diff options
author | Matan Shukry <matanshukry@gmail.com> | 2021-02-23 21:08:21 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-02-23 20:08:21 +0100 |
commit | 428fbcb133555b12f45cde64c6db4c1da5f766ea (patch) | |
tree | 6803419fb8a46886fa4add40d5e39423c9673568 | |
parent | 2b672d807f82b3ddd12dd15573fb2848692f1318 (diff) |
Core/Players: Always clear old action bars on specialization change, even if new specialization doesn't have anything on its bars (#26134)
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bb319c43bc6..1453217b917 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -27762,8 +27762,7 @@ void Player::ActivateTalentGroup(ChrSpecializationEntry const* spec) void Player::LoadActions(PreparedQueryResult result) { - if (result) - _LoadActions(result); + _LoadActions(result); SendActionButtons(1); } |