diff options
author | Ovahlord <dreadkiller@gmx.de> | 2023-12-19 18:21:45 +0100 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2023-12-19 19:52:19 +0100 |
commit | 473eca51206cbebab52c3daa5b9f763360b803d2 (patch) | |
tree | 1c71d639f548888581ab898ef49b4bca4b8d6e92 | |
parent | 2ba0adee4b7cd6a6a09df7427bd58a3fa5eaa99a (diff) |
Core/Units: Allow self inflicted damage to bypass CREATURE_STATIC_FLAG_UNKILLABLE (#29502)
(cherry picked from commit 53ac8d3ef5621f7137092b7aeeebf42730059181)
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 884bbbf4e4e..f4aa5587b13 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -883,7 +883,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons duel_hasEnded = true; } - else if (victim->IsCreature() && damageTaken >= health && victim->ToCreature()->HasFlag(CREATURE_STATIC_FLAG_UNKILLABLE)) + else if (victim->IsCreature() && victim != attacker && damageTaken >= health && victim->ToCreature()->HasFlag(CREATURE_STATIC_FLAG_UNKILLABLE)) { damageTaken = health - 1; |