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authorQAston <none@none>2009-03-15 16:56:00 +0100
committerQAston <none@none>2009-03-15 16:56:00 +0100
commit4a207fc08b4be95c6f56109f50df1c4203d6b481 (patch)
tree363f252c40c2f4214b23fed38b021ed92bbcde43
parentd910fc951e0ccc74f904700d28e7dc5faed5462e (diff)
*Make divine hymn breakable by damage.
--HG-- branch : trunk
-rw-r--r--src/game/Unit.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index ddd4e12b3fb..6ac2b5cc865 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3912,8 +3912,9 @@ bool Unit::AddAura(Aura *Aur)
m_interruptableAuras.push_back(Aur);
AddInterruptMask(Aur->GetSpellProto()->AuraInterruptFlags);
}
- if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
- && (Aur->GetModifier()->m_auraname != SPELL_AURA_MOD_POSSESS)) //only dummy aura is breakable
+ if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE
+ && Aur->GetModifier()->m_auraname != SPELL_AURA_MOD_POSSESS) //only dummy aura is breakable
+ || (Aur->GetSpellProto()->Mechanic==MECHANIC_KNOCKOUT && Aur->GetModifier()->m_auraname==SPELL_AURA_MOD_STUN))
{
m_ccAuras.push_back(Aur);
}