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authorQAston <qaston@gmail.com>2011-05-29 13:18:47 +0200
committerQAston <qaston@gmail.com>2011-05-29 13:18:47 +0200
commit42a20f14efd4ceede6839d7baa5ab268a06b49d4 (patch)
treeda4e9b39c78638f508e4de88e568423702ee7e9e
parentb2096c711ee0440c957b1fe7d12ccf2550725c98 (diff)
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp75
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h3
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraDefines.h16
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp46
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.h3
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp56
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.h5
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp8
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h4
-rw-r--r--src/server/scripts/Examples/example_spell.cpp3
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp28
-rw-r--r--src/server/scripts/Spells/spell_item.cpp3
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp4
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
18 files changed, 132 insertions, 132 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 301d7ddd7d8..3b4e4034f64 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3143,35 +3143,62 @@ void Unit::DeMorph()
SetDisplayId(GetNativeDisplayId());
}
-void Unit::_AddAura(UnitAura * aura, Unit * caster)
+Aura * Unit::_TryStackingOrRefreshingExistingAura(SpellEntry const * newAura, uint8 effMask, int32 *baseAmount, Item * castItem, uint64 casterGUID)
{
- ASSERT(!m_cleanupDone);
- m_ownedAuras.insert(AuraMap::value_type(aura->GetId(), aura));
-
+ ASSERT(casterGUID);
// passive and Incanter's Absorption and auras with different type can stack with themselves any number of times
- if (!aura->IsPassive() && aura->GetId() != 44413)
+ if (!IsPassiveSpell(newAura) && newAura->Id != 44413)
{
- // find current aura from spell and change it's stackamount
- if (Aura * foundAura = GetOwnedAura(aura->GetId(), aura->GetCasterGUID(), (sSpellMgr->GetSpellCustomAttr(aura->GetId()) & SPELL_ATTR0_CU_ENCHANT_PROC) ? aura->GetCastItemGUID() : 0, 0, aura))
+ // check if cast item changed
+ uint64 castItemGUID = 0;
+ if (castItem)
+ castItemGUID = castItem->GetGUID();
+
+ // find current aura from spell and change it's stackamount, or refresh it's duration
+ if (Aura * foundAura = GetOwnedAura(newAura->Id, casterGUID, (sSpellMgr->GetSpellCustomAttr(newAura->Id) & SPELL_ATTR0_CU_ENCHANT_PROC) ? castItemGUID : 0, 0))
{
- if (aura->GetSpellProto()->StackAmount)
- aura->ModStackAmount(foundAura->GetStackAmount());
+ // effect masks do not match
+ // extremely rare case
+ // let's just recreate aura
+ if (effMask != foundAura->GetEffectMask())
+ return false;
- // Update periodic timers from the previous aura
+ // update basepoints with new values - effect amount will be recalculated in ModStackAmount
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- AuraEffect *existingEff = foundAura->GetEffect(i);
- AuraEffect *newEff = aura->GetEffect(i);
- if (!existingEff || !newEff)
+ if (!foundAura->m_effects[i])
continue;
- newEff->SetPeriodicTimer(existingEff->GetPeriodicTimer());
+ int bp;
+ if (baseAmount)
+ bp = *(baseAmount + i);
+ else
+ bp = foundAura->GetSpellProto()->EffectBasePoints[i];
+
+ int32 *oldBP = const_cast<int32 *>(&(foundAura->m_effects[i]->m_baseAmount));
+ *oldBP = bp;
+ }
+
+ // correct cast item guid if needed
+ if (castItemGUID != foundAura->GetCastItemGUID())
+ {
+ uint64 *oldGUID = const_cast<uint64 *>(&foundAura->m_castItemGuid);
+ *oldGUID = castItemGUID;
}
- // Use the new one to replace the old one
- // This is the only place where AURA_REMOVE_BY_STACK should be used
- RemoveOwnedAura(foundAura, AURA_REMOVE_BY_STACK);
+ // try to increase stack amount
+ foundAura->ModStackAmount(1);
+
+ return foundAura;
}
}
+ return NULL;
+}
+
+void Unit::_AddAura(UnitAura * aura, Unit * caster)
+{
+ ASSERT(!m_cleanupDone);
+ m_ownedAuras.insert(AuraMap::value_type(aura->GetId(), aura));
+
_RemoveNoStackAurasDueToAura(aura);
if (aura->IsRemoved())
@@ -3648,11 +3675,11 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode rem
{
for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);)
{
- Aura const * aura = iter->second;
+ Aura * aura = iter->second;
if ((aura->GetType() == UNIT_AURA_TYPE)
&& (!caster || aura->GetCasterGUID() == caster))
{
- RemoveAuraFromStack(iter, removeMode);
+ aura->ModStackAmount(-1,removeMode);
return;
}
else
@@ -3660,12 +3687,6 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode rem
}
}
-inline void Unit::RemoveAuraFromStack(AuraMap::iterator &iter, AuraRemoveMode removeMode, uint8 chargesRemoved/*= 1*/)
-{
- if (iter->second->ModStackAmount(-chargesRemoved))
- RemoveOwnedAura(iter, removeMode);
-}
-
void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved/*= 1*/)
{
for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);)
@@ -3679,7 +3700,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit
aura->DropCharge();
}
else
- RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL, chargesRemoved);
+ aura->ModStackAmount(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL);
switch (aura->GetSpellProto()->SpellFamilyName)
{
@@ -3837,7 +3858,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
if (stealCharge)
aura->DropCharge();
else
- RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL);
+ aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
return;
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 576bd7a50ca..f14b50a4d2e 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -372,7 +372,6 @@ enum AuraRemoveMode
{
AURA_REMOVE_NONE = 0,
AURA_REMOVE_BY_DEFAULT = 1, // scripted remove, remove by stack with aura with different ids and sc aura remove
- AURA_REMOVE_BY_STACK, // replace by aura with same id
AURA_REMOVE_BY_CANCEL,
AURA_REMOVE_BY_ENEMY_SPELL, // dispel and absorb aura destroy
AURA_REMOVE_BY_EXPIRE, // aura duration has ended
@@ -1617,6 +1616,7 @@ class Unit : public WorldObject
bool InitTamedPet(Pet * pet, uint8 level, uint32 spell_id);
// aura apply/remove helpers - you should better not use these
+ Aura * _TryStackingOrRefreshingExistingAura(SpellEntry const* newAura, uint8 effMask, int32 *baseAmount = NULL, Item * castItem = NULL, uint64 casterGUID = 0);
void _AddAura(UnitAura * aura, Unit * caster);
AuraApplication * _CreateAuraApplication(Aura * aura, uint8 effMask);
void _ApplyAuraEffect(Aura * aura, uint8 effIndex);
@@ -1649,7 +1649,6 @@ class Unit : public WorldObject
void RemoveAurasDueToSpell(uint32 spellId, uint64 caster = 0, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
void RemoveAuraFromStack(uint32 spellId, uint64 caster = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
- inline void RemoveAuraFromStack(AuraMap::iterator &iter, AuraRemoveMode removeMode, uint8 chargesRemoved = 1);
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller, uint8 chargesRemoved = 1);
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
void RemoveAurasDueToItemSpell(Item* castItem, uint32 spellId);
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h
index 9e9f965d96c..b4150fdc9e8 100755
--- a/src/server/game/Spells/Auras/SpellAuraDefines.h
+++ b/src/server/game/Spells/Auras/SpellAuraDefines.h
@@ -33,16 +33,20 @@ enum AURA_FLAGS
AFLAG_NEGATIVE = 0x80
};
+// these are modes, in which aura effect handler may be called
+
enum AuraEffectHandleModes
{
AURA_EFFECT_HANDLE_DEFAULT = 0x0,
- AURA_EFFECT_HANDLE_REAL = 0x01,
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT = 0x02,
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT = 0x04,
- AURA_EFFECT_HANDLE_STAT = 0x08,
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK = (AURA_EFFECT_HANDLE_SEND_FOR_CLIENT | AURA_EFFECT_HANDLE_REAL),
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK = (AURA_EFFECT_HANDLE_CHANGE_AMOUNT | AURA_EFFECT_HANDLE_REAL),
+ AURA_EFFECT_HANDLE_REAL = 0x01, // handler applies/removes effect from unit
+ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT = 0x02, // handler sends apply/remove packet to unit
+ AURA_EFFECT_HANDLE_CHANGE_AMOUNT = 0x04, // handler updates effect on target after effect amount change
+ AURA_EFFECT_HANDLE_REAPPLY = 0x08, // handler updates effect on target after aura is reapplied on target
+ AURA_EFFECT_HANDLE_STAT = 0x10, // handler updates effect on target when stat removal/apply is needed for calculations by core
+ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK = (AURA_EFFECT_HANDLE_SEND_FOR_CLIENT | AURA_EFFECT_HANDLE_REAL), // any case handler need to send packet
+ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK = (AURA_EFFECT_HANDLE_CHANGE_AMOUNT | AURA_EFFECT_HANDLE_REAL), // any case handler applies effect depending on amount
AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK = (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK),
+ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK = (AURA_EFFECT_HANDLE_REAPPLY | AURA_EFFECT_HANDLE_REAL),
};
//m_schoolAbsorb
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index e402a335985..cd981074c28 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -41,8 +41,8 @@ class Aura;
// EFFECT HANDLER NOTES
//
// in aura handler there should be check for modes:
-// AURA_EFFECT_HANDLE_REAL set - aura mod is just applied/removed on the target
-// AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK set - aura is just applied/removed, or aura packet request is made
+// AURA_EFFECT_HANDLE_REAL set
+// AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK set
// AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK set - aura is recalculated or is just applied/removed - need to redo all things related to m_amount
// AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK - logical or of above conditions
// AURA_EFFECT_HANDLE_STAT - set when stats are reapplied
@@ -940,38 +940,46 @@ void AuraEffect::CalculateSpellMod()
GetBase()->CallScriptEffectCalcSpellModHandlers(const_cast<AuraEffect const *>(this), m_spellmod);
}
-void AuraEffect::ChangeAmount(int32 newAmount, bool mark)
+void AuraEffect::ChangeAmount(int32 newAmount, bool mark, bool onStackOrReapply)
{
- //Unit * caster = GetCaster();
// Reapply if amount change
+ uint8 handleMask = 0;
if (newAmount != GetAmount())
+ handleMask |= AURA_EFFECT_HANDLE_CHANGE_AMOUNT;
+ if (onStackOrReapply)
+ handleMask |= AURA_EFFECT_HANDLE_REAPPLY;
+ if (!handleMask)
+ return;
+ UnitList targetList;
+ GetTargetList(targetList);
+ for (UnitList::iterator aurEffTarget = targetList.begin(); aurEffTarget != targetList.end(); ++aurEffTarget)
+ {
+ HandleEffect(*aurEffTarget, handleMask, false);
+ }
+ if (handleMask & AURA_EFFECT_HANDLE_REAPPLY)
{
- UnitList targetList;
- GetTargetList(targetList);
- for (UnitList::iterator aurEffTarget = targetList.begin(); aurEffTarget != targetList.end(); ++aurEffTarget)
- {
- HandleEffect(*aurEffTarget, AURA_EFFECT_HANDLE_CHANGE_AMOUNT, false);
- }
if (!mark)
m_amount = newAmount;
else
SetAmount(newAmount);
CalculateSpellMod();
- for (UnitList::iterator aurEffTarget = targetList.begin(); aurEffTarget != targetList.end(); ++aurEffTarget)
- {
- HandleEffect(*aurEffTarget, AURA_EFFECT_HANDLE_CHANGE_AMOUNT, true);
- }
+ }
+ for (UnitList::iterator aurEffTarget = targetList.begin(); aurEffTarget != targetList.end(); ++aurEffTarget)
+ {
+ HandleEffect(*aurEffTarget, handleMask, true);
}
}
void AuraEffect::HandleEffect(AuraApplication const * aurApp, uint8 mode, bool apply)
{
- // check if call is correct
+ // check if call is correct, we really don't want using bitmasks here (with 1 exception)
ASSERT(!mode
|| mode == AURA_EFFECT_HANDLE_REAL
|| mode == AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
|| mode == AURA_EFFECT_HANDLE_CHANGE_AMOUNT
- || mode == AURA_EFFECT_HANDLE_STAT);
+ || mode == AURA_EFFECT_HANDLE_STAT
+ || mode == AURA_EFFECT_HANDLE_REAPPLY
+ || mode == (AURA_EFFECT_HANDLE_CHANGE_AMOUNT | AURA_EFFECT_HANDLE_REAPPLY));
// register/unregister effect in lists in case of real AuraEffect apply/remove
// registration/unregistration is done always before real effect handling (some effect handlers code is depending on this)
@@ -5748,7 +5756,7 @@ void AuraEffect::HandleAuraRetainComboPoints(AuraApplication const * aurApp, uin
void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, bool apply) const
{
- if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
+ if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_REAPPLY)))
return;
Unit * target = aurApp->GetTarget();
@@ -5767,7 +5775,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
}
}
- if (mode & AURA_EFFECT_HANDLE_REAL)
+ if (mode & AURA_EFFECT_HANDLE_REAL | AURA_EFFECT_HANDLE_REAPPLY)
{
// AT APPLY
if (apply)
@@ -6546,7 +6554,7 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const * aurApp, uint8 mod
void AuraEffect::HandleAuraLinked(AuraApplication const * aurApp, uint8 mode, bool apply) const
{
- if (!(mode & AURA_EFFECT_HANDLE_REAL))
+ if (!(mode & (AURA_EFFECT_HANDLE_REAL | AURA_EFFECT_HANDLE_REAPPLY)))
return;
Unit * target = aurApp->GetTarget();
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h
index f8da99a4805..b03315b4ea2 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.h
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.h
@@ -14,6 +14,7 @@ typedef void(AuraEffect::*pAuraEffectHandler)(AuraApplication const * aurApp, ui
class AuraEffect
{
friend void Aura::_InitEffects(uint8 effMask, Unit * caster, int32 *baseAmount);
+ friend Aura * Unit::_TryStackingOrRefreshingExistingAura(SpellEntry const * newAura, uint8 effMask, int32 *baseAmount, Item * castItem, uint64 casterGUID);
friend Aura::~Aura();
private:
~AuraEffect();
@@ -43,7 +44,7 @@ class AuraEffect
int32 CalculateAmount(Unit * caster);
void CalculatePeriodic(Unit * caster, bool create = false);
void CalculateSpellMod();
- void ChangeAmount(int32 newAmount, bool mark = true);
+ void ChangeAmount(int32 newAmount, bool mark = true, bool onStackOrReapply = false);
void RecalculateAmount() { if (!CanBeRecalculated()) return; ChangeAmount(CalculateAmount(GetCaster()), false); }
void RecalculateAmount(Unit * caster) { if (!CanBeRecalculated()) return; ChangeAmount(CalculateAmount(caster), false); }
bool CanBeRecalculated() const { return m_canBeRecalculated; }
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index e41b5385619..e3371cf5ea3 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -311,6 +311,8 @@ Aura * Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject * o
{
case TYPEID_UNIT:
case TYPEID_PLAYER:
+ if (aura = owner->ToUnit()->_TryStackingOrRefreshingExistingAura(spellproto, effMask, baseAmount, castItem, casterGUID))
+ return aura;
aura = new UnitAura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID);
break;
case TYPEID_DYNAMICOBJECT:
@@ -717,9 +719,6 @@ void Aura::SetDuration(int32 duration, bool withMods)
void Aura::RefreshDuration()
{
SetDuration(GetMaxDuration());
- for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if (m_effects[i])
- m_effects[i]->ResetPeriodic();
if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
m_timeCla = 1 * IN_MILLISECONDS;
@@ -748,31 +747,36 @@ bool Aura::DropCharge()
return false;
}
-void Aura::SetStackAmount(uint8 stackAmount, bool /*applied*/)
+void Aura::SetStackAmount(uint8 stackAmount)
{
- if (stackAmount != m_stackAmount)
- {
- m_stackAmount = stackAmount;
- RecalculateAmountOfEffects();
- }
+ m_stackAmount = stackAmount;
+ Unit * caster = GetCaster();
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ if (HasEffect(i))
+ m_effects[i]->ChangeAmount(m_effects[i]->CalculateAmount(caster), false, true);
SetNeedClientUpdateForTargets();
}
-bool Aura::ModStackAmount(int32 num)
+void Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
{
- // Can`t mod
- if (!m_spellProto->StackAmount || !GetStackAmount())
- return true;
-
- // Modify stack but limit it
int32 stackAmount = m_stackAmount + num;
+
+ // limit the stack amount
if (stackAmount > int32(m_spellProto->StackAmount))
- stackAmount = m_spellProto->StackAmount;
- else if (stackAmount <= 0) // Last aura from stack removed
{
- m_stackAmount = 0;
- return true; // need remove aura
+ // not stackable aura - set stack amount to 1
+ if(!m_spellProto->StackAmount)
+ stackAmount = 1;
+ else
+ stackAmount = m_spellProto->StackAmount;
+ }
+ // we're out of stacks, remove
+ else if (stackAmount <= 0)
+ {
+ Remove(removeMode);
+ return;
}
+
bool refresh = stackAmount >= GetStackAmount();
// Update stack amount
@@ -781,8 +785,6 @@ bool Aura::ModStackAmount(int32 num)
if (refresh)
RefreshDuration();
SetNeedClientUpdateForTargets();
-
- return false;
}
bool Aura::IsPassive() const
@@ -859,7 +861,7 @@ bool Aura::HasEffectType(AuraType type) const
{
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (m_effects[i] && m_effects[i]->GetAuraType() == type)
+ if (HasEffect(i) && m_effects[i]->GetAuraType() == type)
return true;
}
return false;
@@ -870,7 +872,7 @@ void Aura::RecalculateAmountOfEffects()
ASSERT (!IsRemoved());
Unit * caster = GetCaster();
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if (m_effects[i])
+ if (HasEffect(i))
m_effects[i]->RecalculateAmount(caster);
}
@@ -1135,7 +1137,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
else
{
// Remove Linked Auras
- if (removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
+ if (removeMode != AURA_REMOVE_BY_DEATH)
{
if (uint32 customAttr = sSpellMgr->GetSpellCustomAttr(GetId()))
{
@@ -1275,11 +1277,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
switch(GetId())
{
case 48018: // Demonic Circle
- // Do not remove GO when aura is removed by stack
- // to prevent remove GO added by new spell
- // old one is already removed
- if (removeMode != AURA_REMOVE_BY_STACK)
- target->RemoveGameObject(GetId(), true);
+ target->RemoveGameObject(GetId(), true);
target->RemoveAura(62388);
break;
}
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 6c42e94be55..396cefcf976 100755
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -79,6 +79,7 @@ class AuraApplication
class Aura
{
+ friend Aura * Unit::_TryStackingOrRefreshingExistingAura(SpellEntry const * newAura, uint8 effMask, int32 *baseAmount, Item * castItem, uint64 casterGUID);
public:
typedef std::map<uint64, AuraApplication *> ApplicationMap;
@@ -130,8 +131,8 @@ class Aura
bool DropCharge();
uint8 GetStackAmount() const { return m_stackAmount; }
- void SetStackAmount(uint8 num, bool applied = true);
- bool ModStackAmount(int32 num); // return true if last charge dropped
+ void SetStackAmount(uint8 num);
+ void ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
uint8 GetCasterLevel() const { return m_casterLevel; }
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index cf7f10d9bdc..c852e2d133c 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3118,8 +3118,6 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
return true;
}
-//-----------TRINITY-------------
-
bool SpellMgr::CanAurasStack(Aura const *aura1, Aura const *aura2, bool sameCaster) const
{
SpellEntry const *spellInfo_1 = aura1->GetSpellProto();
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 752271f726b..35c05c87a44 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -793,14 +793,14 @@ uint8 AuraScript::GetStackAmount() const
return m_aura->GetStackAmount();
}
-void AuraScript::SetStackAmount(uint8 num, bool applied)
+void AuraScript::SetStackAmount(uint8 num)
{
- m_aura->SetStackAmount(num, applied);
+ m_aura->SetStackAmount(num);
}
-bool AuraScript::ModStackAmount(int32 num)
+void AuraScript::ModStackAmount(int32 num, AuraRemoveMode removeMode)
{
- return m_aura->ModStackAmount(num);
+ return m_aura->ModStackAmount(num, removeMode);
}
bool AuraScript::IsPassive() const
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 64dc4282ad5..068673eb543 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -606,8 +606,8 @@ class AuraScript : public _SpellScript
// stack amount manipulation
uint8 GetStackAmount() const;
- void SetStackAmount(uint8 num, bool applied = true);
- bool ModStackAmount(int32 num);
+ void SetStackAmount(uint8 num);
+ void ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
// passive - "working in background", not saved, not removed by immonities, not seen by player
bool IsPassive() const;
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 22dc9adea37..212c6d767bd 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -259,7 +259,8 @@ class spell_ex_66244 : public SpellScriptLoader
{
OnEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleOnEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_ex_66244AuraScript::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ // AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK - makes handler to be called when aura is reapplied on target
+ AfterEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_ex_66244AuraScript::HandleAfterEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ex_66244AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_ex_66244AuraScript::HandleEffectPeriodicUpdate, EFFECT_0, SPELL_AURA_DUMMY);
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index a04b8d7948d..6462485282a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -610,7 +610,7 @@ class spell_exploding_orb_hasty_grow : public SpellScriptLoader
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_exploding_orb_hasty_grow_AuraScript::OnStackChange, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectApply += AuraEffectApplyFn(spell_exploding_orb_hasty_grow_AuraScript::OnStackChange, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_REAPPLY);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index 73154e8716f..b67ca2beb8e 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -451,7 +451,7 @@ class spell_festergut_blighted_spores : public SpellScriptLoader
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_festergut_blighted_spores_AuraScript::ExtraEffect, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectApply += AuraEffectApplyFn(spell_festergut_blighted_spores_AuraScript::ExtraEffect, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 505cbae0049..2bb009a36d3 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1232,8 +1232,6 @@ class spell_putricide_mutated_plague : public SpellScriptLoader
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_STACK)
- return;
uint32 healSpell = uint32(SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), 0));
GetTarget()->CastSpell(GetTarget(), healSpell, true, NULL, NULL, GetCasterGUID());
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index c88c7215650..76b0f542104 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1010,30 +1010,6 @@ class spell_gen_turkey_marker : public SpellScriptLoader
GetTarget()->CastSpell(GetTarget(), SPELL_TURKEY_VENGEANCE, true, NULL, aurEff, GetCasterGUID());
}
- void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_STACK)
- return;
-
- // find our new aura which replaces this one aura is inserted to m_ownedAuras before old removal takes place
- Aura* newAura = GetTarget()->GetOwnedAura(GetId(), 0, 0, 0, GetAura());
- // this should never happen
- if (!newAura)
- return;
-
- std::list<AuraScript*> const& loadedScripts = newAura->m_loadedScripts;
-
- // find the new aura's script and give it our stored stack apply times
- for (std::list<AuraScript*>::const_iterator itr = loadedScripts.begin(); itr != loadedScripts.end(); ++itr)
- {
- if (spell_gen_turkey_marker_AuraScript* scr = dynamic_cast<spell_gen_turkey_marker_AuraScript*>(*itr))
- {
- scr->_applyTimes.splice(scr->_applyTimes.begin(), _applyTimes);
- break;
- }
- }
- }
-
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
if (_applyTimes.empty())
@@ -1041,14 +1017,12 @@ class spell_gen_turkey_marker : public SpellScriptLoader
// pop stack if it expired for us
if (_applyTimes.front() + GetMaxDuration() < getMSTime())
- if (ModStackAmount(-1))
- GetTarget()->RemoveOwnedAura(GetAura(), AURA_REMOVE_BY_EXPIRE);
+ ModStackAmount(-1, AURA_REMOVE_BY_EXPIRE);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_gen_turkey_marker_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_turkey_marker_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_turkey_marker_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 9ab4e857eec..ef3409b8ab7 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -722,9 +722,6 @@ public:
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
-
- if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_STACK)
- return;
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW);
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH);
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index c49d1e9bb0a..fd37c258fc4 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -199,8 +199,8 @@ public:
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 1eee3334d83..7bb8426b35a 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -668,7 +668,7 @@ public:
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_q12851_going_bearback_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectApply += AuraEffectApplyFn(spell_q12851_going_bearback_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};