diff options
| author | Kinzcool <kinzzcool@hotmail.com> | 2014-10-30 22:21:06 -0400 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-04 00:44:52 +0200 |
| commit | 4a90aee2e3da38bc74f533776efba0b65e6a2538 (patch) | |
| tree | cf4318d6b6c7f350d603cda6e0fdd7d1e2f55d40 | |
| parent | 1ceaa9f9d95aa061a0e1235fc594f012650d6584 (diff) | |
SQL: Changed data fields in gameobject_template to allow int32s
(cherry picked from commit b485dc78b1dc3a57d913b3c8b6094dd411fca688)
4 files changed, 42 insertions, 18 deletions
diff --git a/sql/updates/world/3.3.5/2025_10_03_00_world_2014_10_31_00_world.sql b/sql/updates/world/3.3.5/2025_10_03_00_world_2014_10_31_00_world.sql new file mode 100644 index 00000000000..9883d738821 --- /dev/null +++ b/sql/updates/world/3.3.5/2025_10_03_00_world_2014_10_31_00_world.sql @@ -0,0 +1,24 @@ +ALTER TABLE `gameobject_template` CHANGE `data0` `Data0` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data1` `Data1` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data2` `Data2` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data3` `Data3` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data4` `Data4` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data5` `Data5` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data6` `Data6` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data7` `Data7` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data8` `Data8` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data9` `Data9` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data10` `Data10` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data11` `Data11` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data12` `Data12` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data13` `Data13` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data14` `Data14` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data15` `Data15` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data16` `Data16` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data17` `Data17` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data18` `Data18` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data19` `Data19` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data20` `Data20` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data21` `Data21` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data22` `Data22` INT NOT NULL DEFAULT '0'; +ALTER TABLE `gameobject_template` CHANGE `data23` `Data23` INT NOT NULL DEFAULT '0'; diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 7cba8baeabd..bef00906a39 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -203,7 +203,7 @@ struct GameObjectTemplate uint32 autoCloseTime; //2 secs till autoclose = autoCloseTime / 0x10000 uint32 pause1EventID; //3 uint32 pause2EventID; //4 - uint32 mapID; //5 + int32 mapID; //5 } transport; //12 GAMEOBJECT_TYPE_AREADAMAGE struct @@ -236,7 +236,7 @@ struct GameObjectTemplate uint32 startEventID; //3 uint32 stopEventID; //4 uint32 transportPhysics; //5 - uint32 mapID; //6 + int32 mapID; //6 uint32 worldState1; //7 uint32 canBeStopped; //8 } moTransport; @@ -271,7 +271,7 @@ struct GameObjectTemplate struct { uint32 spellId; //0 - uint32 charges; //1 + int32 charges; //1 uint32 partyOnly; //2 uint32 allowMounted; //3 Is usable while on mount/vehicle. (0/1) uint32 large; //4 @@ -361,14 +361,14 @@ struct GameObjectTemplate //31 GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY struct { - uint32 mapID; //0 + int32 mapID; //0 uint32 difficulty; //1 } dungeonDifficulty; //32 GAMEOBJECT_TYPE_BARBER_CHAIR struct { uint32 chairheight; //0 - uint32 heightOffset; //1 + int32 heightOffset; //1 } barberChair; //33 GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING struct @@ -380,21 +380,21 @@ struct GameObjectTemplate uint32 empty2; //4 uint32 damagedNumHits; //5 uint32 empty3; //6 - uint32 empty4; //7 - uint32 empty5; //8 + int32 empty4; //7 + int32 empty5; //8 uint32 damagedEvent; //9 - uint32 empty6; //10 - uint32 empty7; //11 - uint32 empty8; //12 - uint32 empty9; //13 + int32 empty6; //10 + int32 empty7; //11 + int32 empty8; //12 + int32 empty9; //13 uint32 destroyedEvent; //14 - uint32 empty10; //15 + int32 empty10; //15 uint32 rebuildingTimeSecs; //16 - uint32 empty11; //17 + int32 empty11; //17 uint32 destructibleData; //18 uint32 rebuildingEvent; //19 - uint32 empty12; //20 - uint32 empty13; //21 + int32 empty12; //20 + int32 empty13; //21 uint32 damageEvent; //22 uint32 empty14; //23 } building; diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index e93a7864fe2..5a16c8b9550 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -72,7 +72,7 @@ void TransportMgr::LoadTransportTemplates() if (goInfo->moTransport.taxiPathId >= sTaxiPathNodesByPath.size()) { - TC_LOG_ERROR("sql.sql", "Transport {} (name: {}) has an invalid path specified in `gameobject_template`.`data0` ({}) field, skipped.", entry, goInfo->name, goInfo->moTransport.taxiPathId); + TC_LOG_ERROR("sql.sql", "Transport {} (name: {}) has an invalid path specified in `gameobject_template`.`Data0` ({}) field, skipped.", entry, goInfo->name, goInfo->moTransport.taxiPathId); continue; } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 8cbd1263d76..6702d39a6b5 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -381,8 +381,8 @@ class instance_icecrown_citadel : public InstanceMapScript break; case NPC_ZAFOD_BOOMBOX: if (GameObjectTemplate const* go = sObjectMgr->GetGameObjectTemplate(GO_THE_SKYBREAKER_A)) - if ((TeamInInstance == ALLIANCE && data->mapId == go->moTransport.mapID) || - (TeamInInstance == HORDE && data->mapId != go->moTransport.mapID)) + if ((TeamInInstance == ALLIANCE && int32(data->mapId) == go->moTransport.mapID) || + (TeamInInstance == HORDE && int32(data->mapId) != go->moTransport.mapID)) return entry; return 0; case NPC_IGB_MURADIN_BRONZEBEARD: |
