diff options
author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2019-08-23 21:24:56 +0400 |
---|---|---|
committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-08-23 19:24:56 +0200 |
commit | 448facc5e794bde5068533825ebfd55435effb57 (patch) | |
tree | 9df1c5ea6f2cb7f9b2e49d00fbaf0d66fc48cfc2 | |
parent | 10f6e3818578410246750c6fce53d189ad05bee4 (diff) |
Core/Spells: Fixed warlock's Banish cancel if target was already banished (#23697)
* Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613)
(cherry picked from commit 8ff5b35be1256d03b85438b130dcec7cd4cae6e1)
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
# src/server/scripts/Spells/spell_warlock.cpp
* Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614)
(cherry picked from commit 4587b5d88082d2c6416fafaa2f5b9f5f15038520)
# Conflicts:
# src/server/scripts/Spells/spell_warlock.cpp
13 files changed, 81 insertions, 50 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 5e05fd2f911..740f7afdfab 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2284,6 +2284,8 @@ void Spell::TargetInfo::PreprocessTarget(Spell* spell) if ((MissCondition == SPELL_MISS_IMMUNE || MissCondition == SPELL_MISS_IMMUNE2) && spell->m_caster->GetTypeId() == TYPEID_PLAYER && unit->GetTypeId() == TYPEID_PLAYER && spell->m_caster->IsValidAttackTarget(unit, spell->GetSpellInfo())) unit->SetInCombatWith(spell->m_caster->ToPlayer()); + spell->CallScriptBeforeHitHandlers(MissCondition); + _enablePVP = false; // need to check PvP state before spell effects, but act on it afterwards if (_spellHitTarget) { @@ -2592,7 +2594,7 @@ void Spell::GOTargetInfo::DoTargetSpellHit(Spell* spell, uint8 effIndex) if (!go) return; - spell->CallScriptBeforeHitHandlers(); + spell->CallScriptBeforeHitHandlers(SPELL_MISS_NONE); spell->HandleEffects(nullptr, nullptr, go, effIndex, SPELL_EFFECT_HANDLE_HIT_TARGET); @@ -2616,7 +2618,7 @@ void Spell::GOTargetInfo::DoTargetSpellHit(Spell* spell, uint8 effIndex) void Spell::ItemTargetInfo::DoTargetSpellHit(Spell* spell, uint8 effIndex) { - spell->CallScriptBeforeHitHandlers(); + spell->CallScriptBeforeHitHandlers(SPELL_MISS_NONE); spell->HandleEffects(nullptr, TargetItem, nullptr, effIndex, SPELL_EFFECT_HANDLE_HIT_TARGET); @@ -2638,8 +2640,6 @@ SpellMissInfo Spell::PreprocessSpellHit(Unit* unit, bool scaleAura, TargetInfo& if (m_spellInfo->Speed && unit->IsImmunedToSpell(m_spellInfo, m_caster)) return SPELL_MISS_IMMUNE; - CallScriptBeforeHitHandlers(); - if (Player* player = unit->ToPlayer()) { player->StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET, m_spellInfo->Id); @@ -7826,7 +7826,7 @@ void Spell::CallScriptSuccessfulDispel(SpellEffIndex effIndex) } } -void Spell::CallScriptBeforeHitHandlers() +void Spell::CallScriptBeforeHitHandlers(SpellMissInfo missInfo) { for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) { @@ -7834,7 +7834,7 @@ void Spell::CallScriptBeforeHitHandlers() (*scritr)->_PrepareScriptCall(SPELL_SCRIPT_HOOK_BEFORE_HIT); auto hookItrEnd = (*scritr)->BeforeHit.end(), hookItr = (*scritr)->BeforeHit.begin(); for (; hookItr != hookItrEnd; ++hookItr) - (*hookItr).Call(*scritr); + (*hookItr).Call(*scritr, missInfo); (*scritr)->_FinishScriptCall(); } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 13d15773e3d..b8ddb3895b1 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -740,7 +740,7 @@ class TC_GAME_API Spell SpellCastResult CallScriptCheckCastHandlers(); bool CallScriptEffectHandlers(SpellEffIndex effIndex, SpellEffectHandleMode mode); void CallScriptSuccessfulDispel(SpellEffIndex effIndex); - void CallScriptBeforeHitHandlers(); + void CallScriptBeforeHitHandlers(SpellMissInfo missInfo); void CallScriptOnHitHandlers(); void CallScriptAfterHitHandlers(); void CallScriptObjectAreaTargetSelectHandlers(std::list<WorldObject*>& targets, SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index f5c6f1d9f25..fcff4b49a36 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1346,7 +1346,7 @@ bool SpellInfo::CanPierceImmuneAura(SpellInfo const* auraSpellInfo) const // ...but not these (Divine shield, Ice block, Cyclone and Banish for example) if (auraSpellInfo->Mechanic != MECHANIC_IMMUNE_SHIELD && auraSpellInfo->Mechanic != MECHANIC_INVULNERABILITY && - (auraSpellInfo->Mechanic != MECHANIC_BANISH || (IsRankOf(auraSpellInfo) && auraSpellInfo->Dispel != DISPEL_NONE))) // Banish shouldn't be immune to itself, but Cyclone should + auraSpellInfo->Mechanic != MECHANIC_BANISH) return true; } diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 3a777643933..784b009b3c2 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -220,6 +220,16 @@ void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex ef (spellScript->*pEffectHandlerScript)(effIndexToHandle); } +SpellScript::BeforeHitHandler::BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript) +{ + _pBeforeHitHandlerScript = pBeforeHitHandlerScript; +} + +void SpellScript::BeforeHitHandler::Call(SpellScript* spellScript, SpellMissInfo missInfo) +{ + (spellScript->*_pBeforeHitHandlerScript)(missInfo); +} + SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript) { pHitHandlerScript = _pHitHandlerScript; diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index d2cf973c9a0..e455398c2db 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -189,6 +189,7 @@ class TC_GAME_API SpellScript : public _SpellScript #define SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \ typedef SpellCastResult(CLASSNAME::*SpellCheckCastFnType)(); \ typedef void(CLASSNAME::*SpellEffectFnType)(SpellEffIndex); \ + typedef void(CLASSNAME::*SpellBeforeHitFnType)(SpellMissInfo missInfo); \ typedef void(CLASSNAME::*SpellHitFnType)(); \ typedef void(CLASSNAME::*SpellCastFnType)(); \ typedef void(CLASSNAME::*SpellObjectAreaTargetSelectFnType)(std::list<WorldObject*>&); \ @@ -235,6 +236,15 @@ class TC_GAME_API SpellScript : public _SpellScript SpellHitFnType pHitHandlerScript; }; + class TC_GAME_API BeforeHitHandler + { + public: + BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript); + void Call(SpellScript* spellScript, SpellMissInfo missInfo); + private: + SpellBeforeHitFnType _pBeforeHitHandlerScript; + }; + class TC_GAME_API TargetHook : public _SpellScript::EffectHook { public: @@ -280,6 +290,7 @@ class TC_GAME_API SpellScript : public _SpellScript class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) { } }; \ class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) { } }; \ + class BeforeHitHandlerFunction : public SpellScript::BeforeHitHandler { public: BeforeHitHandlerFunction(SpellBeforeHitFnType pBeforeHitHandlerScript) : SpellScript::BeforeHitHandler((SpellScript::SpellBeforeHitFnType)pBeforeHitHandlerScript) { } }; \ class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) { } }; \ class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } }; \ class DestinationTargetSelectHandlerFunction : public SpellScript::DestinationTargetSelectHandler { public: DestinationTargetSelectHandlerFunction(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::DestinationTargetSelectHandler((SpellScript::SpellDestinationTargetSelectFnType)_DestinationTargetSelectHandlerScript, _effIndex, _targetType) { } } @@ -329,8 +340,11 @@ class TC_GAME_API SpellScript : public _SpellScript HookList<EffectHandler> OnEffectSuccessfulDispel; #define SpellEffectFn(F, I, N) EffectHandlerFunction(&F, I, N) - // example: BeforeHit += SpellHitFn(class::function); - HookList<HitHandler> BeforeHit; + // example: BeforeHit += BeforeSpellHitFn(class::function); + // where function is void function(SpellMissInfo missInfo) + HookList<BeforeHitHandler> BeforeHit; + #define BeforeSpellHitFn(F) BeforeHitHandlerFunction(&F) + // example: OnHit += SpellHitFn(class::function); HookList<HitHandler> OnHit; // example: AfterHit += SpellHitFn(class::function); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 3f3de2a9877..31be57e7860 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -270,8 +270,11 @@ class spell_garfrost_permafrost : public SpellScriptLoader } private: - void PreventHitByLoS() + void PreventHitByLoS(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (Unit* target = GetHitUnit()) { Unit* caster = GetCaster(); @@ -312,7 +315,7 @@ class spell_garfrost_permafrost : public SpellScriptLoader void Register() override { - BeforeHit += SpellHitFn(spell_garfrost_permafrost_SpellScript::PreventHitByLoS); + BeforeHit += BeforeSpellHitFn(spell_garfrost_permafrost_SpellScript::PreventHitByLoS); AfterHit += SpellHitFn(spell_garfrost_permafrost_SpellScript::RestoreImmunity); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 9baa007d72c..2c7bc37a51e 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1410,15 +1410,18 @@ class spell_valanar_kinetic_bomb_knockback : public SpellScriptLoader { PrepareSpellScript(spell_valanar_kinetic_bomb_knockback_SpellScript); - void KnockIntoAir() + void KnockIntoAir(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (Creature* target = GetHitCreature()) target->AI()->DoAction(ACTION_KINETIC_BOMB_JUMP); } void Register() override { - BeforeHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir); + BeforeHit += BeforeSpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index 48d5ea917ee..2dc9d42a1f2 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -556,9 +556,9 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader return SPELL_CAST_OK; } - void OnCast() + void OnCast(SpellMissInfo missInfo) { - if (GetCaster()->GetTypeId() != TYPEID_PLAYER) + if (GetCaster()->GetTypeId() != TYPEID_PLAYER || missInfo != SPELL_MISS_NONE) return; uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_FRENZIED_BLOODTHIRST, GetCaster()); @@ -591,7 +591,7 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader void Register() override { OnCheckCast += SpellCheckCastFn(spell_blood_queen_vampiric_bite_SpellScript::CheckTarget); - BeforeHit += SpellHitFn(spell_blood_queen_vampiric_bite_SpellScript::OnCast); + BeforeHit += BeforeSpellHitFn(spell_blood_queen_vampiric_bite_SpellScript::OnCast); OnEffectHitTarget += SpellEffectFn(spell_blood_queen_vampiric_bite_SpellScript::HandlePresence, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index c663f696f46..e59c6b15ba8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -2128,14 +2128,17 @@ class spell_igb_below_zero : public SpellScriptLoader { PrepareSpellScript(spell_igb_below_zero_SpellScript); - void RemovePassengers() + void RemovePassengers(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + GetHitUnit()->CastSpell(GetHitUnit(), SPELL_EJECT_ALL_PASSENGERS_BELOW_ZERO, TRIGGERED_FULL_MASK); } void Register() override { - BeforeHit += SpellHitFn(spell_igb_below_zero_SpellScript::RemovePassengers); + BeforeHit += BeforeSpellHitFn(spell_igb_below_zero_SpellScript::RemovePassengers); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index e0cfd7c7f67..0a506d622ae 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -2194,8 +2194,11 @@ class spell_the_lich_king_necrotic_plague_jump : public SpellScriptLoader targets.resize(1); } - void CheckAura() + void CheckAura(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (GetHitUnit()->HasAura(GetSpellInfo()->Id)) _hadAura = true; } @@ -2209,7 +2212,7 @@ class spell_the_lich_king_necrotic_plague_jump : public SpellScriptLoader void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_necrotic_plague_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); - BeforeHit += SpellHitFn(spell_the_lich_king_necrotic_plague_SpellScript::CheckAura); + BeforeHit += BeforeSpellHitFn(spell_the_lich_king_necrotic_plague_SpellScript::CheckAura); OnHit += SpellHitFn(spell_the_lich_king_necrotic_plague_SpellScript::AddMissingStack); } @@ -3005,8 +3008,11 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader } } - void RemoveAura() + void RemoveAura(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (Unit* target = GetHitUnit()) target->RemoveAurasDueToSpell(target->GetMap()->IsHeroic() ? SPELL_HARVEST_SOULS_TELEPORT : SPELL_HARVEST_SOUL_TELEPORT); } @@ -3014,7 +3020,7 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader void Register() override { OnEffectHit += SpellEffectFn(spell_the_lich_king_restore_soul_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA); - BeforeHit += SpellHitFn(spell_the_lich_king_restore_soul_SpellScript::RemoveAura); + BeforeHit += BeforeSpellHitFn(spell_the_lich_king_restore_soul_SpellScript::RemoveAura); } InstanceScript* _instance; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 579508813fe..cedc68f63db 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1598,8 +1598,11 @@ class spell_auto_repair : public SpellScriptLoader { PrepareSpellScript(spell_auto_repair_SpellScript); - void CheckCooldownForTarget() + void CheckCooldownForTarget(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (GetHitUnit()->HasAuraEffect(SPELL_AUTO_REPAIR, EFFECT_2)) // Check presence of dummy aura indicating cooldown { PreventHitEffect(EFFECT_0); @@ -1640,7 +1643,7 @@ class spell_auto_repair : public SpellScriptLoader void Register() override { OnEffectHitTarget += SpellEffectFn(spell_auto_repair_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - BeforeHit += SpellHitFn(spell_auto_repair_SpellScript::CheckCooldownForTarget); + BeforeHit += BeforeSpellHitFn(spell_auto_repair_SpellScript::CheckCooldownForTarget); } }; diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 597a746b816..4a13ceac980 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -255,8 +255,11 @@ class spell_rog_deadly_poison : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem(); } - void HandleBeforeHit() + void HandleBeforeHit(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_NONE) + return; + if (Unit* target = GetHitUnit()) // Deadly Poison if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID())) @@ -319,7 +322,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader void Register() override { - BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit); + BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit); AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 4195b828046..e14386ffa42 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -148,40 +148,26 @@ class spell_warl_banish : public SpellScriptLoader PrepareSpellScript(spell_warl_banish_SpellScript); public: - spell_warl_banish_SpellScript() - { - _removed = false; - } + spell_warl_banish_SpellScript() {} private: - void HandleBanish() + void HandleBanish(SpellMissInfo missInfo) { + if (missInfo != SPELL_MISS_IMMUNE) + return; + if (Unit* target = GetHitUnit()) { - if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0)) - { - // No need to remove old aura since its removed due to not stack by current Banish aura - PreventHitDefaultEffect(EFFECT_0); - PreventHitDefaultEffect(EFFECT_1); - PreventHitDefaultEffect(EFFECT_2); - _removed = true; - } + // Casting Banish on a banished target will remove applied aura + if (Aura * banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID())) + banishAura->Remove(); } } - void RemoveAura() - { - if (_removed) - PreventHitAura(); - } - void Register() override { - BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish); - AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura); + BeforeHit += BeforeSpellHitFn(spell_warl_banish_SpellScript::HandleBanish); } - - bool _removed; }; SpellScript* GetSpellScript() const override |