diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-04-19 17:22:46 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-04-19 17:22:46 +0200 |
commit | 4a2bcb483a0418db33dea7c2d6bc6623c8a85ad0 (patch) | |
tree | 17cbe6e84e6acb06904b21c64d56a8432f41a665 | |
parent | e7c203334b97d4614855fad306d1bb88b84e2228 (diff) |
Core/Spells: Fixed spell effect value calculation for spells having MaxScalingLevel defined
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 29afc7f3825..ae361883ed7 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -470,7 +470,7 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* if (!_spellInfo->HasAttribute(SPELL_ATTR11_SCALES_WITH_ITEM_LEVEL) && _spellInfo->HasAttribute(SPELL_ATTR10_UNK12)) level = _spellInfo->BaseLevel; - if (_spellInfo->Scaling.MaxScalingLevel && _spellInfo->Scaling.MaxScalingLevel > level) + if (_spellInfo->Scaling.MaxScalingLevel && _spellInfo->Scaling.MaxScalingLevel < level) level = _spellInfo->Scaling.MaxScalingLevel; float value = 0.0f; |