMSG_ACTIVATETAXIREPLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1AF*/ { "SMSG_NEW_TAXI_PATH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B0*/ { "CMSG_TRAINER_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode }, - /*0x1B1*/ { "SMSG_TRAINER_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B2*/ { "CMSG_TRAINER_BUY_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode }, - /*0x1B3*/ { "SMSG_TRAINER_BUY_SUCCEEDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B4*/ { "SMSG_TRAINER_BUY_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B5*/ { "CMSG_BINDER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode }, - /*0x1B6*/ { "SMSG_PLAYERBINDERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B7*/ { "CMSG_BANKER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode }, - /*0x1B8*/ { "SMSG_SHOW_BANK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1B9*/ { "CMSG_BUY_BANK_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode }, - /*0x1BA*/ { "SMSG_BUY_BANK_SLOT_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1BB*/ { "CMSG_PETITION_SHOWLIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode }, - /*0x1BC*/ { "SMSG_PETITION_SHOWLIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1BD*/ { "CMSG_PETITION_BUY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode }, - /*0x1BE*/ { "CMSG_PETITION_SHOW_SIGNATURES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode }, - /*0x1BF*/ { "SMSG_PETITION_SHOW_SIGNATURES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1C0*/ { "CMSG_PETITION_SIGN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode }, - /*0x1C1*/ { "SMSG_PETITION_SIGN_RESULTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1C2*/ { "MSG_PETITION_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode }, - /*0x1C3*/ { "CMSG_OFFER_PETITION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode }, - /*0x1C4*/ { "CMSG_TURN_IN_PETITION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode }, - /*0x1C5*/ { "SMSG_TURN_IN_PETITION_RESULTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1C6*/ { "CMSG_PETITION_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode }, - /*0x1C7*/ { "SMSG_PETITION_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1C8*/ { "SMSG_FISH_NOT_HOOKED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1C9*/ { "SMSG_FISH_ESCAPED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1CA*/ { "CMSG_BUG", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode }, - /*0x1CB*/ { "SMSG_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1CC*/ { "CMSG_PLAYED_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime }, - /*0x1CD*/ { "SMSG_PLAYED_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1CE*/ { "CMSG_QUERY_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode }, - /*0x1CF*/ { "SMSG_QUERY_TIME_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D0*/ { "SMSG_LOG_XPGAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D1*/ { "SMSG_AURACASTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D2*/ { "CMSG_RECLAIM_CORPSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode }, - /*0x1D3*/ { "CMSG_WRAP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode }, - /*0x1D4*/ { "SMSG_LEVELUP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D5*/ { "MSG_MINIMAP_PING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode }, - /*0x1D6*/ { "SMSG_RESISTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D7*/ { "SMSG_ENCHANTMENTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1D8*/ { "CMSG_SET_SKILL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1D9*/ { "SMSG_START_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1DA*/ { "SMSG_PAUSE_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1DB*/ { "SMSG_STOP_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1DC*/ { "CMSG_PING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess }, - /*0x1DD*/ { "SMSG_PONG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1DE*/ { "SMSG_CLEAR_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1DF*/ { "SMSG_GAMEOBJECT_PAGETEXT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1E0*/ { "CMSG_SETSHEATHED", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode }, - /*0x1E1*/ { "SMSG_COOLDOWN_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1E2*/ { "SMSG_SPELL_DELAYED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1E3*/ { "CMSG_QUEST_POI_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery }, - /*0x1E4*/ { "SMSG_QUEST_POI_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1E5*/ { "CMSG_GHOST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1E6*/ { "CMSG_GM_INVIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1E7*/ { "SMSG_INVALID_PROMOTION_CODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1E8*/ { "MSG_GM_BIND_OTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1E9*/ { "MSG_GM_SUMMON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1EA*/ { "SMSG_ITEM_TIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1EB*/ { "SMSG_ITEM_ENCHANT_TIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1EC*/ { "SMSG_AUTH_CHALLENGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1ED*/ { "CMSG_AUTH_SESSION", STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess }, - /*0x1EE*/ { "SMSG_AUTH_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1EF*/ { "MSG_GM_SHOWLABEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1F0*/ { "CMSG_PET_CAST_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode }, - /*0x1F1*/ { "MSG_SAVE_GUILD_EMBLEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode }, - /*0x1F2*/ { "MSG_TABARDVENDOR_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode}, - /*0x1F3*/ { "SMSG_PLAY_SPELL_VISUAL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1F4*/ { "CMSG_ZONEUPDATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleZoneUpdateOpcode }, - /*0x1F5*/ { "SMSG_PARTYKILLLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1F6*/ { "SMSG_COMPRESSED_UPDATE_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1F7*/ { "SMSG_PLAY_SPELL_IMPACT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1F8*/ { "SMSG_EXPLORATION_EXPERIENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1F9*/ { "CMSG_GM_SET_SECURITY_GROUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1FA*/ { "CMSG_GM_NUKE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1FB*/ { "MSG_RANDOM_ROLL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode }, - /*0x1FC*/ { "SMSG_ENVIRONMENTALDAMAGELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1FD*/ { "CMSG_CHANGEPLAYER_DIFFICULTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x1FE*/ { "SMSG_RWHOIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x1FF*/ { "SMSG_LFG_PLAYER_REWARD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x200*/ { "SMSG_LFG_TELEPORT_DENIED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x201*/ { "CMSG_UNLEARN_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x202*/ { "CMSG_UNLEARN_SKILL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode }, - /*0x203*/ { "SMSG_REMOVED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x204*/ { "CMSG_DECHARGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x205*/ { "CMSG_GMTICKET_CREATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode }, - /*0x206*/ { "SMSG_GMTICKET_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x207*/ { "CMSG_GMTICKET_UPDATETEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode }, - /*0x208*/ { "SMSG_GMTICKET_UPDATETEXT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x209*/ { "SMSG_ACCOUNT_DATA_TIMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x20A*/ { "CMSG_REQUEST_ACCOUNT_DATA", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData }, - /*0x20B*/ { "CMSG_UPDATE_ACCOUNT_DATA", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData }, - /*0x20C*/ { "SMSG_UPDATE_ACCOUNT_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x20D*/ { "SMSG_CLEAR_FAR_SIGHT_IMMEDIATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x20E*/ { "SMSG_CHANGEPLAYER_DIFFICULTY_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x20F*/ { "CMSG_GM_TEACH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x210*/ { "CMSG_GM_CREATE_ITEM_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x211*/ { "CMSG_GMTICKET_GETTICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode }, - /*0x212*/ { "SMSG_GMTICKET_GETTICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x213*/ { "CMSG_UNLEARN_TALENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x214*/ { "SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x215*/ { "SMSG_GAMEOBJECT_DESPAWN_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x216*/ { "MSG_CORPSE_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode }, - /*0x217*/ { "CMSG_GMTICKET_DELETETICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode }, - /*0x218*/ { "SMSG_GMTICKET_DELETETICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x219*/ { "SMSG_CHAT_WRONG_FACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x21A*/ { "CMSG_GMTICKET_SYSTEMSTATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode}, - /*0x21B*/ { "SMSG_GMTICKET_SYSTEMSTATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x21C*/ { "CMSG_SPIRIT_HEALER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode}, - /*0x21D*/ { "CMSG_SET_STAT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x21E*/ { "SMSG_QUEST_FORCE_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x21F*/ { "CMSG_SKILL_BUY_STEP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x220*/ { "CMSG_SKILL_BUY_RANK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x221*/ { "CMSG_XP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x222*/ { "SMSG_SPIRIT_HEALER_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x223*/ { "CMSG_CHARACTER_POINT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x224*/ { "SMSG_GOSSIP_POI", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x225*/ { "CMSG_CHAT_IGNORED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode }, - /*0x226*/ { "CMSG_GM_VISION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x227*/ { "CMSG_SERVER_COMMAND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x228*/ { "CMSG_GM_SILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x229*/ { "CMSG_GM_REVEALTO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22A*/ { "CMSG_GM_RESURRECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22B*/ { "CMSG_GM_SUMMONMOB", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22C*/ { "CMSG_GM_MOVECORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22D*/ { "CMSG_GM_FREEZE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22E*/ { "CMSG_GM_UBERINVIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x22F*/ { "CMSG_GM_REQUEST_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x230*/ { "SMSG_GM_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x231*/ { "CMSG_GUILD_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode }, - /*0x232*/ { "CMSG_GUILD_ADD_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode }, - /*0x233*/ { "CMSG_GUILD_DEL_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode }, - /*0x234*/ { "CMSG_GUILD_SET_PUBLIC_NOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode }, - /*0x235*/ { "CMSG_GUILD_SET_OFFICER_NOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode }, - /*0x236*/ { "SMSG_LOGIN_VERIFY_WORLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x237*/ { "CMSG_CLEAR_EXPLORATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x238*/ { "CMSG_SEND_MAIL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail }, - /*0x239*/ { "SMSG_SEND_MAIL_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x23A*/ { "CMSG_GET_MAIL_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList }, - /*0x23B*/ { "SMSG_MAIL_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x23C*/ { "CMSG_BATTLEFIELD_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode }, - /*0x23D*/ { "SMSG_BATTLEFIELD_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x23E*/ { "CMSG_BATTLEFIELD_JOIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x23F*/ { "SMSG_FORCE_SET_VEHICLE_REC_ID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x240*/ { "CMSG_SET_VEHICLE_REC_ID_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x241*/ { "CMSG_TAXICLEARNODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x242*/ { "CMSG_TAXIENABLENODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x243*/ { "CMSG_ITEM_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery }, - /*0x244*/ { "SMSG_ITEM_TEXT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x245*/ { "CMSG_MAIL_TAKE_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney }, - /*0x246*/ { "CMSG_MAIL_TAKE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem }, - /*0x247*/ { "CMSG_MAIL_MARK_AS_READ", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead }, - /*0x248*/ { "CMSG_MAIL_RETURN_TO_SENDER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender }, - /*0x249*/ { "CMSG_MAIL_DELETE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete }, - /*0x24A*/ { "CMSG_MAIL_CREATE_TEXT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem }, - /*0x24B*/ { "SMSG_SPELLLOGMISS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x24C*/ { "SMSG_SPELLLOGEXECUTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x24D*/ { "SMSG_DEBUGAURAPROC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x24E*/ { "SMSG_PERIODICAURALOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x24F*/ { "SMSG_SPELLDAMAGESHIELD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x250*/ { "SMSG_SPELLNONMELEEDAMAGELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x251*/ { "CMSG_LEARN_TALENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode }, - /*0x252*/ { "SMSG_RESURRECT_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x253*/ { "CMSG_TOGGLE_PVP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP }, - /*0x254*/ { "SMSG_ZONE_UNDER_ATTACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x255*/ { "MSG_AUCTION_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode }, - /*0x256*/ { "CMSG_AUCTION_SELL_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem }, - /*0x257*/ { "CMSG_AUCTION_REMOVE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem }, - /*0x258*/ { "CMSG_AUCTION_LIST_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems }, - /*0x259*/ { "CMSG_AUCTION_LIST_OWNER_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems }, - /*0x25A*/ { "CMSG_AUCTION_PLACE_BID", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid }, - /*0x25B*/ { "SMSG_AUCTION_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x25C*/ { "SMSG_AUCTION_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x25D*/ { "SMSG_AUCTION_OWNER_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x25E*/ { "SMSG_AUCTION_BIDDER_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x25F*/ { "SMSG_AUCTION_OWNER_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x260*/ { "SMSG_PROCRESIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x261*/ { "SMSG_COMBAT_EVENT_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x262*/ { "SMSG_DISPEL_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x263*/ { "SMSG_SPELLORDAMAGE_IMMUNE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x264*/ { "CMSG_AUCTION_LIST_BIDDER_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems }, - /*0x265*/ { "SMSG_AUCTION_BIDDER_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x266*/ { "SMSG_SET_FLAT_SPELL_MODIFIER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x267*/ { "SMSG_SET_PCT_SPELL_MODIFIER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x268*/ { "CMSG_SET_AMMO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode }, - /*0x269*/ { "SMSG_CORPSE_RECLAIM_DELAY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x26A*/ { "CMSG_SET_ACTIVE_MOVER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode }, - /*0x26B*/ { "CMSG_PET_CANCEL_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode }, - /*0x26C*/ { "CMSG_PLAYER_AI_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x26D*/ { "CMSG_CANCEL_AUTO_REPEAT_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode}, - /*0x26E*/ { "MSG_GM_ACCOUNT_ONLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x26F*/ { "MSG_LIST_STABLED_PETS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode }, - /*0x270*/ { "CMSG_STABLE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet }, - /*0x271*/ { "CMSG_UNSTABLE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet }, - /*0x272*/ { "CMSG_BUY_STABLE_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot }, - /*0x273*/ { "SMSG_STABLE_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x274*/ { "CMSG_STABLE_REVIVE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet }, - /*0x275*/ { "CMSG_STABLE_SWAP_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet }, - /*0x276*/ { "MSG_QUEST_PUSH_RESULT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult }, - /*0x277*/ { "SMSG_PLAY_MUSIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x278*/ { "SMSG_PLAY_OBJECT_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x279*/ { "CMSG_REQUEST_PET_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode }, - /*0x27A*/ { "CMSG_FAR_SIGHT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode }, - /*0x27B*/ { "SMSG_SPELLDISPELLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x27C*/ { "SMSG_DAMAGE_CALC_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x27D*/ { "CMSG_ENABLE_DAMAGE_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x27E*/ { "CMSG_GROUP_CHANGE_SUB_GROUP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode }, - /*0x27F*/ { "CMSG_REQUEST_PARTY_MEMBER_STATS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode}, - /*0x280*/ { "CMSG_GROUP_SWAP_SUB_GROUP", STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x281*/ { "CMSG_RESET_FACTION_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x282*/ { "CMSG_AUTOSTORE_BANK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode }, - /*0x283*/ { "CMSG_AUTOBANK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode }, - /*0x284*/ { "MSG_QUERY_NEXT_MAIL_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime }, - /*0x285*/ { "SMSG_RECEIVED_MAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x286*/ { "SMSG_RAID_GROUP_ONLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x287*/ { "CMSG_SET_DURABILITY_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x288*/ { "CMSG_SET_PVP_RANK_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x289*/ { "CMSG_ADD_PVP_MEDAL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x28A*/ { "CMSG_DEL_PVP_MEDAL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x28B*/ { "CMSG_SET_PVP_TITLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x28C*/ { "SMSG_PVP_CREDIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x28D*/ { "SMSG_AUCTION_REMOVED_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x28E*/ { "CMSG_GROUP_RAID_CONVERT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode }, - /*0x28F*/ { "CMSG_GROUP_ASSISTANT_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode}, - /*0x290*/ { "CMSG_BUYBACK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem }, - /*0x291*/ { "SMSG_SERVER_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x292*/ { "CMSG_SET_SAVED_INSTANCE_EXTEND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend }, - /*0x293*/ { "SMSG_LFG_OFFER_CONTINUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x294*/ { "CMSG_TEST_DROP_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x295*/ { "SMSG_TEST_DROP_RATE_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x296*/ { "CMSG_LFG_GET_STATUS", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus }, - /*0x297*/ { "SMSG_SHOW_MAILBOX", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x298*/ { "SMSG_RESET_RANGED_COMBAT_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x299*/ { "SMSG_MEETINGSTONE_MEMBER_ADDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x29A*/ { "SMSG_CHAT_NOT_IN_PARTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x29B*/ { "CMSG_CANCEL_GROWTH_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode }, - /*0x29C*/ { "SMSG_CANCEL_AUTO_REPEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x29D*/ { "SMSG_STANDSTATE_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x29E*/ { "SMSG_LOOT_ALL_PASSED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x29F*/ { "SMSG_LOOT_ROLL_WON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A0*/ { "CMSG_LOOT_ROLL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll }, - /*0x2A1*/ { "SMSG_LOOT_START_ROLL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A2*/ { "SMSG_LOOT_ROLL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A3*/ { "CMSG_LOOT_MASTER_GIVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode }, - /*0x2A4*/ { "SMSG_LOOT_MASTER_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A5*/ { "SMSG_SET_FORCED_REACTIONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A6*/ { "SMSG_SPELL_FAILED_OTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A7*/ { "SMSG_GAMEOBJECT_RESET_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2A8*/ { "CMSG_REPAIR_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode }, - /*0x2A9*/ { "SMSG_CHAT_PLAYER_NOT_FOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2AA*/ { "MSG_TALENT_WIPE_CONFIRM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode }, - /*0x2AB*/ { "SMSG_SUMMON_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2AC*/ { "CMSG_SUMMON_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode }, - /*0x2AD*/ { "MSG_DEV_SHOWLABEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2AE*/ { "SMSG_MONSTER_MOVE_TRANSPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2AF*/ { "SMSG_PET_BROKEN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2B0*/ { "MSG_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2B1*/ { "MSG_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2B2*/ { "CMSG_SERVER_BROADCAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2B3*/ { "CMSG_SELF_RES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode }, - /*0x2B4*/ { "SMSG_FEIGN_DEATH_RESISTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2B5*/ { "CMSG_RUN_SCRIPT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2B6*/ { "SMSG_SCRIPT_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2B7*/ { "SMSG_DUEL_COUNTDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2B8*/ { "SMSG_AREA_TRIGGER_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2B9*/ { "CMSG_SHOWING_HELM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode }, - /*0x2BA*/ { "CMSG_SHOWING_CLOAK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode }, - /*0x2BB*/ { "SMSG_LFG_ROLE_CHOSEN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2BC*/ { "SMSG_PLAYER_SKINNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2BD*/ { "SMSG_DURABILITY_DAMAGE_DEATH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2BE*/ { "CMSG_SET_EXPLORATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2BF*/ { "CMSG_SET_ACTIONBAR_TOGGLES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles }, - /*0x2C0*/ { "UMSG_DELETE_GUILD_CHARTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2C1*/ { "MSG_PETITION_RENAME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode }, - /*0x2C2*/ { "SMSG_INIT_WORLD_STATES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2C3*/ { "SMSG_UPDATE_WORLD_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2C4*/ { "CMSG_ITEM_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode }, - /*0x2C5*/ { "SMSG_ITEM_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2C6*/ { "SMSG_PET_ACTION_FEEDBACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2C7*/ { "CMSG_CHAR_RENAME", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode }, - /*0x2C8*/ { "SMSG_CHAR_RENAME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2C9*/ { "CMSG_MOVE_SPLINE_DONE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode }, - /*0x2CA*/ { "CMSG_MOVE_FALL_RESET", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x2CB*/ { "SMSG_INSTANCE_SAVE_CREATED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2CC*/ { "SMSG_RAID_INSTANCE_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2CD*/ { "CMSG_REQUEST_RAID_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode }, - /*0x2CE*/ { "CMSG_MOVE_TIME_SKIPPED", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode }, - /*0x2CF*/ { "CMSG_MOVE_FEATHER_FALL_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck }, - /*0x2D0*/ { "CMSG_MOVE_WATER_WALK_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck }, - /*0x2D1*/ { "CMSG_MOVE_NOT_ACTIVE_MOVER", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover }, - /*0x2D2*/ { "SMSG_PLAY_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2D3*/ { "CMSG_BATTLEFIELD_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode }, - /*0x2D4*/ { "SMSG_BATTLEFIELD_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2D5*/ { "CMSG_BATTLEFIELD_PORT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode }, - /*0x2D6*/ { "MSG_INSPECT_HONOR_STATS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode }, - /*0x2D7*/ { "CMSG_BATTLEMASTER_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode }, - /*0x2D8*/ { "CMSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2D9*/ { "CMSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2DA*/ { "SMSG_FORCE_WALK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2DB*/ { "CMSG_FORCE_WALK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x2DC*/ { "SMSG_FORCE_SWIM_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2DD*/ { "CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x2DE*/ { "SMSG_FORCE_TURN_RATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2DF*/ { "CMSG_FORCE_TURN_RATE_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x2E0*/ { "MSG_PVP_LOG_DATA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode }, - /*0x2E1*/ { "CMSG_LEAVE_BATTLEFIELD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldLeaveOpcode }, - /*0x2E2*/ { "CMSG_AREA_SPIRIT_HEALER_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode}, - /*0x2E3*/ { "CMSG_AREA_SPIRIT_HEALER_QUEUE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode}, - /*0x2E4*/ { "SMSG_AREA_SPIRIT_HEALER_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2E5*/ { "CMSG_GM_UNTEACH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2E6*/ { "SMSG_WARDEN_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2E7*/ { "CMSG_WARDEN_DATA", STATUS_AUTHED, PROCESS_THREADSAFE, &WorldSession::HandleWardenDataOpcode }, - /*0x2E8*/ { "SMSG_GROUP_JOINED_BATTLEGROUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2E9*/ { "MSG_BATTLEGROUND_PLAYER_POSITIONS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode}, - /*0x2EA*/ { "CMSG_PET_STOP_ATTACK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack }, - /*0x2EB*/ { "SMSG_BINDER_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2EC*/ { "SMSG_BATTLEGROUND_PLAYER_JOINED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2ED*/ { "SMSG_BATTLEGROUND_PLAYER_LEFT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2EE*/ { "CMSG_BATTLEMASTER_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode }, - /*0x2EF*/ { "SMSG_ADDON_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F0*/ { "CMSG_PET_UNLEARN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2F1*/ { "SMSG_PET_UNLEARN_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F2*/ { "SMSG_PARTY_MEMBER_STATS_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F3*/ { "CMSG_PET_SPELL_AUTOCAST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode }, - /*0x2F4*/ { "SMSG_WEATHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F5*/ { "SMSG_PLAY_TIME_WARNING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F6*/ { "SMSG_MINIGAME_SETUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F7*/ { "SMSG_MINIGAME_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2F8*/ { "CMSG_MINIGAME_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x2F9*/ { "SMSG_MINIGAME_MOVE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2FA*/ { "SMSG_RAID_INSTANCE_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2FB*/ { "SMSG_COMPRESSED_MOVES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2FC*/ { "CMSG_GUILD_INFO_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode }, - /*0x2FD*/ { "SMSG_CHAT_RESTRICTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2FE*/ { "SMSG_SPLINE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x2FF*/ { "SMSG_SPLINE_SET_RUN_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x300*/ { "SMSG_SPLINE_SET_SWIM_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x301*/ { "SMSG_SPLINE_SET_WALK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x302*/ { "SMSG_SPLINE_SET_SWIM_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x303*/ { "SMSG_SPLINE_SET_TURN_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x304*/ { "SMSG_SPLINE_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x305*/ { "SMSG_SPLINE_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x306*/ { "SMSG_SPLINE_MOVE_NORMAL_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x307*/ { "SMSG_SPLINE_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x308*/ { "SMSG_SPLINE_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x309*/ { "SMSG_SPLINE_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30A*/ { "SMSG_SPLINE_MOVE_LAND_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30B*/ { "SMSG_SPLINE_MOVE_START_SWIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30C*/ { "SMSG_SPLINE_MOVE_STOP_SWIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30D*/ { "SMSG_SPLINE_MOVE_SET_RUN_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30E*/ { "SMSG_SPLINE_MOVE_SET_WALK_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x30F*/ { "CMSG_GM_NUKE_ACCOUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x310*/ { "MSG_GM_DESTROY_CORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x311*/ { "CMSG_GM_DESTROY_ONLINE_CORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x312*/ { "CMSG_ACTIVATETAXIEXPRESS", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode }, - /*0x313*/ { "SMSG_SET_FACTION_ATWAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x314*/ { "SMSG_GAMETIMEBIAS_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x315*/ { "CMSG_DEBUG_ACTIONS_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x316*/ { "CMSG_DEBUG_ACTIONS_STOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x317*/ { "CMSG_SET_FACTION_INACTIVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode }, - /*0x318*/ { "CMSG_SET_WATCHED_FACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode }, - /*0x319*/ { "MSG_MOVE_TIME_SKIPPED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x31A*/ { "SMSG_SPLINE_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x31B*/ { "CMSG_SET_EXPLORATION_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x31C*/ { "SMSG_INVALIDATE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x31D*/ { "CMSG_RESET_INSTANCES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode }, - /*0x31E*/ { "SMSG_INSTANCE_RESET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x31F*/ { "SMSG_INSTANCE_RESET_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x320*/ { "SMSG_UPDATE_LAST_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x321*/ { "MSG_RAID_TARGET_UPDATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode }, - /*0x322*/ { "MSG_RAID_READY_CHECK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode }, - /*0x323*/ { "CMSG_LUA_USAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x324*/ { "SMSG_PET_ACTION_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x325*/ { "SMSG_PET_DISMISS_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x326*/ { "SMSG_GHOSTEE_GONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x327*/ { "CMSG_GM_UPDATE_TICKET_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x328*/ { "SMSG_GM_TICKET_STATUS_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x329*/ { "MSG_SET_DUNGEON_DIFFICULTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode}, - /*0x32A*/ { "CMSG_GMSURVEY_SUBMIT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit }, - /*0x32B*/ { "SMSG_UPDATE_INSTANCE_OWNERSHIP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x32C*/ { "CMSG_IGNORE_KNOCKBACK_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x32D*/ { "SMSG_CHAT_PLAYER_AMBIGUOUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x32E*/ { "MSG_DELAY_GHOST_TELEPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x32F*/ { "SMSG_SPELLINSTAKILLLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x330*/ { "SMSG_SPELL_UPDATE_CHAIN_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x331*/ { "CMSG_CHAT_FILTERED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x332*/ { "SMSG_EXPECTED_SPAM_RECORDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x333*/ { "SMSG_SPELLSTEALLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x334*/ { "CMSG_LOTTERY_QUERY_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x335*/ { "SMSG_LOTTERY_QUERY_RESULT_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x336*/ { "CMSG_BUY_LOTTERY_TICKET_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x337*/ { "SMSG_LOTTERY_RESULT_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x338*/ { "SMSG_CHARACTER_PROFILE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x339*/ { "SMSG_CHARACTER_PROFILE_REALM_CONNECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x33A*/ { "SMSG_DEFENSE_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x33B*/ { "SMSG_INSTANCE_DIFFICULTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x33C*/ { "MSG_GM_RESETINSTANCELIMIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x33D*/ { "SMSG_MOTD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x33E*/ { "SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x33F*/ { "SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x340*/ { "CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x341*/ { "MSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x342*/ { "MSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x343*/ { "SMSG_MOVE_SET_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x344*/ { "SMSG_MOVE_UNSET_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x345*/ { "CMSG_MOVE_SET_CAN_FLY_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode }, - /*0x346*/ { "CMSG_MOVE_SET_FLY", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x347*/ { "CMSG_SOCKET_GEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode }, - /*0x348*/ { "CMSG_ARENA_TEAM_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x349*/ { "SMSG_ARENA_TEAM_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x34A*/ { "MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x34B*/ { "CMSG_ARENA_TEAM_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode }, - /*0x34C*/ { "SMSG_ARENA_TEAM_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x34D*/ { "CMSG_ARENA_TEAM_ROSTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode }, - /*0x34E*/ { "SMSG_ARENA_TEAM_ROSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x34F*/ { "CMSG_ARENA_TEAM_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode }, - /*0x350*/ { "SMSG_ARENA_TEAM_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x351*/ { "CMSG_ARENA_TEAM_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode }, - /*0x352*/ { "CMSG_ARENA_TEAM_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode }, - /*0x353*/ { "CMSG_ARENA_TEAM_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode }, - /*0x354*/ { "CMSG_ARENA_TEAM_REMOVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode }, - /*0x355*/ { "CMSG_ARENA_TEAM_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode }, - /*0x356*/ { "CMSG_ARENA_TEAM_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode }, - /*0x357*/ { "SMSG_ARENA_TEAM_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x358*/ { "CMSG_BATTLEMASTER_JOIN_ARENA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena }, - /*0x359*/ { "MSG_MOVE_START_ASCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x35A*/ { "MSG_MOVE_STOP_ASCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode }, - /*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode }, - /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode }, - /*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode }, - /*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x362*/ { "CMSG_LFG_PROPOSAL_RESULT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode }, - /*0x363*/ { "SMSG_LFG_ROLE_CHECK_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x364*/ { "SMSG_LFG_JOIN_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x365*/ { "SMSG_LFG_QUEUE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x366*/ { "CMSG_SET_LFG_COMMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetCommentOpcode }, - /*0x367*/ { "SMSG_LFG_UPDATE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x368*/ { "SMSG_LFG_UPDATE_PARTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x369*/ { "SMSG_LFG_UPDATE_SEARCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x36A*/ { "CMSG_LFG_SET_ROLES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode }, - /*0x36B*/ { "CMSG_LFG_SET_NEEDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x36C*/ { "CMSG_LFG_SET_BOOT_VOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode }, - /*0x36D*/ { "SMSG_LFG_BOOT_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x36E*/ { "CMSG_LFD_PLAYER_LOCK_INFO_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPlayerLockInfoRequestOpcode}, - /*0x36F*/ { "SMSG_LFG_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x370*/ { "CMSG_LFG_TELEPORT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode }, - /*0x371*/ { "CMSG_LFD_PARTY_LOCK_INFO_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPartyLockInfoRequestOpcode}, - /*0x372*/ { "SMSG_LFG_PARTY_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x373*/ { "SMSG_TITLE_EARNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x374*/ { "CMSG_SET_TITLE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode }, - /*0x375*/ { "CMSG_CANCEL_MOUNT_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode }, - /*0x376*/ { "SMSG_ARENA_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x377*/ { "MSG_INSPECT_ARENA_TEAMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode }, - /*0x378*/ { "SMSG_DEATH_RELEASE_LOC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x379*/ { "CMSG_CANCEL_TEMP_ENCHANTMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode}, - /*0x37A*/ { "SMSG_FORCED_DEATH_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x37B*/ { "CMSG_CHEAT_SET_HONOR_CURRENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x37C*/ { "CMSG_CHEAT_SET_ARENA_CURRENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x37D*/ { "MSG_MOVE_SET_FLIGHT_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x37E*/ { "MSG_MOVE_SET_FLIGHT_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x37F*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x380*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x381*/ { "SMSG_FORCE_FLIGHT_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x382*/ { "CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x383*/ { "SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x384*/ { "CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck }, - /*0x385*/ { "SMSG_SPLINE_SET_FLIGHT_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x386*/ { "SMSG_SPLINE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x387*/ { "CMSG_MAELSTROM_INVALIDATE_CACHE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x388*/ { "SMSG_FLIGHT_SPLINE_SYNC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x389*/ { "CMSG_SET_TAXI_BENCHMARK_MODE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode }, - /*0x38A*/ { "SMSG_JOINED_BATTLEGROUND_QUEUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x38B*/ { "SMSG_REALM_SPLIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x38C*/ { "CMSG_REALM_SPLIT", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode }, - /*0x38D*/ { "CMSG_MOVE_CHNG_TRANSPORT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x38E*/ { "MSG_PARTY_ASSIGNMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode }, - /*0x38F*/ { "SMSG_OFFER_PETITION_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x390*/ { "SMSG_TIME_SYNC_REQ", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x391*/ { "CMSG_TIME_SYNC_RESP", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp }, - /*0x392*/ { "CMSG_SEND_LOCAL_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x393*/ { "CMSG_SEND_GENERAL_TRIGGER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x394*/ { "CMSG_SEND_COMBAT_TRIGGER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x395*/ { "CMSG_MAELSTROM_GM_SENT_MAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x396*/ { "SMSG_RESET_FAILED_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x397*/ { "SMSG_REAL_GROUP_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x398*/ { "SMSG_LFG_DISABLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x399*/ { "CMSG_ACTIVE_PVP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x39A*/ { "CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x39B*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x39C*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x39D*/ { "SMSG_UPDATE_COMBO_POINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x39E*/ { "SMSG_VOICE_SESSION_ROSTER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x39F*/ { "SMSG_VOICE_SESSION_LEAVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A0*/ { "SMSG_VOICE_SESSION_ADJUST_PRIORITY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A1*/ { "CMSG_VOICE_SET_TALKER_MUTED_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3A2*/ { "SMSG_VOICE_SET_TALKER_MUTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A3*/ { "SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A4*/ { "SMSG_SET_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A5*/ { "SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A6*/ { "SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3A7*/ { "MSG_MOVE_START_DESCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes }, - /*0x3A8*/ { "CMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3A9*/ { "SMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3AA*/ { "SMSG_SPELL_CHANCE_PROC_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3AB*/ { "CMSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3AC*/ { "SMSG_DISMOUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3AD*/ { "MSG_MOVE_UPDATE_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3AE*/ { "MSG_RAID_READY_CHECK_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3AF*/ { "CMSG_VOICE_SESSION_ENABLE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode }, - /*0x3B0*/ { "SMSG_VOICE_SESSION_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3B1*/ { "SMSG_VOICE_PARENTAL_CONTROLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3B2*/ { "CMSG_GM_WHISPER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3B3*/ { "SMSG_GM_MESSAGECHAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3B4*/ { "MSG_GM_GEARRATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3B5*/ { "CMSG_COMMENTATOR_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3B6*/ { "SMSG_COMMENTATOR_STATE_CHANGED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3B7*/ { "CMSG_COMMENTATOR_GET_MAP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3B8*/ { "SMSG_COMMENTATOR_MAP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3B9*/ { "CMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3BA*/ { "SMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3BB*/ { "SMSG_COMMENTATOR_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3BC*/ { "CMSG_COMMENTATOR_ENTER_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3BD*/ { "CMSG_COMMENTATOR_EXIT_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3BE*/ { "CMSG_COMMENTATOR_INSTANCE_COMMAND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3BF*/ { "SMSG_CLEAR_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3C0*/ { "CMSG_BOT_DETECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3C1*/ { "SMSG_CROSSED_INEBRIATION_THRESHOLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3C2*/ { "CMSG_CHEAT_PLAYER_LOGIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3C3*/ { "CMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3C4*/ { "SMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3C5*/ { "SMSG_KICK_REASON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3C6*/ { "MSG_RAID_READY_CHECK_FINISHED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode}, - /*0x3C7*/ { "CMSG_COMPLAIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode }, - /*0x3C8*/ { "SMSG_COMPLAIN_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3C9*/ { "SMSG_FEATURE_SYSTEM_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3CA*/ { "CMSG_GM_SHOW_COMPLAINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3CB*/ { "CMSG_GM_UNSQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3CC*/ { "CMSG_CHANNEL_SILENCE_VOICE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3CD*/ { "CMSG_CHANNEL_SILENCE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3CE*/ { "CMSG_CHANNEL_UNSILENCE_VOICE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3CF*/ { "CMSG_CHANNEL_UNSILENCE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3D0*/ { "CMSG_TARGET_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3D1*/ { "CMSG_TARGET_SCRIPT_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3D2*/ { "CMSG_CHANNEL_DISPLAY_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery }, - /*0x3D3*/ { "CMSG_SET_ACTIVE_VOICE_CHANNEL", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel }, - /*0x3D4*/ { "CMSG_GET_CHANNEL_MEMBER_COUNT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCount }, - /*0x3D5*/ { "SMSG_CHANNEL_MEMBER_COUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3D6*/ { "CMSG_CHANNEL_VOICE_ON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode }, - /*0x3D7*/ { "CMSG_CHANNEL_VOICE_OFF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3D8*/ { "CMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3D9*/ { "SMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3DA*/ { "SMSG_AVAILABLE_VOICE_CHANNEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3DB*/ { "CMSG_ADD_VOICE_IGNORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3DC*/ { "CMSG_DEL_VOICE_IGNORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3DD*/ { "CMSG_PARTY_SILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3DE*/ { "CMSG_PARTY_UNSILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3DF*/ { "MSG_NOTIFY_PARTY_SQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3E0*/ { "SMSG_COMSAT_RECONNECT_TRY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E1*/ { "SMSG_COMSAT_DISCONNECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E2*/ { "SMSG_COMSAT_CONNECT_FAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E3*/ { "SMSG_VOICE_CHAT_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E4*/ { "CMSG_REPORT_PVP_AFK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK }, - /*0x3E5*/ { "SMSG_REPORT_PVP_AFK_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E6*/ { "CMSG_GUILD_BANKER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate }, - /*0x3E7*/ { "CMSG_GUILD_BANK_QUERY_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab }, - /*0x3E8*/ { "SMSG_GUILD_BANK_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3E9*/ { "CMSG_GUILD_BANK_SWAP_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems }, - /*0x3EA*/ { "CMSG_GUILD_BANK_BUY_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab }, - /*0x3EB*/ { "CMSG_GUILD_BANK_UPDATE_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab }, - /*0x3EC*/ { "CMSG_GUILD_BANK_DEPOSIT_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney }, - /*0x3ED*/ { "CMSG_GUILD_BANK_WITHDRAW_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney }, - /*0x3EE*/ { "MSG_GUILD_BANK_LOG_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery }, - /*0x3EF*/ { "CMSG_SET_CHANNEL_WATCH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatch }, - /*0x3F0*/ { "SMSG_USERLIST_ADD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F1*/ { "SMSG_USERLIST_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F2*/ { "SMSG_USERLIST_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F3*/ { "CMSG_CLEAR_CHANNEL_WATCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3F4*/ { "SMSG_INSPECT_TALENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F5*/ { "SMSG_GOGOGO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F6*/ { "SMSG_ECHO_PARTY_SQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3F7*/ { "CMSG_SET_TITLE_SUFFIX", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3F8*/ { "CMSG_SPELLCLICK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick }, - /*0x3F9*/ { "SMSG_LOOT_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3FA*/ { "CMSG_GM_CHARACTER_RESTORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3FB*/ { "CMSG_GM_CHARACTER_SAVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x3FC*/ { "SMSG_VOICESESSION_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x3FD*/ { "MSG_GUILD_PERMISSIONS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions }, - /*0x3FE*/ { "MSG_GUILD_BANK_MONEY_WITHDRAWN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn }, - /*0x3FF*/ { "MSG_GUILD_EVENT_LOG_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode }, - /*0x400*/ { "CMSG_MAELSTROM_RENAME_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x401*/ { "CMSG_GET_MIRRORIMAGE_DATA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest }, - /*0x402*/ { "SMSG_MIRRORIMAGE_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x403*/ { "SMSG_FORCE_DISPLAY_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x404*/ { "SMSG_SPELL_CHANCE_RESIST_PUSHBACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x405*/ { "CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x406*/ { "SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x407*/ { "CMSG_KEEP_ALIVE", STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess }, - /*0x408*/ { "SMSG_RAID_READY_CHECK_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x409*/ { "CMSG_OPT_OUT_OF_LOOT", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode }, - /*0x40A*/ { "MSG_QUERY_GUILD_BANK_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText }, - /*0x40B*/ { "CMSG_SET_GUILD_BANK_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText }, - /*0x40C*/ { "CMSG_SET_GRANTABLE_LEVELS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x40D*/ { "CMSG_GRANT_LEVEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel }, - /*0x40E*/ { "CMSG_REFER_A_FRIEND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x40F*/ { "MSG_GM_CHANGE_ARENA_RATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x410*/ { "CMSG_DECLINE_CHANNEL_INVITE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChannelDeclineInvite }, - /*0x411*/ { "SMSG_GROUPACTION_THROTTLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x412*/ { "SMSG_OVERRIDE_LIGHT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x413*/ { "SMSG_TOTEM_CREATED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x414*/ { "CMSG_TOTEM_DESTROYED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed }, - /*0x415*/ { "CMSG_EXPIRE_RAID_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x416*/ { "CMSG_NO_SPELL_VARIANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x417*/ { "CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery}, - /*0x418*/ { "SMSG_QUESTGIVER_STATUS_MULTIPLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x419*/ { "CMSG_SET_PLAYER_DECLINED_NAMES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames }, - /*0x41A*/ { "SMSG_SET_PLAYER_DECLINED_NAMES_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x41B*/ { "CMSG_QUERY_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x41C*/ { "CMSG_CLEAR_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x41D*/ { "SMSG_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x41E*/ { "SMSG_SEND_UNLEARN_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x41F*/ { "SMSG_PROPOSE_LEVEL_GRANT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x420*/ { "CMSG_ACCEPT_LEVEL_GRANT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel }, - /*0x421*/ { "SMSG_REFER_A_FRIEND_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x422*/ { "SMSG_SPLINE_MOVE_SET_FLYING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x423*/ { "SMSG_SPLINE_MOVE_UNSET_FLYING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x424*/ { "SMSG_SUMMON_CANCEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x425*/ { "CMSG_CHANGE_PERSONAL_ARENA_RATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x426*/ { "CMSG_ALTER_APPEARANCE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance }, - /*0x427*/ { "SMSG_ENABLE_BARBER_SHOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x428*/ { "SMSG_BARBER_SHOP_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x429*/ { "CMSG_CALENDAR_GET_CALENDAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar }, - /*0x42A*/ { "CMSG_CALENDAR_GET_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent }, - /*0x42B*/ { "CMSG_CALENDAR_GUILD_FILTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter }, - /*0x42C*/ { "CMSG_CALENDAR_ARENA_TEAM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam }, - /*0x42D*/ { "CMSG_CALENDAR_ADD_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent }, - /*0x42E*/ { "CMSG_CALENDAR_UPDATE_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent }, - /*0x42F*/ { "CMSG_CALENDAR_REMOVE_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent }, - /*0x430*/ { "CMSG_CALENDAR_COPY_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent }, - /*0x431*/ { "CMSG_CALENDAR_EVENT_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite }, - /*0x432*/ { "CMSG_CALENDAR_EVENT_RSVP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp }, - /*0x433*/ { "CMSG_CALENDAR_EVENT_REMOVE_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite }, - /*0x434*/ { "CMSG_CALENDAR_EVENT_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus }, - /*0x435*/ { "CMSG_CALENDAR_EVENT_MODERATOR_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus}, - /*0x436*/ { "SMSG_CALENDAR_SEND_CALENDAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x437*/ { "SMSG_CALENDAR_SEND_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x438*/ { "SMSG_CALENDAR_FILTER_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x439*/ { "SMSG_CALENDAR_ARENA_TEAM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43A*/ { "SMSG_CALENDAR_EVENT_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43B*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43C*/ { "SMSG_CALENDAR_EVENT_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43D*/ { "SMSG_CALENDAR_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43E*/ { "SMSG_CALENDAR_RAID_LOCKOUT_ADDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x43F*/ { "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x440*/ { "SMSG_CALENDAR_EVENT_INVITE_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x441*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x442*/ { "SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x443*/ { "SMSG_CALENDAR_EVENT_REMOVED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x444*/ { "SMSG_CALENDAR_EVENT_UPDATED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x445*/ { "SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x446*/ { "CMSG_CALENDAR_COMPLAIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain }, - /*0x447*/ { "CMSG_CALENDAR_GET_NUM_PENDING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending }, - /*0x448*/ { "SMSG_CALENDAR_SEND_NUM_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x449*/ { "CMSG_SAVE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x44A*/ { "SMSG_NOTIFY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x44B*/ { "CMSG_PLAY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x44C*/ { "SMSG_PLAY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x44D*/ { "CMSG_LOAD_DANCES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x44E*/ { "CMSG_STOP_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x44F*/ { "SMSG_STOP_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x450*/ { "CMSG_SYNC_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x451*/ { "CMSG_DANCE_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x452*/ { "SMSG_DANCE_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x453*/ { "SMSG_INVALIDATE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x454*/ { "CMSG_DELETE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x455*/ { "SMSG_LEARNED_DANCE_MOVES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x456*/ { "CMSG_LEARN_DANCE_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x457*/ { "CMSG_UNLEARN_DANCE_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x458*/ { "CMSG_SET_RUNE_COUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x459*/ { "CMSG_SET_RUNE_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x45A*/ { "MSG_MOVE_SET_PITCH_RATE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x45B*/ { "MSG_MOVE_SET_PITCH_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x45C*/ { "SMSG_FORCE_PITCH_RATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x45D*/ { "CMSG_FORCE_PITCH_RATE_CHANGE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x45E*/ { "SMSG_SPLINE_SET_PITCH_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x45F*/ { "CMSG_CALENDAR_EVENT_INVITE_NOTES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x460*/ { "SMSG_CALENDAR_EVENT_INVITE_NOTES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x461*/ { "SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x462*/ { "CMSG_UPDATE_MISSILE_TRAJECTORY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory }, - /*0x463*/ { "SMSG_UPDATE_ACCOUNT_DATA_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x464*/ { "SMSG_TRIGGER_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x465*/ { "CMSG_COMPLETE_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x466*/ { "CMSG_SET_GLYPH_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x467*/ { "CMSG_SET_GLYPH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x468*/ { "SMSG_ACHIEVEMENT_EARNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x469*/ { "SMSG_DYNAMIC_DROP_ROLL_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x46A*/ { "SMSG_CRITERIA_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x46B*/ { "CMSG_QUERY_INSPECT_ACHIEVEMENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements }, - /*0x46C*/ { "SMSG_RESPOND_INSPECT_ACHIEVEMENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x46D*/ { "CMSG_DISMISS_CONTROLLED_VEHICLE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle }, - /*0x46E*/ { "CMSG_COMPLETE_ACHIEVEMENT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x46F*/ { "SMSG_QUESTUPDATE_ADD_PVP_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x470*/ { "CMSG_SET_CRITERIA_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x471*/ { "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x472*/ { "CMSG_UNITANIMTIER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x473*/ { "CMSG_CHAR_CUSTOMIZE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomize }, - /*0x474*/ { "SMSG_CHAR_CUSTOMIZE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x475*/ { "SMSG_PET_RENAMEABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x476*/ { "CMSG_REQUEST_VEHICLE_EXIT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleExit }, - /*0x477*/ { "CMSG_REQUEST_VEHICLE_PREV_SEAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle}, - /*0x478*/ { "CMSG_REQUEST_VEHICLE_NEXT_SEAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle}, - /*0x479*/ { "CMSG_REQUEST_VEHICLE_SWITCH_SEAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle}, - /*0x47A*/ { "CMSG_PET_LEARN_TALENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent }, - /*0x47B*/ { "CMSG_PET_UNLEARN_TALENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x47C*/ { "SMSG_SET_PHASE_SHIFT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x47D*/ { "SMSG_ALL_ACHIEVEMENT_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x47E*/ { "CMSG_FORCE_SAY_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x47F*/ { "SMSG_HEALTH_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x480*/ { "SMSG_POWER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse }, - /*0x482*/ { "SMSG_HIGHEST_THREAT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x483*/ { "SMSG_THREAT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x484*/ { "SMSG_THREAT_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x485*/ { "SMSG_THREAT_CLEAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x486*/ { "SMSG_CONVERT_RUNE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x487*/ { "SMSG_RESYNC_RUNES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x488*/ { "SMSG_ADD_RUNE_POWER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x489*/ { "CMSG_START_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x48A*/ { "CMSG_REMOVE_GLYPH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph }, - /*0x48B*/ { "CMSG_DUMP_OBJECTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x48C*/ { "SMSG_DUMP_OBJECTS_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x48D*/ { "CMSG_DISMISS_CRITTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter }, - /*0x48E*/ { "SMSG_NOTIFY_DEST_LOC_SPELL_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x48F*/ { "CMSG_AUCTION_LIST_PENDING_SALES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales }, - /*0x490*/ { "SMSG_AUCTION_LIST_PENDING_SALES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x491*/ { "SMSG_MODIFY_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x492*/ { "SMSG_PET_UPDATE_COMBO_POINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x493*/ { "CMSG_ENABLETAXI", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes }, - /*0x494*/ { "SMSG_PRE_RESURRECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x495*/ { "SMSG_AURA_UPDATE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x496*/ { "SMSG_AURA_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x497*/ { "CMSG_FLOOD_GRACE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x498*/ { "SMSG_SERVER_FIRST_ACHIEVEMENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x499*/ { "SMSG_PET_LEARNED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x49A*/ { "SMSG_PET_REMOVED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x49B*/ { "CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle}, - /*0x49C*/ { "CMSG_HEARTH_AND_RESURRECT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect }, - /*0x49D*/ { "SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x49E*/ { "SMSG_CRITERIA_DELETED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x49F*/ { "SMSG_ACHIEVEMENT_DELETED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4A0*/ { "CMSG_SERVER_INFO_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4A1*/ { "SMSG_SERVER_INFO_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4A2*/ { "CMSG_CHECK_LOGIN_CRITERIA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4A3*/ { "SMSG_SERVER_BUCK_DATA_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4A4*/ { "CMSG_SET_BREATH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4A5*/ { "CMSG_QUERY_VEHICLE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4A6*/ { "SMSG_BATTLEGROUND_INFO_THROTTLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4A7*/ { "SMSG_PLAYER_VEHICLE_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4A8*/ { "CMSG_PLAYER_VEHICLE_ENTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle }, - /*0x4A9*/ { "CMSG_CONTROLLER_EJECT_PASSENGER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger }, - /*0x4AA*/ { "SMSG_PET_GUIDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4AB*/ { "SMSG_CLIENTCACHE_VERSION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4AC*/ { "CMSG_CHANGE_GDF_ARENA_RATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4AD*/ { "CMSG_SET_ARENA_TEAM_RATING_BY_INDEX", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4AE*/ { "CMSG_SET_ARENA_TEAM_WEEKLY_GAMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4AF*/ { "CMSG_SET_ARENA_TEAM_SEASON_GAMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4B0*/ { "CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4B1*/ { "CMSG_SET_ARENA_MEMBER_SEASON_GAMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4B2*/ { "SMSG_ITEM_REFUND_INFO_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4B3*/ { "CMSG_ITEM_REFUND_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest }, - /*0x4B4*/ { "CMSG_ITEM_REFUND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund }, - /*0x4B5*/ { "SMSG_ITEM_REFUND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4B6*/ { "CMSG_CORPSE_MAP_POSITION_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery }, - /*0x4B7*/ { "SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4B8*/ { "CMSG_UNUSED5", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL }, - /*0x4B9*/ { "CMSG_UNUSED6", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4BA*/ { "CMSG_CALENDAR_EVENT_SIGNUP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventSignup }, - /*0x4BB*/ { "SMSG_CALENDAR_CLEAR_PENDING_ACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4BC*/ { "SMSG_EQUIPMENT_SET_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4BD*/ { "CMSG_EQUIPMENT_SET_SAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave }, - /*0x4BE*/ { "CMSG_UPDATE_PROJECTILE_POSITION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition }, - /*0x4BF*/ { "SMSG_SET_PROJECTILE_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4C0*/ { "SMSG_TALENTS_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4C1*/ { "CMSG_LEARN_PREVIEW_TALENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents }, - /*0x4C2*/ { "CMSG_LEARN_PREVIEW_TALENTS_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet }, - /*0x4C3*/ { "CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4C4*/ { "CMSG_GM_GRANT_ACHIEVEMENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4C5*/ { "CMSG_GM_REMOVE_ACHIEVEMENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4C6*/ { "CMSG_GM_SET_CRITERIA_FOR_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4C7*/ { "SMSG_ARENA_UNIT_DESTROYED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4C8*/ { "SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4C9*/ { "CMSG_PROFILEDATA_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4CA*/ { "SMSG_PROFILEDATA_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4CB*/ { "CMSG_START_BATTLEFIELD_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4CC*/ { "CMSG_END_BATTLEFIELD_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4CD*/ { "SMSG_MULTIPLE_PACKETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4CE*/ { "SMSG_MOVE_GRAVITY_DISABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4CF*/ { "CMSG_MOVE_GRAVITY_DISABLE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4D0*/ { "SMSG_MOVE_GRAVITY_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D1*/ { "CMSG_MOVE_GRAVITY_ENABLE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4D2*/ { "MSG_MOVE_GRAVITY_CHNG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D3*/ { "SMSG_SPLINE_MOVE_GRAVITY_DISABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D4*/ { "SMSG_SPLINE_MOVE_GRAVITY_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D5*/ { "CMSG_EQUIPMENT_SET_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse }, - /*0x4D6*/ { "SMSG_EQUIPMENT_SET_USE_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D7*/ { "CMSG_FORCE_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4D8*/ { "SMSG_FORCE_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4D9*/ { "CMSG_CHAR_FACTION_CHANGE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange }, - /*0x4DA*/ { "SMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4DB*/ { "CMSG_PVP_QUEUE_STATS_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4DC*/ { "SMSG_PVP_QUEUE_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4DD*/ { "CMSG_SET_PAID_SERVICE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4DE*/ { "SMSG_BATTLEFIELD_MGR_ENTRY_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4DF*/ { "CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBfEntryInviteResponse }, - /*0x4E0*/ { "SMSG_BATTLEFIELD_MGR_ENTERED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E1*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E2*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleBfQueueInviteResponse }, - /*0x4E3*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4E4*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E5*/ { "SMSG_BATTLEFIELD_MGR_EJECT_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E6*/ { "SMSG_BATTLEFIELD_MGR_EJECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E7*/ { "CMSG_BATTLEFIELD_MGR_EXIT_REQUEST", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleBfExitRequest }, - /*0x4E8*/ { "SMSG_BATTLEFIELD_MGR_STATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4E9*/ { "CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4EA*/ { "CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4EB*/ { "MSG_SET_RAID_DIFFICULTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode }, - /*0x4EC*/ { "CMSG_TOGGLE_XP_GAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4ED*/ { "SMSG_TOGGLE_XP_GAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4EE*/ { "SMSG_GMRESPONSE_DB_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4EF*/ { "SMSG_GMRESPONSE_RECEIVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4F0*/ { "CMSG_GMRESPONSE_RESOLVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve }, - /*0x4F1*/ { "SMSG_GMRESPONSE_STATUS_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4F2*/ { "SMSG_GMRESPONSE_CREATE_TICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4F3*/ { "CMSG_GMRESPONSE_CREATE_TICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4F4*/ { "CMSG_SERVERINFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4F5*/ { "SMSG_SERVERINFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4F6*/ { "CMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleWorldStateUITimerUpdate }, - /*0x4F7*/ { "SMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4F8*/ { "CMSG_CHAR_RACE_CHANGE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange }, - /*0x4F9*/ { "MSG_VIEW_PHASE_SHIFT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4FA*/ { "SMSG_TALENTS_INVOLUNTARILY_RESET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4FB*/ { "CMSG_DEBUG_SERVER_GEO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4FC*/ { "SMSG_DEBUG_SERVER_GEO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4FD*/ { "SMSG_LOOT_SLOT_CHANGED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x4FE*/ { "UMSG_UPDATE_GROUP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x4FF*/ { "CMSG_READY_FOR_ACCOUNT_DATA_TIMES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes }, - /*0x500*/ { "CMSG_QUERY_QUESTS_COMPLETED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompleted }, - /*0x501*/ { "SMSG_QUERY_QUESTS_COMPLETED_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x502*/ { "CMSG_GM_REPORT_LAG", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag }, - /*0x503*/ { "CMSG_AFK_MONITOR_INFO_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x504*/ { "SMSG_AFK_MONITOR_INFO_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x505*/ { "CMSG_AFK_MONITOR_INFO_CLEAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x506*/ { "SMSG_CORPSE_IS_NOT_IN_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x507*/ { "CMSG_GM_NUKE_CHARACTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x508*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID1", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x509*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x50B*/ { "SMSG_SOCKET_GEMS_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x50C*/ { "CMSG_SET_CHARACTER_MODEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x50D*/ { "SMSG_REDIRECT_CLIENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x50E*/ { "CMSG_REDIRECTION_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x50F*/ { "SMSG_SUSPEND_COMMS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x510*/ { "CMSG_SUSPEND_COMMS_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x511*/ { "SMSG_FORCE_SEND_QUEUED_PACKETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x512*/ { "CMSG_REDIRECTION_AUTH_PROOF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x513*/ { "CMSG_DROP_NEW_CONNECTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x514*/ { "SMSG_SEND_ALL_COMBAT_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x515*/ { "SMSG_OPEN_LFG_DUNGEON_FINDER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x516*/ { "SMSG_MOVE_SET_COLLISION_HGT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x517*/ { "CMSG_MOVE_SET_COLLISION_HGT_ACK", STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x518*/ { "MSG_MOVE_SET_COLLISION_HGT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x519*/ { "CMSG_CLEAR_RANDOM_BG_WIN_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x51A*/ { "CMSG_CLEAR_HOLIDAY_BG_WIN_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x51B*/ { "CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x51C*/ { "SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x51D*/ { "SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x51E*/ { "SMSG_COMPRESSED_UNKNOWN_1310", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, + using type = PacketClass; }; + +template<typename Handler, Handler HandlerFunction> +void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient opcode, char const* name, SessionStatus status, PacketProcessing processing) +{ + if (uint32(opcode) == NULL_OPCODE) + { + TC_LOG_ERROR("network", "Opcode %s does not have a value", name); + return; + } + + if (uint32(opcode) >= NUM_OPCODE_HANDLERS) + { + TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode %d", opcode); + return; + } + + if (_internalTableClient[opcode] != NULL) + { + TC_LOG_ERROR("network", "Tried to override client handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, opcode); + return; + } + + _internalTableClient[opcode] = new PacketHandler<typename get_packet_class<Handler>::type, HandlerFunction>(name, status, processing); +} + +void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* name, SessionStatus status) +{ + if (uint32(opcode) == NULL_OPCODE) + { + TC_LOG_ERROR("network", "Opcode %s does not have a value", name); + return; + } + + if (uint32(opcode) >= NUM_OPCODE_HANDLERS) + { + TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode %d", opcode); + return; + } + + if (_internalTableClient[opcode] != NULL) + { + TC_LOG_ERROR("network", "Tried to override server handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, opcode); + return; + } + + _internalTableClient[opcode] = new PacketHandler<WorldPacket, &WorldSession::Handle_ServerSide>(name, status, PROCESS_INPLACE); +} + +/// Correspondence between opcodes and their names +void OpcodeTable::Initialize() +{ +#define DEFINE_HANDLER(opcode, status, processing, handler) \ + ValidateAndSetClientOpcode<decltype(handler), handler>(opcode, #opcode, status, processing) + +#define DEFINE_SERVER_OPCODE_HANDLER(opcode, status) \ + static_assert(status == STATUS_NEVER || status == STATUS_UNHANDLED, "Invalid status for server opcode"); \ + ValidateAndSetServerOpcode(opcode, #opcode, status) + + /*0x001*/ DEFINE_HANDLER(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x002*/ DEFINE_HANDLER(CMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x003*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DBLOOKUP, STATUS_NEVER); + /*0x004*/ DEFINE_HANDLER(CMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x005*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_OBJECT_POSITION, STATUS_NEVER); + /*0x006*/ DEFINE_HANDLER(CMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x007*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER); + /*0x008*/ DEFINE_HANDLER(CMSG_WORLD_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode ); + /*0x009*/ DEFINE_HANDLER(CMSG_TELEPORT_TO_UNIT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x00A*/ DEFINE_HANDLER(CMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x00B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_MAP, STATUS_NEVER); + /*0x00C*/ DEFINE_HANDLER(CMSG_DEBUG_CHANGECELLZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x00D*/ DEFINE_HANDLER(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x00E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER); + /*0x00F*/ DEFINE_HANDLER(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x010*/ DEFINE_HANDLER(CMSG_LEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x011*/ DEFINE_HANDLER(CMSG_CREATEMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x012*/ DEFINE_HANDLER(CMSG_DESTROYMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x013*/ DEFINE_HANDLER(CMSG_CREATEITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x014*/ DEFINE_HANDLER(CMSG_CREATEGAMEOBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x015*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_NEVER); + /*0x016*/ DEFINE_HANDLER(CMSG_MAKEMONSTERATTACKGUID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x017*/ DEFINE_HANDLER(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x018*/ DEFINE_HANDLER(CMSG_FORCEACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x019*/ DEFINE_HANDLER(CMSG_FORCEACTIONONOTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x01A*/ DEFINE_HANDLER(CMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x01B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_NEVER); + /*0x01C*/ DEFINE_HANDLER(CMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x01D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_NEVER); + /*0x01E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_NEVER); + /*0x01F*/ DEFINE_HANDLER(CMSG_WEATHER_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x020*/ DEFINE_HANDLER(CMSG_UNDRESSPLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x021*/ DEFINE_HANDLER(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x022*/ DEFINE_HANDLER(CMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x023*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GODMODE, STATUS_NEVER); + /*0x024*/ DEFINE_HANDLER(CMSG_CHEAT_SETMONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x025*/ DEFINE_HANDLER(CMSG_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x026*/ DEFINE_HANDLER(CMSG_PET_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x027*/ DEFINE_HANDLER(CMSG_SET_WORLDSTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x028*/ DEFINE_HANDLER(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x029*/ DEFINE_HANDLER(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02A*/ DEFINE_HANDLER(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02B*/ DEFINE_HANDLER(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02C*/ DEFINE_HANDLER(CMSG_CLEAR_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02D*/ DEFINE_HANDLER(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02E*/ DEFINE_HANDLER(CMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x02F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_AISTATE, STATUS_NEVER); + /*0x030*/ DEFINE_HANDLER(CMSG_DISABLE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x031*/ DEFINE_HANDLER(CMSG_ADVANCE_SPAWN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x032*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER); + /*0x033*/ DEFINE_HANDLER(CMSG_AUTH_SRP6_BEGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x034*/ DEFINE_HANDLER(CMSG_AUTH_SRP6_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x035*/ DEFINE_HANDLER(CMSG_AUTH_SRP6_RECODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x036*/ DEFINE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode ); + /*0x037*/ DEFINE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode ); + /*0x038*/ DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode ); + /*0x039*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_SRP6_RESPONSE, STATUS_NEVER); + /*0x03A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_NEVER); + /*0x03B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_NEVER); + /*0x03C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_NEVER); + /*0x03D*/ DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode ); + /*0x03E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER); + /*0x03F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER); + /*0x040*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER); + /*0x041*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER); + /*0x042*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER); + /*0x043*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_UPDATE, STATUS_NEVER); + /*0x044*/ DEFINE_HANDLER(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x045*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_NEVER); + /*0x046*/ DEFINE_HANDLER(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x047*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_NEVER); + /*0x048*/ DEFINE_HANDLER(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x049*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVERTIME, STATUS_NEVER); + /*0x04A*/ DEFINE_HANDLER(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode ); + /*0x04B*/ DEFINE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode ); + /*0x04C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER); + /*0x04D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER); + /*0x04E*/ DEFINE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode ); + /*0x04F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER); + /*0x050*/ DEFINE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode ); + /*0x051*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER); + /*0x052*/ DEFINE_HANDLER(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery ); + /*0x053*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER); + /*0x054*/ DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode ); + /*0x055*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER); + /*0x056*/ DEFINE_HANDLER(CMSG_ITEM_QUERY_SINGLE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleItemQuerySingleOpcode ); + /*0x057*/ DEFINE_HANDLER(CMSG_ITEM_QUERY_MULTIPLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x058*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_QUERY_SINGLE_RESPONSE, STATUS_NEVER); + /*0x059*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_QUERY_MULTIPLE_RESPONSE, STATUS_NEVER); + /*0x05A*/ DEFINE_HANDLER(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode ); + /*0x05B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER); + /*0x05C*/ DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode ); + /*0x05D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER); + /*0x05E*/ DEFINE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode ); + /*0x05F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER); + /*0x060*/ DEFINE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode ); + /*0x061*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER); + /*0x062*/ DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode ); + /*0x063*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER); + /*0x064*/ DEFINE_HANDLER(CMSG_WHOIS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode ); + /*0x065*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHOIS, STATUS_NEVER); + /*0x066*/ DEFINE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode ); + /*0x067*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER); + /*0x068*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER); + /*0x069*/ DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode ); + /*0x06A*/ DEFINE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode ); + /*0x06B*/ DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode ); + /*0x06C*/ DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode ); + /*0x06D*/ DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode ); + /*0x06E*/ DEFINE_HANDLER(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode ); + /*0x06F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE, STATUS_NEVER); + /*0x070*/ DEFINE_HANDLER(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x071*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_NEVER); + /*0x072*/ DEFINE_HANDLER(CMSG_GROUP_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode ); + /*0x073*/ DEFINE_HANDLER(CMSG_GROUP_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode ); + /*0x074*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER); + /*0x075*/ DEFINE_HANDLER(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode ); + /*0x076*/ DEFINE_HANDLER(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode ); + /*0x077*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER); + /*0x078*/ DEFINE_HANDLER(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode ); + /*0x079*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_SET_LEADER, STATUS_NEVER); + /*0x07A*/ DEFINE_HANDLER(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode ); + /*0x07B*/ DEFINE_HANDLER(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode ); + /*0x07C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER); + /*0x07D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_LIST, STATUS_NEVER); + /*0x07E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER); + /*0x07F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER); + /*0x080*/ DEFINE_HANDLER(UMSG_UPDATE_GROUP_MEMBERS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x081*/ DEFINE_HANDLER(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode ); + /*0x082*/ DEFINE_HANDLER(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode ); + /*0x083*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_NEVER); + /*0x084*/ DEFINE_HANDLER(CMSG_GUILD_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode ); + /*0x085*/ DEFINE_HANDLER(CMSG_GUILD_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode ); + /*0x086*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_NEVER); + /*0x087*/ DEFINE_HANDLER(CMSG_GUILD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode ); + /*0x088*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INFO, STATUS_NEVER); + /*0x089*/ DEFINE_HANDLER(CMSG_GUILD_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode ); + /*0x08A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER); + /*0x08B*/ DEFINE_HANDLER(CMSG_GUILD_PROMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode ); + /*0x08C*/ DEFINE_HANDLER(CMSG_GUILD_DEMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode ); + /*0x08D*/ DEFINE_HANDLER(CMSG_GUILD_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode ); + /*0x08E*/ DEFINE_HANDLER(CMSG_GUILD_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode ); + /*0x08F*/ DEFINE_HANDLER(CMSG_GUILD_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode ); + /*0x090*/ DEFINE_HANDLER(CMSG_GUILD_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode ); + /*0x091*/ DEFINE_HANDLER(CMSG_GUILD_MOTD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode ); + /*0x092*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT, STATUS_NEVER); + /*0x093*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_NEVER); + /*0x094*/ DEFINE_HANDLER(UMSG_UPDATE_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x095*/ DEFINE_HANDLER(CMSG_MESSAGECHAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + /*0x096*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER); + /*0x097*/ DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel ); + /*0x098*/ DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel ); + /*0x099*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER); + /*0x09A*/ DEFINE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList ); + /*0x09B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER); + /*0x09C*/ DEFINE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword ); + /*0x09D*/ DEFINE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner ); + /*0x09E*/ DEFINE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner ); + /*0x09F*/ DEFINE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator ); + /*0x0A0*/ DEFINE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator ); + /*0x0A1*/ DEFINE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute ); + /*0x0A2*/ DEFINE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute ); + /*0x0A3*/ DEFINE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite ); + /*0x0A4*/ DEFINE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick ); + /*0x0A5*/ DEFINE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan ); + /*0x0A6*/ DEFINE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban ); + /*0x0A7*/ DEFINE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements ); + /*0x0A8*/ DEFINE_HANDLER(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL ); + /*0x0A9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER); + /*0x0AA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_OBJECT, STATUS_NEVER); + /*0x0AB*/ DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode ); + /*0x0AC*/ DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode ); + /*0x0AD*/ DEFINE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem ); + /*0x0AE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_OK, STATUS_NEVER); + /*0x0AF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_NEVER); + /*0x0B0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER); + /*0x0B1*/ DEFINE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode ); + /*0x0B2*/ DEFINE_HANDLER(CMSG_DESTROY_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0B3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER); + /*0x0B4*/ DEFINE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode ); + /*0x0B5*/ DEFINE_HANDLER(MSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0B6*/ DEFINE_HANDLER(MSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0B7*/ DEFINE_HANDLER(MSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0B8*/ DEFINE_HANDLER(MSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0B9*/ DEFINE_HANDLER(MSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BA*/ DEFINE_HANDLER(MSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BB*/ DEFINE_HANDLER(MSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BC*/ DEFINE_HANDLER(MSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BD*/ DEFINE_HANDLER(MSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BE*/ DEFINE_HANDLER(MSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0BF*/ DEFINE_HANDLER(MSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0C0*/ DEFINE_HANDLER(MSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0C1*/ DEFINE_HANDLER(MSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0C2*/ DEFINE_HANDLER(MSG_MOVE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0C3*/ DEFINE_HANDLER(MSG_MOVE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0C4*/ DEFINE_HANDLER(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0C5*/ DEFINE_HANDLER(MSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0C6*/ DEFINE_HANDLER(MSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0C7*/ DEFINE_HANDLER(MSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck ); + /*0x0C8*/ DEFINE_HANDLER(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0C9*/ DEFINE_HANDLER(MSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0CA*/ DEFINE_HANDLER(MSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0CB*/ DEFINE_HANDLER(MSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0CC*/ DEFINE_HANDLER(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0CD*/ DEFINE_HANDLER(MSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0CE*/ DEFINE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0CF*/ DEFINE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D0*/ DEFINE_HANDLER(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D1*/ DEFINE_HANDLER(MSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D2*/ DEFINE_HANDLER(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D3*/ DEFINE_HANDLER(MSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D4*/ DEFINE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D5*/ DEFINE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D6*/ DEFINE_HANDLER(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D7*/ DEFINE_HANDLER(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D8*/ DEFINE_HANDLER(MSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0D9*/ DEFINE_HANDLER(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0DA*/ DEFINE_HANDLER(MSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0DB*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0DC*/ DEFINE_HANDLER(MSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode ); + /*0x0DD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER); + /*0x0DE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_WATER_WALK, STATUS_NEVER); + /*0x0DF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_LAND_WALK, STATUS_NEVER); + /*0x0E0*/ DEFINE_HANDLER(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0E1*/ DEFINE_HANDLER(CMSG_MOVE_SET_RAW_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0E2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_RUN_SPEED_CHANGE, STATUS_NEVER); + /*0x0E3*/ DEFINE_HANDLER(CMSG_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x0E4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, STATUS_NEVER); + /*0x0E5*/ DEFINE_HANDLER(CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x0E6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SWIM_SPEED_CHANGE, STATUS_NEVER); + /*0x0E7*/ DEFINE_HANDLER(CMSG_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x0E8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_MOVE_ROOT, STATUS_NEVER); + /*0x0E9*/ DEFINE_HANDLER(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck ); + /*0x0EA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_MOVE_UNROOT, STATUS_NEVER); + /*0x0EB*/ DEFINE_HANDLER(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck ); + /*0x0EC*/ DEFINE_HANDLER(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0ED*/ DEFINE_HANDLER(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0EE*/ DEFINE_HANDLER(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x0EF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER); + /*0x0F0*/ DEFINE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck ); + /*0x0F1*/ DEFINE_HANDLER(MSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0F2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_FEATHER_FALL, STATUS_NEVER); + /*0x0F3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER); + /*0x0F4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER); + /*0x0F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER); + /*0x0F6*/ DEFINE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck ); + /*0x0F7*/ DEFINE_SERVER_OPCODE_HANDLER(MSG_MOVE_HOVER, STATUS_NEVER); + /*0x0F8*/ DEFINE_HANDLER(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0F9*/ DEFINE_HANDLER(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x0FA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER); + /*0x0FB*/ DEFINE_HANDLER(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera ); + /*0x0FC*/ DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic ); + /*0x0FD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER); + /*0x0FE*/ DEFINE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlag ); + /*0x0FF*/ DEFINE_HANDLER(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClear ); + /*0x100*/ DEFINE_HANDLER(CMSG_TUTORIAL_RESET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialReset ); + /*0x101*/ DEFINE_HANDLER(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode ); + /*0x102*/ DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode ); + /*0x103*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER); + /*0x104*/ DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode ); + /*0x105*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER); + /*0x106*/ DEFINE_HANDLER(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x107*/ DEFINE_HANDLER(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x108*/ DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode ); + /*0x109*/ DEFINE_HANDLER(CMSG_STORE_LOOT_IN_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x10A*/ DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode ); + /*0x10B*/ DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode ); + /*0x10C*/ DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem ); + /*0x10D*/ DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode ); + /*0x10E*/ DEFINE_HANDLER(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode ); + /*0x10F*/ DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode ); + /*0x110*/ DEFINE_HANDLER(CMSG_UNCLAIM_LICENSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x111*/ DEFINE_HANDLER(CMSG_DESTROYITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode ); + /*0x112*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER); + /*0x113*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_NEVER); + /*0x114*/ DEFINE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode ); + /*0x115*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER); + /*0x116*/ DEFINE_HANDLER(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode ); + /*0x117*/ DEFINE_HANDLER(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode ); + /*0x118*/ DEFINE_HANDLER(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode ); + /*0x119*/ DEFINE_HANDLER(CMSG_IGNORE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode ); + /*0x11A*/ DEFINE_HANDLER(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode ); + /*0x11B*/ DEFINE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode ); + /*0x11C*/ DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode ); + /*0x11D*/ DEFINE_HANDLER(CMSG_SET_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode ); + /*0x11E*/ DEFINE_HANDLER(CMSG_CLEAR_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode ); + /*0x11F*/ DEFINE_HANDLER(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode ); + /*0x120*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_NEVER); + /*0x121*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_NEVER); + /*0x122*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER); + /*0x123*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_NEVER); + /*0x124*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_STANDING, STATUS_NEVER); + /*0x125*/ DEFINE_HANDLER(CMSG_SET_FACTION_ATWAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar ); + /*0x126*/ DEFINE_HANDLER(CMSG_SET_FACTION_CHEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionCheat ); + /*0x127*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER); + /*0x128*/ DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode ); + /*0x129*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER); + /*0x12A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER); + /*0x12B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELL, STATUS_NEVER); + /*0x12C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_NEVER); + /*0x12D*/ DEFINE_HANDLER(CMSG_NEW_SPELL_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x12E*/ DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode ); + /*0x12F*/ DEFINE_HANDLER(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode ); + /*0x130*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER); + /*0x131*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER); + /*0x132*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER); + /*0x133*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER); + /*0x134*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER); + /*0x135*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER); + /*0x136*/ DEFINE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode ); + /*0x137*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_NEVER); + /*0x138*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_NEVER); + /*0x139*/ DEFINE_HANDLER(MSG_CHANNEL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x13A*/ DEFINE_HANDLER(MSG_CHANNEL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x13B*/ DEFINE_HANDLER(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling ); + /*0x13C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER); + /*0x13D*/ DEFINE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode ); + /*0x13E*/ DEFINE_HANDLER(CMSG_DELETEEQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete ); + /*0x13F*/ DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse ); + /*0x140*/ DEFINE_HANDLER(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x141*/ DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode ); + /*0x142*/ DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode ); + /*0x143*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER); + /*0x144*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER); + /*0x145*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER); + /*0x146*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER); + /*0x147*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_NEVER); + /*0x148*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER); + /*0x149*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER); + /*0x14A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER); + /*0x14B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER); + /*0x14C*/ DEFINE_HANDLER(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x14D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_NEVER); + /*0x14E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER); + /*0x14F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_NEVER); + /*0x150*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLHEALLOG, STATUS_NEVER); + /*0x151*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLENERGIZELOG, STATUS_NEVER); + /*0x152*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER); + /*0x153*/ DEFINE_HANDLER(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x154*/ DEFINE_HANDLER(CMSG_SETDEATHBINDPOINT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x155*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER); + /*0x156*/ DEFINE_HANDLER(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x157*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER); + /*0x158*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBOUND, STATUS_NEVER); + /*0x159*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER); + /*0x15A*/ DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); + /*0x15B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER); + /*0x15C*/ DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode ); + /*0x15D*/ DEFINE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode ); + /*0x15E*/ DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode ); + /*0x15F*/ DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode ); + /*0x160*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER); + /*0x161*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_RESPONSE, STATUS_NEVER); + /*0x162*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER); + /*0x163*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER); + /*0x164*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_NEVER); + /*0x165*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_NEVER); + /*0x166*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER); + /*0x167*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER); + /*0x168*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER); + /*0x169*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_INBOUNDS, STATUS_NEVER); + /*0x16A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER); + /*0x16B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER); + /*0x16C*/ DEFINE_HANDLER(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode ); + /*0x16D*/ DEFINE_HANDLER(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode ); + /*0x16E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_NEVER); + /*0x16F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNTRESULT, STATUS_NEVER); + /*0x170*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER); + /*0x171*/ DEFINE_HANDLER(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode ); + /*0x172*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER); + /*0x173*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_NEVER); + /*0x174*/ DEFINE_HANDLER(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction ); + /*0x175*/ DEFINE_HANDLER(CMSG_PET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction ); + /*0x176*/ DEFINE_HANDLER(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon ); + /*0x177*/ DEFINE_HANDLER(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename ); + /*0x178*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER); + /*0x179*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS, STATUS_NEVER); + /*0x17A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_NEVER); + /*0x17B*/ DEFINE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode ); + /*0x17C*/ DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode ); + /*0x17D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER); + /*0x17E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER); + /*0x17F*/ DEFINE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode ); + /*0x180*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER); + /*0x181*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_NEVER); + /*0x182*/ DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode); + /*0x183*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER); + /*0x184*/ DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode ); + /*0x185*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER); + /*0x186*/ DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode); + /*0x187*/ DEFINE_HANDLER(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch ); + /*0x188*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER); + /*0x189*/ DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode); + /*0x18A*/ DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest ); + /*0x18B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER); + /*0x18C*/ DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode); + /*0x18D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER); + /*0x18E*/ DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode); + /*0x18F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_NEVER); + /*0x190*/ DEFINE_HANDLER(CMSG_QUESTGIVER_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel ); + /*0x191*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER); + /*0x192*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_NEVER); + /*0x193*/ DEFINE_HANDLER(CMSG_QUESTLOG_SWAP_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest ); + /*0x194*/ DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest ); + /*0x195*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTLOG_FULL, STATUS_NEVER); + /*0x196*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILED, STATUS_NEVER); + /*0x197*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_NEVER); + /*0x198*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_COMPLETE, STATUS_NEVER); + /*0x199*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER); + /*0x19A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_ITEM, STATUS_NEVER); + /*0x19B*/ DEFINE_HANDLER(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept ); + /*0x19C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER); + /*0x19D*/ DEFINE_HANDLER(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); + /*0x19E*/ DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode ); + /*0x19F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER); + /*0x1A0*/ DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode ); + /*0x1A1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_NEVER); + /*0x1A2*/ DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode ); + /*0x1A3*/ DEFINE_HANDLER(CMSG_BUY_ITEM_IN_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode ); + /*0x1A4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER); + /*0x1A5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER); + /*0x1A6*/ DEFINE_HANDLER(CMSG_TAXICLEARALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1A7*/ DEFINE_HANDLER(CMSG_TAXIENABLEALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1A8*/ DEFINE_HANDLER(CMSG_TAXISHOWNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1A9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOWTAXINODES, STATUS_NEVER); + /*0x1AA*/ DEFINE_HANDLER(CMSG_TAXINODE_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode ); + /*0x1AB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_NEVER); + /*0x1AC*/ DEFINE_HANDLER(CMSG_TAXIQUERYAVAILABLENODES, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); + /*0x1AD*/ DEFINE_HANDLER(CMSG_ACTIVATETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode ); + /*0x1AE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATETAXIREPLY, STATUS_NEVER); + /*0x1AF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER); + /*0x1B0*/ DEFINE_HANDLER(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode ); + /*0x1B1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER); + /*0x1B2*/ DEFINE_HANDLER(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode ); + /*0x1B3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_NEVER); + /*0x1B4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER); + /*0x1B5*/ DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode ); + /*0x1B6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBINDERROR, STATUS_NEVER); + /*0x1B7*/ DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode ); + /*0x1B8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER); + /*0x1B9*/ DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode ); + /*0x1BA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER); + /*0x1BB*/ DEFINE_HANDLER(CMSG_PETITION_SHOWLIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode ); + /*0x1BC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOWLIST, STATUS_NEVER); + /*0x1BD*/ DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode ); + /*0x1BE*/ DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode ); + /*0x1BF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER); + /*0x1C0*/ DEFINE_HANDLER(CMSG_PETITION_SIGN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode ); + /*0x1C1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_NEVER); + /*0x1C2*/ DEFINE_HANDLER(MSG_PETITION_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode ); + /*0x1C3*/ DEFINE_HANDLER(CMSG_OFFER_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode ); + /*0x1C4*/ DEFINE_HANDLER(CMSG_TURN_IN_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode ); + /*0x1C5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_NEVER); + /*0x1C6*/ DEFINE_HANDLER(CMSG_PETITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode ); + /*0x1C7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER); + /*0x1C8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER); + /*0x1C9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER); + /*0x1CA*/ DEFINE_HANDLER(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode ); + /*0x1CB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER); + /*0x1CC*/ DEFINE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime ); + /*0x1CD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER); + /*0x1CE*/ DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode ); + /*0x1CF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER); + /*0x1D0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_NEVER); + /*0x1D1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_NEVER); + /*0x1D2*/ DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); + /*0x1D3*/ DEFINE_HANDLER(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode ); + /*0x1D4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER); + /*0x1D5*/ DEFINE_HANDLER(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode ); + /*0x1D6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_NEVER); + /*0x1D7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENTLOG, STATUS_NEVER); + /*0x1D8*/ DEFINE_HANDLER(CMSG_SET_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1D9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER); + /*0x1DA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER); + /*0x1DB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER); + /*0x1DC*/ DEFINE_HANDLER(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); + /*0x1DD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER); + /*0x1DE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER); + /*0x1DF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER); + /*0x1E0*/ DEFINE_HANDLER(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode ); + /*0x1E1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_NEVER); + /*0x1E2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER); + /*0x1E3*/ DEFINE_HANDLER(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery ); + /*0x1E4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER); + /*0x1E5*/ DEFINE_HANDLER(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1E6*/ DEFINE_HANDLER(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1E7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER); + /*0x1E8*/ DEFINE_HANDLER(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1E9*/ DEFINE_HANDLER(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1EA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER); + /*0x1EB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER); + /*0x1EC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER); + /*0x1ED*/ DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); + /*0x1EE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER); + /*0x1EF*/ DEFINE_HANDLER(MSG_GM_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1F0*/ DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode ); + /*0x1F1*/ DEFINE_HANDLER(MSG_SAVE_GUILD_EMBLEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode ); + /*0x1F2*/ DEFINE_HANDLER(MSG_TABARDVENDOR_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode); + /*0x1F3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_NEVER); + /*0x1F4*/ DEFINE_HANDLER(CMSG_ZONEUPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleZoneUpdateOpcode ); + /*0x1F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTYKILLLOG, STATUS_NEVER); + /*0x1F6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_UPDATE_OBJECT, STATUS_NEVER); + /*0x1F7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_IMPACT, STATUS_NEVER); + /*0x1F8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER); + /*0x1F9*/ DEFINE_HANDLER(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1FA*/ DEFINE_HANDLER(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1FB*/ DEFINE_HANDLER(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode ); + /*0x1FC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER); + /*0x1FD*/ DEFINE_HANDLER(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x1FE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RWHOIS, STATUS_NEVER); + /*0x1FF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_NEVER); + /*0x200*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_NEVER); + /*0x201*/ DEFINE_HANDLER(CMSG_UNLEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x202*/ DEFINE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode ); + /*0x203*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVED_SPELL, STATUS_NEVER); + /*0x204*/ DEFINE_HANDLER(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x205*/ DEFINE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode ); + /*0x206*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_CREATE, STATUS_NEVER); + /*0x207*/ DEFINE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode ); + /*0x208*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER); + /*0x209*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER); + /*0x20A*/ DEFINE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData ); + /*0x20B*/ DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData ); + /*0x20C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER); + /*0x20D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER); + /*0x20E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER); + /*0x20F*/ DEFINE_HANDLER(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x210*/ DEFINE_HANDLER(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x211*/ DEFINE_HANDLER(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode ); + /*0x212*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_GETTICKET, STATUS_NEVER); + /*0x213*/ DEFINE_HANDLER(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x214*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, STATUS_NEVER); + /*0x215*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER); + /*0x216*/ DEFINE_HANDLER(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode ); + /*0x217*/ DEFINE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode ); + /*0x218*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER); + /*0x219*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER); + /*0x21A*/ DEFINE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode); + /*0x21B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER); + /*0x21C*/ DEFINE_HANDLER(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode); + /*0x21D*/ DEFINE_HANDLER(CMSG_SET_STAT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x21E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVE, STATUS_NEVER); + /*0x21F*/ DEFINE_HANDLER(CMSG_SKILL_BUY_STEP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x220*/ DEFINE_HANDLER(CMSG_SKILL_BUY_RANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x221*/ DEFINE_HANDLER(CMSG_XP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x222*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER); + /*0x223*/ DEFINE_HANDLER(CMSG_CHARACTER_POINT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x224*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER); + /*0x225*/ DEFINE_HANDLER(CMSG_CHAT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode ); + /*0x226*/ DEFINE_HANDLER(CMSG_GM_VISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x227*/ DEFINE_HANDLER(CMSG_SERVER_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x228*/ DEFINE_HANDLER(CMSG_GM_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x229*/ DEFINE_HANDLER(CMSG_GM_REVEALTO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22A*/ DEFINE_HANDLER(CMSG_GM_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22B*/ DEFINE_HANDLER(CMSG_GM_SUMMONMOB, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22C*/ DEFINE_HANDLER(CMSG_GM_MOVECORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22D*/ DEFINE_HANDLER(CMSG_GM_FREEZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22E*/ DEFINE_HANDLER(CMSG_GM_UBERINVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x22F*/ DEFINE_HANDLER(CMSG_GM_REQUEST_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x230*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_NEVER); + /*0x231*/ DEFINE_HANDLER(CMSG_GUILD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode ); + /*0x232*/ DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode ); + /*0x233*/ DEFINE_HANDLER(CMSG_GUILD_DEL_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode ); + /*0x234*/ DEFINE_HANDLER(CMSG_GUILD_SET_PUBLIC_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode ); + /*0x235*/ DEFINE_HANDLER(CMSG_GUILD_SET_OFFICER_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode ); + /*0x236*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER); + /*0x237*/ DEFINE_HANDLER(CMSG_CLEAR_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x238*/ DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail ); + /*0x239*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_NEVER); + /*0x23A*/ DEFINE_HANDLER(CMSG_GET_MAIL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList ); + /*0x23B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER); + /*0x23C*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode ); + /*0x23D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER); + /*0x23E*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x23F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER); + /*0x240*/ DEFINE_HANDLER(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x241*/ DEFINE_HANDLER(CMSG_TAXICLEARNODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x242*/ DEFINE_HANDLER(CMSG_TAXIENABLENODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x243*/ DEFINE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery ); + /*0x244*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER); + /*0x245*/ DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney ); + /*0x246*/ DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem ); + /*0x247*/ DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead ); + /*0x248*/ DEFINE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender ); + /*0x249*/ DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete ); + /*0x24A*/ DEFINE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem ); + /*0x24B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_NEVER); + /*0x24C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE, STATUS_NEVER); + /*0x24D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUGAURAPROC, STATUS_NEVER); + /*0x24E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_NEVER); + /*0x24F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER); + /*0x250*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER); + /*0x251*/ DEFINE_HANDLER(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode ); + /*0x252*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_NEVER); + /*0x253*/ DEFINE_HANDLER(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP ); + /*0x254*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER); + /*0x255*/ DEFINE_HANDLER(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode ); + /*0x256*/ DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem ); + /*0x257*/ DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem ); + /*0x258*/ DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems ); + /*0x259*/ DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems ); + /*0x25A*/ DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid ); + /*0x25B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER); + /*0x25C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_RESULT, STATUS_NEVER); + /*0x25D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_NEVER); + /*0x25E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_NEVER); + /*0x25F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_NEVER); + /*0x260*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROCRESIST, STATUS_NEVER); + /*0x261*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER); + /*0x262*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPEL_FAILED, STATUS_NEVER); + /*0x263*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_NEVER); + /*0x264*/ DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems ); + /*0x265*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_NEVER); + /*0x266*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER); + /*0x267*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER); + /*0x268*/ DEFINE_HANDLER(CMSG_SET_AMMO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode ); + /*0x269*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER); + /*0x26A*/ DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode ); + /*0x26B*/ DEFINE_HANDLER(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); + /*0x26C*/ DEFINE_HANDLER(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x26D*/ DEFINE_HANDLER(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode); + /*0x26E*/ DEFINE_HANDLER(MSG_GM_ACCOUNT_ONLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x26F*/ DEFINE_HANDLER(MSG_LIST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode ); + /*0x270*/ DEFINE_HANDLER(CMSG_STABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet ); + /*0x271*/ DEFINE_HANDLER(CMSG_UNSTABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet ); + /*0x272*/ DEFINE_HANDLER(CMSG_BUY_STABLE_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot ); + /*0x273*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STABLE_RESULT, STATUS_NEVER); + /*0x274*/ DEFINE_HANDLER(CMSG_STABLE_REVIVE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet ); + /*0x275*/ DEFINE_HANDLER(CMSG_STABLE_SWAP_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet ); + /*0x276*/ DEFINE_HANDLER(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult ); + /*0x277*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER); + /*0x278*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER); + /*0x279*/ DEFINE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode ); + /*0x27A*/ DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode ); + /*0x27B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER); + /*0x27C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER); + /*0x27D*/ DEFINE_HANDLER(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x27E*/ DEFINE_HANDLER(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode ); + /*0x27F*/ DEFINE_HANDLER(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode); + /*0x280*/ DEFINE_HANDLER(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x281*/ DEFINE_HANDLER(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x282*/ DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode ); + /*0x283*/ DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode ); + /*0x284*/ DEFINE_HANDLER(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime ); + /*0x285*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_NEVER); + /*0x286*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER); + /*0x287*/ DEFINE_HANDLER(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x288*/ DEFINE_HANDLER(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x289*/ DEFINE_HANDLER(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x28A*/ DEFINE_HANDLER(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x28B*/ DEFINE_HANDLER(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x28C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER); + /*0x28D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER); + /*0x28E*/ DEFINE_HANDLER(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode ); + /*0x28F*/ DEFINE_HANDLER(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode); + /*0x290*/ DEFINE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem ); + /*0x291*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_NEVER); + /*0x292*/ DEFINE_HANDLER(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend ); + /*0x293*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER); + /*0x294*/ DEFINE_HANDLER(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x295*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_NEVER); + /*0x296*/ DEFINE_HANDLER(CMSG_LFG_GET_STATUS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus ); + /*0x297*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER); + /*0x298*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER); + /*0x299*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_NEVER); + /*0x29A*/ DEFINE_SERVER_OPCODE_HANDLER(CMSG_GMTICKETSYSTEM_TOGGLE, STATUS_NEVER); + /*0x29B*/ DEFINE_HANDLER(CMSG_CANCEL_GROWTH_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode ); + /*0x29C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER); + /*0x29D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STANDSTATE_UPDATE, STATUS_NEVER); + /*0x29E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER); + /*0x29F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_NEVER); + /*0x2A0*/ DEFINE_HANDLER(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll ); + /*0x2A1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_NEVER); + /*0x2A2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_NEVER); + /*0x2A3*/ DEFINE_HANDLER(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode ); + /*0x2A4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_NEVER); + /*0x2A5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER); + /*0x2A6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER); + /*0x2A7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER); + /*0x2A8*/ DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode ); + /*0x2A9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_NEVER); + /*0x2AA*/ DEFINE_HANDLER(MSG_TALENT_WIPE_CONFIRM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode ); + /*0x2AB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_NEVER); + /*0x2AC*/ DEFINE_HANDLER(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode ); + /*0x2AD*/ DEFINE_HANDLER(MSG_DEV_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2AE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONSTER_MOVE_TRANSPORT, STATUS_NEVER); + /*0x2AF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_NEVER); + /*0x2B0*/ DEFINE_HANDLER(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2B1*/ DEFINE_HANDLER(MSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2B2*/ DEFINE_HANDLER(CMSG_SERVER_BROADCAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2B3*/ DEFINE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode ); + /*0x2B4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_NEVER); + /*0x2B5*/ DEFINE_HANDLER(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2B6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_MESSAGE, STATUS_NEVER); + /*0x2B7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER); + /*0x2B8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_NEVER); + /*0x2B9*/ DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode ); + /*0x2BA*/ DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode ); + /*0x2BB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_NEVER); + /*0x2BC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_NEVER); + /*0x2BD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER); + /*0x2BE*/ DEFINE_HANDLER(CMSG_SET_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2BF*/ DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles ); + /*0x2C0*/ DEFINE_HANDLER(UMSG_DELETE_GUILD_CHARTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2C1*/ DEFINE_HANDLER(MSG_PETITION_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode ); + /*0x2C2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER); + /*0x2C3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER); + /*0x2C4*/ DEFINE_HANDLER(CMSG_ITEM_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode ); + /*0x2C5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_NAME_QUERY_RESPONSE, STATUS_NEVER); + /*0x2C6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_NEVER); + /*0x2C7*/ DEFINE_HANDLER(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode ); + /*0x2C8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_NEVER); + /*0x2C9*/ DEFINE_HANDLER(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode ); + /*0x2CA*/ DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x2CB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_NEVER); + /*0x2CC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER); + /*0x2CD*/ DEFINE_HANDLER(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode ); + /*0x2CE*/ DEFINE_HANDLER(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode ); + /*0x2CF*/ DEFINE_HANDLER(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck ); + /*0x2D0*/ DEFINE_HANDLER(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); + /*0x2D1*/ DEFINE_HANDLER(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover ); + /*0x2D2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER); + /*0x2D3*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode ); + /*0x2D4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER); + /*0x2D5*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode ); + /*0x2D6*/ DEFINE_HANDLER(MSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode ); + /*0x2D7*/ DEFINE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode ); + /*0x2D8*/ DEFINE_HANDLER(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2D9*/ DEFINE_HANDLER(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2DA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_WALK_SPEED_CHANGE, STATUS_NEVER); + /*0x2DB*/ DEFINE_HANDLER(CMSG_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x2DC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, STATUS_NEVER); + /*0x2DD*/ DEFINE_HANDLER(CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x2DE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_TURN_RATE_CHANGE, STATUS_NEVER); + /*0x2DF*/ DEFINE_HANDLER(CMSG_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x2E0*/ DEFINE_HANDLER(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode ); + /*0x2E1*/ DEFINE_HANDLER(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldLeaveOpcode ); + /*0x2E2*/ DEFINE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode); + /*0x2E3*/ DEFINE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode); + /*0x2E4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER); + /*0x2E5*/ DEFINE_HANDLER(CMSG_GM_UNTEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2E6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_NEVER); + /*0x2E7*/ DEFINE_HANDLER(CMSG_WARDEN_DATA, STATUS_AUTHED, PROCESS_THREADSAFE, &WorldSession::HandleWardenDataOpcode ); + /*0x2E8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_JOINED_BATTLEGROUND, STATUS_NEVER); + /*0x2E9*/ DEFINE_HANDLER(MSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode); + /*0x2EA*/ DEFINE_HANDLER(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack ); + /*0x2EB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER); + /*0x2EC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER); + /*0x2ED*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER); + /*0x2EE*/ DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode ); + /*0x2EF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER); + /*0x2F0*/ DEFINE_HANDLER(CMSG_PET_UNLEARN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2F1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER); + /*0x2F2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER); + /*0x2F3*/ DEFINE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode ); + /*0x2F4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER); + /*0x2F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_NEVER); + /*0x2F6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_NEVER); + /*0x2F7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_NEVER); + /*0x2F8*/ DEFINE_HANDLER(CMSG_MINIGAME_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x2F9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER); + /*0x2FA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER); + /*0x2FB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_MOVES, STATUS_NEVER); + /*0x2FC*/ DEFINE_HANDLER(CMSG_GUILD_INFO_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode ); + /*0x2FD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_NEVER); + /*0x2FE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_SPEED, STATUS_NEVER); + /*0x2FF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER); + /*0x300*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_SPEED, STATUS_NEVER); + /*0x301*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER); + /*0x302*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER); + /*0x303*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER); + /*0x304*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER); + /*0x305*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER); + /*0x306*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER); + /*0x307*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER); + /*0x308*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER); + /*0x309*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER); + /*0x30A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER); + /*0x30B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER); + /*0x30C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER); + /*0x30D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER); + /*0x30E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER); + /*0x30F*/ DEFINE_HANDLER(CMSG_GM_NUKE_ACCOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x310*/ DEFINE_HANDLER(MSG_GM_DESTROY_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x311*/ DEFINE_HANDLER(CMSG_GM_DESTROY_ONLINE_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x312*/ DEFINE_HANDLER(CMSG_ACTIVATETAXIEXPRESS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode ); + /*0x313*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_ATWAR, STATUS_NEVER); + /*0x314*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER); + /*0x315*/ DEFINE_HANDLER(CMSG_DEBUG_ACTIONS_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x316*/ DEFINE_HANDLER(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x317*/ DEFINE_HANDLER(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode ); + /*0x318*/ DEFINE_HANDLER(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode ); + /*0x319*/ DEFINE_HANDLER(MSG_MOVE_TIME_SKIPPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x31A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER); + /*0x31B*/ DEFINE_HANDLER(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x31C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER); + /*0x31D*/ DEFINE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode ); + /*0x31E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER); + /*0x31F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER); + /*0x320*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER); + /*0x321*/ DEFINE_HANDLER(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode ); + /*0x322*/ DEFINE_HANDLER(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode ); + /*0x323*/ DEFINE_HANDLER(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x324*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_SOUND, STATUS_NEVER); + /*0x325*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_NEVER); + /*0x326*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GHOSTEE_GONE, STATUS_NEVER); + /*0x327*/ DEFINE_HANDLER(CMSG_GM_UPDATE_TICKET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x328*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER); + /*0x329*/ DEFINE_HANDLER(MSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode); + /*0x32A*/ DEFINE_HANDLER(CMSG_GMSURVEY_SUBMIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit ); + /*0x32B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER); + /*0x32C*/ DEFINE_HANDLER(CMSG_IGNORE_KNOCKBACK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x32D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER); + /*0x32E*/ DEFINE_HANDLER(MSG_DELAY_GHOST_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x32F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER); + /*0x330*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER); + /*0x331*/ DEFINE_HANDLER(CMSG_CHAT_FILTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x332*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_NEVER); + /*0x333*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_NEVER); + /*0x334*/ DEFINE_HANDLER(CMSG_LOTTERY_QUERY_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x335*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOTTERY_QUERY_RESULT_OBSOLETE, STATUS_NEVER); + /*0x336*/ DEFINE_HANDLER(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x337*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOTTERY_RESULT_OBSOLETE, STATUS_NEVER); + /*0x338*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE, STATUS_NEVER); + /*0x339*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE_REALM_CONNECTED,STATUS_NEVER); + /*0x33A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER); + /*0x33B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_DIFFICULTY, STATUS_NEVER); + /*0x33C*/ DEFINE_HANDLER(MSG_GM_RESETINSTANCELIMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x33D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER); + /*0x33E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER); + /*0x33F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER); + /*0x340*/ DEFINE_HANDLER(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x341*/ DEFINE_HANDLER(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x342*/ DEFINE_HANDLER(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x343*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER); + /*0x344*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER); + /*0x345*/ DEFINE_HANDLER(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode ); + /*0x346*/ DEFINE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x347*/ DEFINE_HANDLER(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode ); + /*0x348*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x349*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_NEVER); + /*0x34A*/ DEFINE_HANDLER(MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x34B*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode ); + /*0x34C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_NEVER); + /*0x34D*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode ); + /*0x34E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_NEVER); + /*0x34F*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode ); + /*0x350*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_INVITE, STATUS_NEVER); + /*0x351*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode ); + /*0x352*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode ); + /*0x353*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode ); + /*0x354*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode ); + /*0x355*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode ); + /*0x356*/ DEFINE_HANDLER(CMSG_ARENA_TEAM_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode ); + /*0x357*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_EVENT, STATUS_NEVER); + /*0x358*/ DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); + /*0x359*/ DEFINE_HANDLER(MSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x35A*/ DEFINE_HANDLER(MSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x35B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_NEVER); + /*0x35C*/ DEFINE_HANDLER(CMSG_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode ); + /*0x35D*/ DEFINE_HANDLER(CMSG_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode ); + /*0x35E*/ DEFINE_HANDLER(CMSG_SEARCH_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode ); + /*0x35F*/ DEFINE_HANDLER(CMSG_SEARCH_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode ); + /*0x360*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LFG_LIST, STATUS_NEVER); + /*0x361*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PROPOSAL_UPDATE, STATUS_NEVER); + /*0x362*/ DEFINE_HANDLER(CMSG_LFG_PROPOSAL_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode ); + /*0x363*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_NEVER); + /*0x364*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_NEVER); + /*0x365*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_NEVER); + /*0x366*/ DEFINE_HANDLER(CMSG_SET_LFG_COMMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetCommentOpcode ); + /*0x367*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_PLAYER, STATUS_NEVER); + /*0x368*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_PARTY, STATUS_NEVER); + /*0x369*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_SEARCH, STATUS_NEVER); + /*0x36A*/ DEFINE_HANDLER(CMSG_LFG_SET_ROLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode ); + /*0x36B*/ DEFINE_HANDLER(CMSG_LFG_SET_NEEDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x36C*/ DEFINE_HANDLER(CMSG_LFG_SET_BOOT_VOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode ); + /*0x36D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_NEVER); + /*0x36E*/ DEFINE_HANDLER(CMSG_LFD_PLAYER_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPlayerLockInfoRequestOpcode); + /*0x36F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_INFO, STATUS_NEVER); + /*0x370*/ DEFINE_HANDLER(CMSG_LFG_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode ); + /*0x371*/ DEFINE_HANDLER(CMSG_LFD_PARTY_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPartyLockInfoRequestOpcode); + /*0x372*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PARTY_INFO, STATUS_NEVER); + /*0x373*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_NEVER); + /*0x374*/ DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode ); + /*0x375*/ DEFINE_HANDLER(CMSG_CANCEL_MOUNT_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode ); + /*0x376*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_NEVER); + /*0x377*/ DEFINE_HANDLER(MSG_INSPECT_ARENA_TEAMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode ); + /*0x378*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER); + /*0x379*/ DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); + /*0x37A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER); + /*0x37B*/ DEFINE_HANDLER(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x37C*/ DEFINE_HANDLER(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x37D*/ DEFINE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x37E*/ DEFINE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x37F*/ DEFINE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x380*/ DEFINE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x381*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_FLIGHT_SPEED_CHANGE, STATUS_NEVER); + /*0x382*/ DEFINE_HANDLER(CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x383*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, STATUS_NEVER); + /*0x384*/ DEFINE_HANDLER(CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + /*0x385*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER); + /*0x386*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER); + /*0x387*/ DEFINE_HANDLER(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x388*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_NEVER); + /*0x389*/ DEFINE_HANDLER(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode ); + /*0x38A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER); + /*0x38B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_NEVER); + /*0x38C*/ DEFINE_HANDLER(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode ); + /*0x38D*/ DEFINE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x38E*/ DEFINE_HANDLER(MSG_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); + /*0x38F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER); + /*0x390*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER); + /*0x391*/ DEFINE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp ); + /*0x392*/ DEFINE_HANDLER(CMSG_SEND_LOCAL_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x393*/ DEFINE_HANDLER(CMSG_SEND_GENERAL_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x394*/ DEFINE_HANDLER(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x395*/ DEFINE_HANDLER(CMSG_MAELSTROM_GM_SENT_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x396*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER); + /*0x397*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_NEVER); + /*0x398*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER); + /*0x399*/ DEFINE_HANDLER(CMSG_ACTIVE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x39A*/ DEFINE_HANDLER(CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x39B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE, STATUS_NEVER); + /*0x39C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE, STATUS_NEVER); + /*0x39D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COMBO_POINTS, STATUS_NEVER); + /*0x39E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER); + /*0x39F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER); + /*0x3A0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER); + /*0x3A1*/ DEFINE_HANDLER(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3A2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER); + /*0x3A3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER); + /*0x3A4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER); + /*0x3A5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER); + /*0x3A6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER); + /*0x3A7*/ DEFINE_HANDLER(MSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + /*0x3A8*/ DEFINE_HANDLER(CMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3A9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER); + /*0x3AA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER); + /*0x3AB*/ DEFINE_HANDLER(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3AC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER); + /*0x3AD*/ DEFINE_HANDLER(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3AE*/ DEFINE_HANDLER(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3AF*/ DEFINE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); + /*0x3B0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER); + /*0x3B1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER); + /*0x3B2*/ DEFINE_HANDLER(CMSG_GM_WHISPER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3B3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_NEVER); + /*0x3B4*/ DEFINE_HANDLER(MSG_GM_GEARRATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3B5*/ DEFINE_HANDLER(CMSG_COMMENTATOR_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3B6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_NEVER); + /*0x3B7*/ DEFINE_HANDLER(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3B8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER); + /*0x3B9*/ DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3BA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER); + /*0x3BB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_NEVER); + /*0x3BC*/ DEFINE_HANDLER(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3BD*/ DEFINE_HANDLER(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3BE*/ DEFINE_HANDLER(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3BF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER); + /*0x3C0*/ DEFINE_HANDLER(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3C1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_NEVER); + /*0x3C2*/ DEFINE_HANDLER(CMSG_CHEAT_PLAYER_LOGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3C3*/ DEFINE_HANDLER(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3C4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER); + /*0x3C5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_NEVER); + /*0x3C6*/ DEFINE_HANDLER(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode); + /*0x3C7*/ DEFINE_HANDLER(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode ); + /*0x3C8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAIN_RESULT, STATUS_NEVER); + /*0x3C9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER); + /*0x3CA*/ DEFINE_HANDLER(CMSG_GM_SHOW_COMPLAINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3CB*/ DEFINE_HANDLER(CMSG_GM_UNSQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3CC*/ DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3CD*/ DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3CE*/ DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3CF*/ DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3D0*/ DEFINE_HANDLER(CMSG_TARGET_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3D1*/ DEFINE_HANDLER(CMSG_TARGET_SCRIPT_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3D2*/ DEFINE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery ); + /*0x3D3*/ DEFINE_HANDLER(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); + /*0x3D4*/ DEFINE_HANDLER(CMSG_GET_CHANNEL_MEMBER_COUNT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCount ); + /*0x3D5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_MEMBER_COUNT, STATUS_NEVER); + /*0x3D6*/ DEFINE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode ); + /*0x3D7*/ DEFINE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3D8*/ DEFINE_HANDLER(CMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3D9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_LIST_TARGETS, STATUS_NEVER); + /*0x3DA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_NEVER); + /*0x3DB*/ DEFINE_HANDLER(CMSG_ADD_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3DC*/ DEFINE_HANDLER(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3DD*/ DEFINE_HANDLER(CMSG_PARTY_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3DE*/ DEFINE_HANDLER(CMSG_PARTY_UNSILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3DF*/ DEFINE_HANDLER(MSG_NOTIFY_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3E0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_RECONNECT_TRY, STATUS_NEVER); + /*0x3E1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_DISCONNECT, STATUS_NEVER); + /*0x3E2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_CONNECT_FAIL, STATUS_NEVER); + /*0x3E3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER); + /*0x3E4*/ DEFINE_HANDLER(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK ); + /*0x3E5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_NEVER); + /*0x3E6*/ DEFINE_HANDLER(CMSG_GUILD_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate ); + /*0x3E7*/ DEFINE_HANDLER(CMSG_GUILD_BANK_QUERY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab ); + /*0x3E8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LIST, STATUS_NEVER); + /*0x3E9*/ DEFINE_HANDLER(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems ); + /*0x3EA*/ DEFINE_HANDLER(CMSG_GUILD_BANK_BUY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab ); + /*0x3EB*/ DEFINE_HANDLER(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab ); + /*0x3EC*/ DEFINE_HANDLER(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney ); + /*0x3ED*/ DEFINE_HANDLER(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney ); + /*0x3EE*/ DEFINE_HANDLER(MSG_GUILD_BANK_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery ); + /*0x3EF*/ DEFINE_HANDLER(CMSG_SET_CHANNEL_WATCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatch ); + /*0x3F0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_ADD, STATUS_NEVER); + /*0x3F1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER); + /*0x3F2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER); + /*0x3F3*/ DEFINE_HANDLER(CMSG_CLEAR_CHANNEL_WATCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3F4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_TALENT, STATUS_NEVER); + /*0x3F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER); + /*0x3F6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_NEVER); + /*0x3F7*/ DEFINE_HANDLER(CMSG_SET_TITLE_SUFFIX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3F8*/ DEFINE_HANDLER(CMSG_SPELLCLICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick ); + /*0x3F9*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER); + /*0x3FA*/ DEFINE_HANDLER(CMSG_GM_CHARACTER_RESTORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3FB*/ DEFINE_HANDLER(CMSG_GM_CHARACTER_SAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x3FC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICESESSION_FULL, STATUS_NEVER); + /*0x3FD*/ DEFINE_HANDLER(MSG_GUILD_PERMISSIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions ); + /*0x3FE*/ DEFINE_HANDLER(MSG_GUILD_BANK_MONEY_WITHDRAWN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn ); + /*0x3FF*/ DEFINE_HANDLER(MSG_GUILD_EVENT_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode ); + /*0x400*/ DEFINE_HANDLER(CMSG_MAELSTROM_RENAME_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x401*/ DEFINE_HANDLER(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest ); + /*0x402*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRRORIMAGE_DATA, STATUS_NEVER); + /*0x403*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER); + /*0x404*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER); + /*0x405*/ DEFINE_HANDLER(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x406*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER); + /*0x407*/ DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); + /*0x408*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER); + /*0x409*/ DEFINE_HANDLER(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode ); + /*0x40A*/ DEFINE_HANDLER(MSG_QUERY_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText ); + /*0x40B*/ DEFINE_HANDLER(CMSG_SET_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText ); + /*0x40C*/ DEFINE_HANDLER(CMSG_SET_GRANTABLE_LEVELS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x40D*/ DEFINE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel ); + /*0x40E*/ DEFINE_HANDLER(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x40F*/ DEFINE_HANDLER(MSG_GM_CHANGE_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x410*/ DEFINE_HANDLER(CMSG_DECLINE_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChannelDeclineInvite ); + /*0x411*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUPACTION_THROTTLED, STATUS_NEVER); + /*0x412*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER); + /*0x413*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_NEVER); + /*0x414*/ DEFINE_HANDLER(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed ); + /*0x415*/ DEFINE_HANDLER(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x416*/ DEFINE_HANDLER(CMSG_NO_SPELL_VARIANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x417*/ DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery); + /*0x418*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER); + /*0x419*/ DEFINE_HANDLER(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames ); + /*0x41A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER); + /*0x41B*/ DEFINE_HANDLER(CMSG_QUERY_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x41C*/ DEFINE_HANDLER(CMSG_CLEAR_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x41D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA, STATUS_NEVER); + /*0x41E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER); + /*0x41F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER); + /*0x420*/ DEFINE_HANDLER(CMSG_ACCEPT_LEVEL_GRANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel ); + /*0x421*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER); + /*0x422*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER); + /*0x423*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER); + /*0x424*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_NEVER); + /*0x425*/ DEFINE_HANDLER(CMSG_CHANGE_PERSONAL_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x426*/ DEFINE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance ); + /*0x427*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER); + /*0x428*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER); + /*0x429*/ DEFINE_HANDLER(CMSG_CALENDAR_GET_CALENDAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar ); + /*0x42A*/ DEFINE_HANDLER(CMSG_CALENDAR_GET_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent ); + /*0x42B*/ DEFINE_HANDLER(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter ); + /*0x42C*/ DEFINE_HANDLER(CMSG_CALENDAR_ARENA_TEAM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam ); + /*0x42D*/ DEFINE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent ); + /*0x42E*/ DEFINE_HANDLER(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent ); + /*0x42F*/ DEFINE_HANDLER(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent ); + /*0x430*/ DEFINE_HANDLER(CMSG_CALENDAR_COPY_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent ); + /*0x431*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite ); + /*0x432*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_RSVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp ); + /*0x433*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_REMOVE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite ); + /*0x434*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus ); + /*0x435*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus); + /*0x436*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_CALENDAR, STATUS_NEVER); + /*0x437*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER); + /*0x438*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_FILTER_GUILD, STATUS_NEVER); + /*0x439*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER); + /*0x43A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER); + /*0x43B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER); + /*0x43C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_NEVER); + /*0x43D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER); + /*0x43E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER); + /*0x43F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER); + /*0x440*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER); + /*0x441*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER); + /*0x442*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER); + /*0x443*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER); + /*0x444*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER); + /*0x445*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_NEVER); + /*0x446*/ DEFINE_HANDLER(CMSG_CALENDAR_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain ); + /*0x447*/ DEFINE_HANDLER(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending ); + /*0x448*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER); + /*0x449*/ DEFINE_HANDLER(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x44A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_NEVER); + /*0x44B*/ DEFINE_HANDLER(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x44C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_NEVER); + /*0x44D*/ DEFINE_HANDLER(CMSG_LOAD_DANCES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x44E*/ DEFINE_HANDLER(CMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x44F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_NEVER); + /*0x450*/ DEFINE_HANDLER(CMSG_SYNC_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x451*/ DEFINE_HANDLER(CMSG_DANCE_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x452*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_NEVER); + /*0x453*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_NEVER); + /*0x454*/ DEFINE_HANDLER(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x455*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER); + /*0x456*/ DEFINE_HANDLER(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x457*/ DEFINE_HANDLER(CMSG_UNLEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x458*/ DEFINE_HANDLER(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x459*/ DEFINE_HANDLER(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x45A*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x45B*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x45C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER); + /*0x45D*/ DEFINE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x45E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER); + /*0x45F*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x460*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER); + /*0x461*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER); + /*0x462*/ DEFINE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory ); + /*0x463*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA_COMPLETE, STATUS_NEVER); + /*0x464*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER); + /*0x465*/ DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x466*/ DEFINE_HANDLER(CMSG_SET_GLYPH_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x467*/ DEFINE_HANDLER(CMSG_SET_GLYPH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x468*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER); + /*0x469*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER); + /*0x46A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER); + /*0x46B*/ DEFINE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements ); + /*0x46C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER); + /*0x46D*/ DEFINE_HANDLER(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle ); + /*0x46E*/ DEFINE_HANDLER(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x46F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_NEVER); + /*0x470*/ DEFINE_HANDLER(CMSG_SET_CRITERIA_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x471*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER); + /*0x472*/ DEFINE_HANDLER(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x473*/ DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomize ); + /*0x474*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER); + /*0x475*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_NEVER); + /*0x476*/ DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_EXIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleExit ); + /*0x477*/ DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle); + /*0x478*/ DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle); + /*0x479*/ DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle); + /*0x47A*/ DEFINE_HANDLER(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent ); + /*0x47B*/ DEFINE_HANDLER(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x47C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT, STATUS_NEVER); + /*0x47D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER); + /*0x47E*/ DEFINE_HANDLER(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x47F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER); + /*0x480*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER); + /*0x481*/ DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse ); + /*0x482*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER); + /*0x483*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_NEVER); + /*0x484*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_NEVER); + /*0x485*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_NEVER); + /*0x486*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_NEVER); + /*0x487*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER); + /*0x488*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER); + /*0x489*/ DEFINE_HANDLER(CMSG_START_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x48A*/ DEFINE_HANDLER(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph ); + /*0x48B*/ DEFINE_HANDLER(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x48C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER); + /*0x48D*/ DEFINE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter ); + /*0x48E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER); + /*0x48F*/ DEFINE_HANDLER(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales ); + /*0x490*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER); + /*0x491*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER); + /*0x492*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_NEVER); + /*0x493*/ DEFINE_HANDLER(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); + /*0x494*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESURRECT, STATUS_NEVER); + /*0x495*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE_ALL, STATUS_NEVER); + /*0x496*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER); + /*0x497*/ DEFINE_HANDLER(CMSG_FLOOD_GRACE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x498*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_NEVER); + /*0x499*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_NEVER); + /*0x49A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_NEVER); + /*0x49B*/ DEFINE_HANDLER(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle); + /*0x49C*/ DEFINE_HANDLER(CMSG_HEARTH_AND_RESURRECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect ); + /*0x49D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER); + /*0x49E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER); + /*0x49F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER); + /*0x4A0*/ DEFINE_HANDLER(CMSG_SERVER_INFO_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4A1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_INFO_RESPONSE, STATUS_NEVER); + /*0x4A2*/ DEFINE_HANDLER(CMSG_CHECK_LOGIN_CRITERIA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4A3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER); + /*0x4A4*/ DEFINE_HANDLER(CMSG_SET_BREATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4A5*/ DEFINE_HANDLER(CMSG_QUERY_VEHICLE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4A6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER); + /*0x4A7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_NEVER); + /*0x4A8*/ DEFINE_HANDLER(CMSG_PLAYER_VEHICLE_ENTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle ); + /*0x4A9*/ DEFINE_HANDLER(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger ); + /*0x4AA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_NEVER); + /*0x4AB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER); + /*0x4AC*/ DEFINE_HANDLER(CMSG_CHANGE_GDF_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4AD*/ DEFINE_HANDLER(CMSG_SET_ARENA_TEAM_RATING_BY_INDEX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4AE*/ DEFINE_HANDLER(CMSG_SET_ARENA_TEAM_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4AF*/ DEFINE_HANDLER(CMSG_SET_ARENA_TEAM_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4B0*/ DEFINE_HANDLER(CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4B1*/ DEFINE_HANDLER(CMSG_SET_ARENA_MEMBER_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4B2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_NEVER); + /*0x4B3*/ DEFINE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest ); + /*0x4B4*/ DEFINE_HANDLER(CMSG_ITEM_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund ); + /*0x4B5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_NEVER); + /*0x4B6*/ DEFINE_HANDLER(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery ); + /*0x4B7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, STATUS_NEVER); + /*0x4B8*/ DEFINE_HANDLER(CMSG_UNUSED5, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL ); + /*0x4B9*/ DEFINE_HANDLER(CMSG_UNUSED6, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4BA*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventSignup ); + /*0x4BB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER); + /*0x4BC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER); + /*0x4BD*/ DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave ); + /*0x4BE*/ DEFINE_HANDLER(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition ); + /*0x4BF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_NEVER); + /*0x4C0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER); + /*0x4C1*/ DEFINE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents ); + /*0x4C2*/ DEFINE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet ); + /*0x4C3*/ DEFINE_HANDLER(CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4C4*/ DEFINE_HANDLER(CMSG_GM_GRANT_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4C5*/ DEFINE_HANDLER(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4C6*/ DEFINE_HANDLER(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4C7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_UNIT_DESTROYED, STATUS_NEVER); + /*0x4C8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED, STATUS_NEVER); + /*0x4C9*/ DEFINE_HANDLER(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4CA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER); + /*0x4CB*/ DEFINE_HANDLER(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4CC*/ DEFINE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4CD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER); + /*0x4CE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER); + /*0x4CF*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4D0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER); + /*0x4D1*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4D2*/ DEFINE_SERVER_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER); + /*0x4D3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER); + /*0x4D4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER); + /*0x4D5*/ DEFINE_HANDLER(CMSG_EQUIPMENT_SET_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse ); + /*0x4D6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_USE_RESULT, STATUS_NEVER); + /*0x4D7*/ DEFINE_HANDLER(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4D8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_NEVER); + /*0x4D9*/ DEFINE_HANDLER(CMSG_CHAR_FACTION_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange ); + /*0x4DA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER); + /*0x4DB*/ DEFINE_HANDLER(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4DC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_QUEUE_STATS, STATUS_NEVER); + /*0x4DD*/ DEFINE_HANDLER(CMSG_SET_PAID_SERVICE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4DE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, STATUS_NEVER); + /*0x4DF*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBfEntryInviteResponse ); + /*0x4E0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTERED, STATUS_NEVER); + /*0x4E1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, STATUS_NEVER); + /*0x4E2*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleBfQueueInviteResponse ); + /*0x4E3*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4E4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, STATUS_NEVER); + /*0x4E5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECT_PENDING, STATUS_NEVER); + /*0x4E6*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECTED, STATUS_NEVER); + /*0x4E7*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleBfExitRequest ); + /*0x4E8*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_STATE_CHANGE, STATUS_NEVER); + /*0x4E9*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4EA*/ DEFINE_HANDLER(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4EB*/ DEFINE_HANDLER(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode ); + /*0x4EC*/ DEFINE_HANDLER(CMSG_TOGGLE_XP_GAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4ED*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOGGLE_XP_GAIN, STATUS_NEVER); + /*0x4EE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_DB_ERROR, STATUS_NEVER); + /*0x4EF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_RECEIVED, STATUS_NEVER); + /*0x4F0*/ DEFINE_HANDLER(CMSG_GMRESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve ); + /*0x4F1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_STATUS_UPDATE, STATUS_NEVER); + /*0x4F2*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER); + /*0x4F3*/ DEFINE_HANDLER(CMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4F4*/ DEFINE_HANDLER(CMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVERINFO, STATUS_NEVER); + /*0x4F6*/ DEFINE_HANDLER(CMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleWorldStateUITimerUpdate ); + /*0x4F7*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_NEVER); + /*0x4F8*/ DEFINE_HANDLER(CMSG_CHAR_RACE_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange ); + /*0x4F9*/ DEFINE_HANDLER(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4FA*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER); + /*0x4FB*/ DEFINE_HANDLER(CMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4FC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER); + /*0x4FD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_NEVER); + /*0x4FE*/ DEFINE_HANDLER(UMSG_UPDATE_GROUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4FF*/ DEFINE_HANDLER(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes ); + /*0x500*/ DEFINE_HANDLER(CMSG_QUERY_QUESTS_COMPLETED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompleted ); + /*0x501*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUESTS_COMPLETED_RESPONSE, STATUS_NEVER); + /*0x502*/ DEFINE_HANDLER(CMSG_GM_REPORT_LAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag ); + /*0x503*/ DEFINE_HANDLER(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x504*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER); + /*0x505*/ DEFINE_HANDLER(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x506*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_NOT_IN_INSTANCE, STATUS_NEVER); + /*0x507*/ DEFINE_HANDLER(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x508*/ DEFINE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x509*/ DEFINE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x50A*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_NEVER); + /*0x50B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_RESULT, STATUS_NEVER); + /*0x50C*/ DEFINE_HANDLER(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x50D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER); + /*0x50E*/ DEFINE_HANDLER(CMSG_REDIRECTION_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x50F*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_NEVER); + /*0x510*/ DEFINE_HANDLER(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x511*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SEND_QUEUED_PACKETS, STATUS_NEVER); + /*0x512*/ DEFINE_HANDLER(CMSG_REDIRECTION_AUTH_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x513*/ DEFINE_HANDLER(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x514*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER); + /*0x515*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER); + /*0x516*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER); + /*0x517*/ DEFINE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x518*/ DEFINE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x519*/ DEFINE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x51A*/ DEFINE_HANDLER(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x51B*/ DEFINE_HANDLER(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x51C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER); + /*0x51D*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER); + /*0x51E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_MOVES, STATUS_NEVER); + +#undef DEFINE_HANDLER + +#undef DEFINE_SERVER_OPCODE_HANDLER +};
\ No newline at end of file diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 48ed03004ea..d1a04f0310c 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -24,11 +24,10 @@ #define _OPCODES_H #include "Common.h" +#include <iomanip> -/// List of Opcodes -enum Opcodes +enum Opcodes : uint16 { - MSG_NULL_ACTION = 0x000, CMSG_BOOTME = 0x001, CMSG_DBLOOKUP = 0x002, SMSG_DBLOOKUP = 0x003, @@ -1342,6 +1341,15 @@ enum Opcodes NUM_MSG_TYPES = 0x51F }; +enum OpcodeMisc : uint16 +{ + NUM_OPCODE_HANDLERS = NUM_MSG_TYPES, + NULL_OPCODE = 0x0000 +}; + +typedef Opcodes OpcodeClient; +typedef Opcodes OpcodeServer; + /// Player state enum SessionStatus { @@ -1365,30 +1373,92 @@ class WorldPacket; #pragma pack(push, 1) -struct OpcodeHandler +class OpcodeHandler { - char const* name; - SessionStatus status; - PacketProcessing packetProcessing; - void (WorldSession::*handler)(WorldPacket& recvPacket); +public: + OpcodeHandler(char const* name, SessionStatus status) : Name(name), Status(status) { } + virtual ~OpcodeHandler() { } + + char const* Name; + SessionStatus Status; }; -TC_GAME_API extern OpcodeHandler opcodeTable[NUM_MSG_TYPES]; +class ClientOpcodeHandler : public OpcodeHandler +{ +public: + ClientOpcodeHandler(char const* name, SessionStatus status, PacketProcessing processing) + : OpcodeHandler(name, status), ProcessingPlace(processing) { } -#pragma pack(pop) + virtual void Call(WorldSession* session, WorldPacket& packet) const = 0; -/// Lookup opcode name for human understandable logging -inline const char* LookupOpcodeName(uint16 id) + PacketProcessing ProcessingPlace; +}; + +class ServerOpcodeHandler : public OpcodeHandler { - if (id >= NUM_MSG_TYPES) - return "Received unknown opcode, it's more than max!"; - return opcodeTable[id].name; -} +public: + ServerOpcodeHandler(char const* name, SessionStatus status) + : OpcodeHandler(name, status) { } +}; + +class OpcodeTable +{ + public: + OpcodeTable() + { + memset(_internalTableClient, 0, sizeof(_internalTableClient)); + } -inline std::string GetOpcodeNameForLogging(uint16 opcode) + OpcodeTable(OpcodeTable const&) = delete; + OpcodeTable& operator=(OpcodeTable const&) = delete; + + ~OpcodeTable() + { + for (uint16 i = 0; i < NUM_OPCODE_HANDLERS; ++i) + { + delete _internalTableClient[i]; + } + } + + void Initialize(); + + ClientOpcodeHandler const* operator[](Opcodes index) const + { + return _internalTableClient[index]; + } + + private: + template<typename Handler, Handler HandlerFunction> + void ValidateAndSetClientOpcode(OpcodeClient opcode, char const* name, SessionStatus status, PacketProcessing processing); + + void ValidateAndSetServerOpcode(OpcodeServer opcode, char const* name, SessionStatus status); + + ClientOpcodeHandler* _internalTableClient[NUM_OPCODE_HANDLERS]; +}; + +extern OpcodeTable opcodeTable; + +#pragma pack(pop) + +/// Lookup opcode name for human understandable logging (T = OpcodeClient|OpcodeServer) +template<typename T> +inline std::string GetOpcodeNameForLogging(T id) { + uint16 opcode = uint16(id); std::ostringstream ss; - ss << '[' << LookupOpcodeName(opcode) << " 0x" << std::hex << std::uppercase << opcode << std::nouppercase << " (" << std::dec << opcode << ")]"; + ss << '['; + + if (static_cast<uint16>(id) < NUM_OPCODE_HANDLERS) + { + if (OpcodeHandler const* handler = opcodeTable[id]) + ss << handler->Name; + else + ss << "UNKNOWN OPCODE"; + } + else + ss << "INVALID OPCODE"; + + ss << " 0x" << std::hex << std::setw(4) << std::setfill('0') << std::uppercase << opcode << std::nouppercase << std::dec << " (" << opcode << ")]"; return ss.str(); } diff --git a/src/server/shared/Packets/WorldPacket.h b/src/server/game/Server/WorldPacket.h index 191dd084766..a6f260a80a8 100644 --- a/src/server/shared/Packets/WorldPacket.h +++ b/src/server/game/Server/WorldPacket.h @@ -20,17 +20,19 @@ #define TRINITYCORE_WORLDPACKET_H #include "Common.h" +#include "Opcodes.h" #include "ByteBuffer.h" class WorldPacket : public ByteBuffer { public: // just container for later use - WorldPacket() : ByteBuffer(0), m_opcode(0) + WorldPacket() : ByteBuffer(0), m_opcode(NULL_OPCODE) { } - explicit WorldPacket(uint16 opcode, size_t res=200) : ByteBuffer(res), m_opcode(opcode) { } + WorldPacket(uint16 opcode, size_t res = 200) : ByteBuffer(res), + m_opcode(opcode) { } WorldPacket(WorldPacket&& packet) : ByteBuffer(std::move(packet)), m_opcode(packet.m_opcode) { @@ -51,9 +53,20 @@ class WorldPacket : public ByteBuffer return *this; } + WorldPacket& operator=(WorldPacket&& right) + { + if (this != &right) + { + m_opcode = right.m_opcode; + ByteBuffer::operator=(std::move(right)); + } + + return *this; + } + WorldPacket(uint16 opcode, MessageBuffer&& buffer) : ByteBuffer(std::move(buffer)), m_opcode(opcode) { } - void Initialize(uint16 opcode, size_t newres=200) + void Initialize(uint16 opcode, size_t newres = 200) { clear(); _storage.reserve(newres); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index f65cd750ea9..8cf09aa2560 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -43,6 +43,7 @@ #include "WardenWin.h" #include "MoveSpline.h" #include "WardenMac.h" +#include "PacketUtilities.h" #include "Metric.h" #include <zlib.h> @@ -55,14 +56,14 @@ std::string const DefaultPlayerName = "<none>"; bool MapSessionFilter::Process(WorldPacket* packet) { - OpcodeHandler const& opHandle = opcodeTable[packet->GetOpcode()]; + ClientOpcodeHandler const* opHandle = opcodeTable[static_cast<OpcodeClient>(packet->GetOpcode())]; //let's check if our opcode can be really processed in Map::Update() - if (opHandle.packetProcessing == PROCESS_INPLACE) + if (opHandle->ProcessingPlace == PROCESS_INPLACE) return true; //we do not process thread-unsafe packets - if (opHandle.packetProcessing == PROCESS_THREADUNSAFE) + if (opHandle->ProcessingPlace == PROCESS_THREADUNSAFE) return false; Player* player = m_pSession->GetPlayer(); @@ -77,13 +78,14 @@ bool MapSessionFilter::Process(WorldPacket* packet) //OR packet handler is not thread-safe! bool WorldSessionFilter::Process(WorldPacket* packet) { - OpcodeHandler const& opHandle = opcodeTable[packet->GetOpcode()]; + ClientOpcodeHandler const* opHandle = opcodeTable[static_cast<OpcodeClient>(packet->GetOpcode())]; + //check if packet handler is supposed to be safe - if (opHandle.packetProcessing == PROCESS_INPLACE) + if (opHandle->ProcessingPlace == PROCESS_INPLACE) return true; //thread-unsafe packets should be processed in World::UpdateSessions() - if (opHandle.packetProcessing == PROCESS_THREADUNSAFE) + if (opHandle->ProcessingPlace == PROCESS_THREADUNSAFE) return true; //no player attached? -> our client! ^^ @@ -190,6 +192,8 @@ ObjectGuid::LowType WorldSession::GetGUIDLow() const /// Send a packet to the client void WorldSession::SendPacket(WorldPacket const* packet) { + ASSERT(packet->GetOpcode() != NULL_OPCODE); + if (!m_Socket) return; @@ -229,7 +233,7 @@ void WorldSession::SendPacket(WorldPacket const* packet) sScriptMgr->OnPacketSend(this, *packet); - TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetPlayerInfo().c_str(), GetOpcodeNameForLogging(packet->GetOpcode()).c_str()); + TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetPlayerInfo().c_str(), GetOpcodeNameForLogging(static_cast<OpcodeServer>(packet->GetOpcode())).c_str()); m_Socket->SendPacket(*packet); } @@ -243,7 +247,7 @@ void WorldSession::QueuePacket(WorldPacket* new_packet) void WorldSession::LogUnexpectedOpcode(WorldPacket* packet, const char* status, const char *reason) { TC_LOG_ERROR("network.opcode", "Received unexpected opcode %s Status: %s Reason: %s from %s", - GetOpcodeNameForLogging(packet->GetOpcode()).c_str(), status, reason, GetPlayerInfo().c_str()); + GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str(), status, reason, GetPlayerInfo().c_str()); } /// Logging helper for unexpected opcodes @@ -253,7 +257,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket* packet) return; TC_LOG_TRACE("network.opcode", "Unprocessed tail data (read stop at %u from %u) Opcode %s from %s", - uint32(packet->rpos()), uint32(packet->wpos()), GetOpcodeNameForLogging(packet->GetOpcode()).c_str(), GetPlayerInfo().c_str()); + uint32(packet->rpos()), uint32(packet->wpos()), GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str(), GetPlayerInfo().c_str()); packet->print_storage(); } @@ -279,10 +283,10 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) while (m_Socket && _recvQueue.next(packet, updater)) { - OpcodeHandler const& opHandle = opcodeTable[packet->GetOpcode()]; + ClientOpcodeHandler const* opHandle = opcodeTable[static_cast<OpcodeClient>(packet->GetOpcode())]; try { - switch (opHandle.status) + switch (opHandle->Status) { case STATUS_LOGGEDIN: if (!_player) @@ -295,13 +299,13 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) requeuePackets.push_back(packet); deletePacket = false; TC_LOG_DEBUG("network", "Re-enqueueing packet with opcode %s with with status STATUS_LOGGEDIN. " - "Player is currently not in world yet.", GetOpcodeNameForLogging(packet->GetOpcode()).c_str()); + "Player is currently not in world yet.", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str()); } } else if (_player->IsInWorld() && AntiDOS.EvaluateOpcode(*packet, currentTime)) { sScriptMgr->OnPacketReceive(this, *packet); - (this->*opHandle.handler)(*packet); + opHandle->Call(this, *packet); LogUnprocessedTail(packet); } // lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer @@ -314,7 +318,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) { // not expected _player or must checked in packet hanlder sScriptMgr->OnPacketReceive(this, *packet); - (this->*opHandle.handler)(*packet); + opHandle->Call(this, *packet); LogUnprocessedTail(packet); } break; @@ -326,7 +330,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) else if (AntiDOS.EvaluateOpcode(*packet, currentTime)) { sScriptMgr->OnPacketReceive(this, *packet); - (this->*opHandle.handler)(*packet); + opHandle->Call(this, *packet); LogUnprocessedTail(packet); } break; @@ -346,20 +350,25 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) if (AntiDOS.EvaluateOpcode(*packet, currentTime)) { sScriptMgr->OnPacketReceive(this, *packet); - (this->*opHandle.handler)(*packet); + opHandle->Call(this, *packet); LogUnprocessedTail(packet); } break; case STATUS_NEVER: - TC_LOG_ERROR("network.opcode", "Received not allowed opcode %s from %s", GetOpcodeNameForLogging(packet->GetOpcode()).c_str() + TC_LOG_ERROR("network.opcode", "Received not allowed opcode %s from %s", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str() , GetPlayerInfo().c_str()); break; case STATUS_UNHANDLED: - TC_LOG_DEBUG("network.opcode", "Received not handled opcode %s from %s", GetOpcodeNameForLogging(packet->GetOpcode()).c_str() + TC_LOG_DEBUG("network.opcode", "Received not handled opcode %s from %s", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str() , GetPlayerInfo().c_str()); break; } } + catch (WorldPackets::PacketArrayMaxCapacityException const& pamce) + { + TC_LOG_ERROR("network", "PacketArrayMaxCapacityException: %s while parsing %s from %s.", + pamce.what(), GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str(), GetPlayerInfo().c_str()); + } catch (ByteBufferException const&) { TC_LOG_ERROR("network", "WorldSession::Update ByteBufferException occured while parsing a packet (opcode: %u) from client %s, accountid=%i. Skipped packet.", @@ -424,7 +433,7 @@ void WorldSession::LogoutPlayer(bool save) { // finish pending transfers before starting the logout while (_player && _player->IsBeingTeleportedFar()) - HandleMoveWorldportAckOpcode(); + HandleMoveWorldportAck(); m_playerLogout = true; m_playerSave = save; @@ -487,7 +496,7 @@ void WorldSession::LogoutPlayer(bool save) // Repop at GraveYard or other player far teleport will prevent saving player because of not present map // Teleport player immediately for correct player save while (_player->IsBeingTeleportedFar()) - HandleMoveWorldportAckOpcode(); + HandleMoveWorldportAck(); ///- If the player is in a guild, update the guild roster and broadcast a logout message to other guild members if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId())) @@ -621,28 +630,27 @@ char const* WorldSession::GetTrinityString(uint32 entry) const return sObjectMgr->GetTrinityString(entry, GetSessionDbLocaleIndex()); } -void WorldSession::Handle_NULL(WorldPacket& recvPacket) +void WorldSession::Handle_NULL(WorldPacket& null) { - TC_LOG_ERROR("network.opcode", "Received unhandled opcode %s from %s" - , GetOpcodeNameForLogging(recvPacket.GetOpcode()).c_str(), GetPlayerInfo().c_str()); + TC_LOG_ERROR("network.opcode", "Received unhandled opcode %s from %s", GetOpcodeNameForLogging(static_cast<OpcodeClient>(null.GetOpcode())).c_str(), GetPlayerInfo().c_str()); } void WorldSession::Handle_EarlyProccess(WorldPacket& recvPacket) { TC_LOG_ERROR("network.opcode", "Received opcode %s that must be processed in WorldSocket::OnRead from %s" - , GetOpcodeNameForLogging(recvPacket.GetOpcode()).c_str(), GetPlayerInfo().c_str()); + , GetOpcodeNameForLogging(static_cast<OpcodeClient>(recvPacket.GetOpcode())).c_str(), GetPlayerInfo().c_str()); } void WorldSession::Handle_ServerSide(WorldPacket& recvPacket) { TC_LOG_ERROR("network.opcode", "Received server-side opcode %s from %s" - , GetOpcodeNameForLogging(recvPacket.GetOpcode()).c_str(), GetPlayerInfo().c_str()); + , GetOpcodeNameForLogging(static_cast<OpcodeServer>(recvPacket.GetOpcode())).c_str(), GetPlayerInfo().c_str()); } void WorldSession::Handle_Deprecated(WorldPacket& recvPacket) { TC_LOG_ERROR("network.opcode", "Received deprecated opcode %s from %s" - , GetOpcodeNameForLogging(recvPacket.GetOpcode()).c_str(), GetPlayerInfo().c_str()); + , GetOpcodeNameForLogging(static_cast<OpcodeClient>(recvPacket.GetOpcode())).c_str(), GetPlayerInfo().c_str()); } void WorldSession::SendAuthWaitQue(uint32 position) @@ -1316,7 +1324,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co TC_LOG_WARN("network", "AntiDOS: Account %u, IP: %s, Ping: %u, Character: %s, flooding packet (opc: %s (0x%X), count: %u)", Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(), - opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter); + opcodeTable[static_cast<OpcodeClient>(p.GetOpcode())]->Name, p.GetOpcode(), packetCounter.amountCounter); switch (_policy) { @@ -1577,7 +1585,6 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co maxPacketCounterAllowed = PLAYER_SLOTS_COUNT; break; } - default: { maxPacketCounterAllowed = 100; diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 584367bd375..4e68eca3f0f 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -28,8 +28,7 @@ #include "AddonMgr.h" #include "DatabaseEnv.h" #include "World.h" -#include "Opcodes.h" -#include "WorldPacket.h" +#include "Packet.h" #include "Cryptography/BigNumber.h" #include "AccountMgr.h" #include <unordered_set> @@ -70,6 +69,9 @@ namespace rbac class RBACData; } +namespace WorldPackets +{ +} enum AccountDataType { GLOBAL_CONFIG_CACHE = 0, // 0x01 g @@ -558,7 +560,7 @@ class TC_GAME_API WorldSession void HandleGameObjectQueryOpcode(WorldPacket& recvPacket); void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket); - void HandleMoveWorldportAckOpcode(); // for server-side calls + void HandleMoveWorldportAck(); // for server-side calls void HandleMovementOpcodes(WorldPacket& recvPacket); void HandleSetActiveMoverOpcode(WorldPacket& recvData); diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index a8a639d9b7f..8d35c9c8890 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -311,8 +311,7 @@ struct AccountInfo WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler() { ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(_headerBuffer.GetReadPointer()); - - uint16 opcode = uint16(header->cmd); + OpcodeClient opcode = static_cast<OpcodeClient>(header->cmd); WorldPacket packet(opcode, std::move(_packetBuffer)); @@ -373,6 +372,13 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler() return ReadDataHandlerResult::Error; } + OpcodeHandler const* handler = opcodeTable[opcode]; + if (!handler) + { + TC_LOG_ERROR("network.opcode", "No defined handler for opcode %s sent by %s", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet.GetOpcode())).c_str(), _worldSession->GetPlayerInfo().c_str()); + break; + } + // Our Idle timer will reset on any non PING opcodes. // Catches people idling on the login screen and any lingering ingame connections. _worldSession->ResetTimeOutTime(); @@ -386,7 +392,7 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler() return ReadDataHandlerResult::Ok; } -void WorldSocket::LogOpcodeText(uint16 opcode, std::unique_lock<std::mutex> const& guard) const +void WorldSocket::LogOpcodeText(OpcodeClient opcode, std::unique_lock<std::mutex> const& guard) const { if (!guard) { @@ -401,7 +407,7 @@ void WorldSocket::LogOpcodeText(uint16 opcode, std::unique_lock<std::mutex> cons void WorldSocket::SendPacketAndLogOpcode(WorldPacket const& packet) { - TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetRemoteIpAddress().to_string().c_str(), GetOpcodeNameForLogging(packet.GetOpcode()).c_str()); + TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetRemoteIpAddress().to_string().c_str(), GetOpcodeNameForLogging(static_cast<OpcodeServer>(packet.GetOpcode())).c_str()); SendPacket(packet); } diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index 3874b60b0bb..21afa112009 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -33,6 +33,10 @@ using boost::asio::ip::tcp; class EncryptablePacket; +namespace WorldPackets +{ + class ServerPacket; +} #pragma pack(push, 1) struct ClientPktHeader @@ -41,7 +45,7 @@ struct ClientPktHeader uint32 cmd; bool IsValidSize() const { return size >= 4 && size < 10240; } - bool IsValidOpcode() const { return cmd < NUM_MSG_TYPES; } + bool IsValidOpcode() const { return cmd < NUM_OPCODE_HANDLERS; } }; #pragma pack(pop) @@ -82,7 +86,7 @@ private: /// writes network.opcode log /// accessing WorldSession is not threadsafe, only do it when holding _worldSessionLock - void LogOpcodeText(uint16 opcode, std::unique_lock<std::mutex> const& guard) const; + void LogOpcodeText(OpcodeClient opcode, std::unique_lock<std::mutex> const& guard) const; /// sends and logs network.opcode without accessing WorldSession void SendPacketAndLogOpcode(WorldPacket const& packet); void HandleSendAuthSession(); diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h index d7953463a97..4a4e90e8190 100644 --- a/src/server/game/Texts/CreatureTextMgr.h +++ b/src/server/game/Texts/CreatureTextMgr.h @@ -141,7 +141,6 @@ class CreatureTextLocalizer { messageTemplate = new WorldPacket(); whisperGUIDpos = _builder(messageTemplate, loc_idx); - ASSERT(messageTemplate->GetOpcode() != MSG_NULL_ACTION); _packetCache[loc_idx] = new std::pair<WorldPacket*, size_t>(messageTemplate, whisperGUIDpos); } else diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 6d8a4b17dc1..28d4d68e088 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1891,6 +1891,9 @@ void World::SetInitialWorldSettings() // Delete all custom channels which haven't been used for PreserveCustomChannelDuration days. Channel::CleanOldChannelsInDB(); + TC_LOG_INFO("server.loading", "Initializing Opcodes..."); + opcodeTable.Initialize(); + TC_LOG_INFO("server.loading", "Starting Arena Season..."); sGameEventMgr->StartArenaSeason(); |
