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authormegamage <none@none>2009-08-14 22:26:49 -0500
committermegamage <none@none>2009-08-14 22:26:49 -0500
commit47735056cf86b9275d2bd4a6c2bf855986a10fc9 (patch)
tree18152f66b9d7d51a7065fa54c686d6b98841f0e7
parente94295fe42bcdd419420721733f9d8db81883552 (diff)
*Set react as defensive for guardians. Otherwise you cannot finish quest "the gift keeps giving" until kill all mobs on map.
--HG-- branch : trunk
-rw-r--r--src/game/TemporarySummon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index 434750c8744..40c6d79c919 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -325,7 +325,7 @@ void Guardian::InitStats(uint32 duration)
if(m_owner->GetTypeId() == TYPEID_PLAYER && HasSummonMask(SUMMON_MASK_CONTROLABLE_GUARDIAN))
m_charmInfo->InitCharmCreateSpells();
- SetReactState(REACT_AGGRESSIVE);
+ SetReactState(REACT_DEFENSIVE);
}
Puppet::Puppet(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)