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authorMachiavelli <none@none>2010-04-30 19:20:59 +0200
committerMachiavelli <none@none>2010-04-30 19:20:59 +0200
commit4b1a9916acb8d2a8281346a430ee178434ec0c4b (patch)
tree86dd7176c1e4696f94f3efae2bb10557f240ecfe
parent31113370b333801f7089e287707f8ae060cff09f (diff)
Clean up in item refund related code.
--HG-- branch : trunk
-rw-r--r--sql/updates/8048_characters_item_refund_instance.sql1
-rw-r--r--src/game/Item.cpp5
-rw-r--r--src/game/Item.h2
-rw-r--r--src/game/ItemHandler.cpp147
-rw-r--r--src/game/Player.cpp211
-rw-r--r--src/game/Player.h7
6 files changed, 185 insertions, 188 deletions
diff --git a/sql/updates/8048_characters_item_refund_instance.sql b/sql/updates/8048_characters_item_refund_instance.sql
new file mode 100644
index 00000000000..c873fc492d3
--- /dev/null
+++ b/sql/updates/8048_characters_item_refund_instance.sql
@@ -0,0 +1 @@
+ALTER TABLE `item_refund_instance` DROP COLUMN `count`;
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 414ff1839fc..30023f511ab 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -1055,12 +1055,11 @@ void Item::BuildUpdate(UpdateDataMapType& data_map)
ClearUpdateMask(false);
}
-void Item::SaveRefundDataToDB(uint32 count)
+void Item::SaveRefundDataToDB()
{
std::ostringstream ss;
- ss << "REPLACE INTO item_refund_instance VALUES(";
+ ss << "INSERT INTO item_refund_instance VALUES(";
ss << GetGUIDLow() << ",";
- ss << count << ", ";
ss << GetRefundRecipient() << ",";
ss << GetPaidMoney() << ",";
ss << GetPaidExtendedCost();
diff --git a/src/game/Item.h b/src/game/Item.h
index c3150dfeed9..b4112b3d132 100644
--- a/src/game/Item.h
+++ b/src/game/Item.h
@@ -243,7 +243,7 @@ class Item : public Object
virtual bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result);
virtual void DeleteFromDB();
void DeleteFromInventoryDB();
- void SaveRefundDataToDB(uint32 count);
+ void SaveRefundDataToDB();
void DeleteRefundDataFromDB();
bool IsBag() const { return GetProto()->InventoryType == INVTYPE_BAG; }
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index a51a78b226e..626b748d3c6 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -1372,44 +1372,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data)
return;
}
- // This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
- item->UpdatePlayedTime(GetPlayer());
-
- if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
- {
- sLog.outDebug("Item refund: item not refundable!");
- return;
- }
-
- if (GetPlayer()->GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
- {
- sLog.outDebug("Item refund: item was traded!");
- item->SetNotRefundable(GetPlayer());
- return;
- }
-
- ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
- if (!iece)
- {
- sLog.outDebug("Item refund: cannot find extendedcost data.");
- return;
- }
-
- uint32 itemCount = item->GetCount();
-
- WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
- data << uint64(guid); // item guid
- data << uint32(item->GetPaidMoney() * itemCount); // money cost
- data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
- data << uint32(iece->reqarenapoints * itemCount); // arena point cost
- for (uint8 i = 0; i < 5; ++i) // item cost data
- {
- data << iece->reqitem[i];
- data << (iece->reqitemcount[i] * itemCount);
- }
- data << uint32(0);
- data << uint32(GetPlayer()->GetTotalPlayedTime() - item->GetPlayedTime());
- SendPacket(&data);
+ GetPlayer()->SendRefundInfo(item);
}
void WorldSession::HandleItemRefund(WorldPacket &recv_data)
@@ -1425,113 +1388,7 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
return;
}
- if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
- {
- sLog.outDebug("Item refund: item not refundable!");
- return;
- }
-
- if (item->IsRefundExpired()) // item refund has expired
- {
- item->SetNotRefundable(GetPlayer());
- WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
- data << uint64(guid); // Guid
- data << uint32(10); // Error!
- SendPacket(&data);
- return;
- }
-
- if (GetPlayer()->GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
- {
- sLog.outDebug("Item refund: item was traded!");
- item->SetNotRefundable(GetPlayer());
- return;
- }
-
- ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
- if (!iece)
- {
- sLog.outDebug("Item refund: cannot find extendedcost data.");
- return;
- }
-
- uint32 itemCount = item->GetCount(); // stacked refundable items.
- uint32 moneyRefund = item->GetPaidMoney()*itemCount;
-
- bool store_error = false;
- for (uint8 i = 0; i < 5; ++i)
- {
- uint32 count = iece->reqitemcount[i] * itemCount;
- uint32 itemid = iece->reqitem[i];
-
- if (count && itemid)
- {
- ItemPosCountVec dest;
- uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
- if (msg != EQUIP_ERR_OK)
- {
- store_error = true;
- break;
- }
- }
- }
-
- if (store_error)
- {
- WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
- data << uint64(guid); // Guid
- data << uint32(10); // Error!
- SendPacket(&data);
- return;
- }
-
- WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
- data << uint64(guid); // item guid
- data << uint32(0); // 0, or error code
- data << uint32(moneyRefund); // money cost
- data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
- data << uint32(iece->reqarenapoints * itemCount); // arena point cost
- for (uint8 i = 0; i < 5; ++i) // item cost data
- {
- data << iece->reqitem[i];
- data << (iece->reqitemcount[i] * itemCount);
- }
- SendPacket(&data);
-
- // Delete any references to the refund data
- item->SetNotRefundable(GetPlayer());
-
- // Destroy item
- _player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
-
- // Grant back extendedcost items
- for (uint8 i = 0; i < 5; ++i)
- {
- uint32 count = iece->reqitemcount[i] * itemCount;
- uint32 itemid = iece->reqitem[i];
- if (count && itemid)
- {
- ItemPosCountVec dest;
- uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
- ASSERT(msg == EQUIP_ERR_OK) /// Already checked before
- Item* it = _player->StoreNewItem(dest, itemid, true);
- _player->SendNewItem(it, count, true, false, true);
- }
- }
-
- // Grant back money
- if (moneyRefund)
- _player->ModifyMoney(moneyRefund);
-
- // Grant back Honor points
- uint32 honorRefund = iece->reqhonorpoints * itemCount;
- if (honorRefund)
- _player->ModifyHonorPoints(honorRefund);
-
- // Grant back Arena points
- uint32 arenaRefund = iece->reqarenapoints * itemCount;
- if (arenaRefund)
- _player->ModifyArenaPoints(arenaRefund);
+ GetPlayer()->RefundItem(item);
}
/**
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 9467d3edbaf..ba3773df262 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -12013,19 +12013,17 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
if (IsInventoryPos(dst))
{
bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
- if (isRefundable)
- AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count);
-
+
// change item amount before check (for unique max count check)
pSrcItem->SetCount(pSrcItem->GetCount() - count);
+
+ if (isRefundable)
+ SendRefundInfo(pSrcItem);
ItemPosCountVec dest;
uint8 msg = CanStoreItem(dstbag, dstslot, dest, pNewItem, false);
if (msg != EQUIP_ERR_OK)
{
- if (isRefundable)
- AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count);
-
delete pNewItem;
pSrcItem->SetCount(pSrcItem->GetCount() + count);
SendEquipError(msg, pSrcItem, NULL);
@@ -12038,31 +12036,27 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
StoreItem(dest, pNewItem, true);
if (isRefundable)
{
- AddRefundReference(pNewItem->GetGUID(), count);
pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
pNewItem->SetRefundRecipient(GetGUIDLow());
pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
- pNewItem->SaveRefundDataToDB(count);
}
}
else if (IsBankPos (dst))
{
bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
- if (isRefundable)
- AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() - count);
-
+
// change item amount before check (for unique max count check)
pSrcItem->SetCount(pSrcItem->GetCount() - count);
+ if (isRefundable)
+ SendRefundInfo(pSrcItem);
+
ItemPosCountVec dest;
uint8 msg = CanBankItem(dstbag, dstslot, dest, pNewItem, false);
if (msg != EQUIP_ERR_OK)
{
- if (isRefundable)
- AlterRefundReferenceCount(pSrcItem->GetGUID(), pSrcItem->GetCount() + count);
-
delete pNewItem;
pSrcItem->SetCount(pSrcItem->GetCount() + count);
SendEquipError(msg, pSrcItem, NULL);
@@ -12075,13 +12069,12 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
BankItem(dest, pNewItem, true);
if (isRefundable)
{
- AddRefundReference(pNewItem->GetGUID(), count);
+ AddRefundReference(pNewItem->GetGUID());
pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
pNewItem->SetRefundRecipient(GetGUIDLow());
pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
- pNewItem->SaveRefundDataToDB(count);
}
}
else if (IsEquipmentPos (dst))
@@ -12275,6 +12268,7 @@ void Player::SwapItem(uint16 src, uint16 dst)
pDstItem->SendUpdateToPlayer(this);
}
}
+ SendRefundInfo(pDstItem);
return;
}
}
@@ -16504,7 +16498,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
else
{
QueryResult_AutoPtr result2 = CharacterDatabase.PQuery(
- "SELECT count,player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1",
+ "SELECT player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1",
item->GetGUIDLow(), GetGUIDLow());
if (!result2)
{
@@ -16516,10 +16510,10 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
else
{
fields = result2->Fetch();
- item->SetRefundRecipient(fields[1].GetUInt32());
- item->SetPaidMoney(fields[2].GetUInt32());
- item->SetPaidExtendedCost(fields[3].GetUInt32());
- AddRefundReference(item->GetGUID(), fields[0].GetUInt32());
+ item->SetRefundRecipient(fields[0].GetUInt32());
+ item->SetPaidMoney(fields[1].GetUInt32());
+ item->SetPaidExtendedCost(fields[2].GetUInt32());
+ AddRefundReference(item->GetGUID());
}
}
}
@@ -17654,14 +17648,14 @@ void Player::_SaveInventory()
// the client auto counts down in real time after having received the initial played time on the first
// SMSG_ITEM_REFUND_INFO_RESPONSE packet.
// Item::UpdatePlayedTime is only called when needed, which is in DB saves, and item refund info requests.
- std::map<uint64, uint32>::iterator i_next;
- for (std::map<uint64, uint32>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next)
+ std::set<uint64>::iterator i_next;
+ for (std::set<uint64>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next)
{
// use copy iterator because itr may be invalid after operations in this loop
i_next = itr;
++i_next;
- Item* iPtr = GetItemByGuid(itr->first);
+ Item* iPtr = GetItemByGuid(*itr);
if (iPtr)
{
iPtr->UpdatePlayedTime(this);
@@ -17669,7 +17663,7 @@ void Player::_SaveInventory()
}
else
{
- sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", itr->first, GetGUIDLow());
+ sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", *itr, GetGUIDLow());
m_refundableItems.erase(itr);
}
}
@@ -19526,8 +19520,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
it->SetRefundRecipient(GetGUIDLow());
it->SetPaidMoney(price);
it->SetPaidExtendedCost(crItem->ExtendedCost);
- it->SaveRefundDataToDB(it->GetCount());
- AddRefundReference(it->GetGUID(), it->GetCount());
+ it->SaveRefundDataToDB();
+ AddRefundReference(it->GetGUID());
}
}
}
@@ -19584,8 +19578,8 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
it->SetRefundRecipient(GetGUIDLow());
it->SetPaidMoney(price);
it->SetPaidExtendedCost(crItem->ExtendedCost);
- it->SaveRefundDataToDB(it->GetCount());
- AddRefundReference(it->GetGUID(), it->GetCount());
+ it->SaveRefundDataToDB();
+ AddRefundReference(it->GetGUID());
}
}
}
@@ -23595,25 +23589,170 @@ void Player::SendDuelCountdown(uint32 counter)
GetSession()->SendPacket(&data);
}
-void Player::AddRefundReference(uint64 it, uint32 stackCount)
+void Player::AddRefundReference(uint64 it)
{
- m_refundableItems[it] = stackCount;
+ m_refundableItems.insert(it);
}
void Player::DeleteRefundReference(uint64 it)
{
- std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it);
+ std::set<uint64>::iterator itr = m_refundableItems.find(it);
if (itr != m_refundableItems.end())
{
m_refundableItems.erase(itr);
}
}
-void Player::AlterRefundReferenceCount(uint64 it, uint32 newCount)
+void Player::SendRefundInfo(Item *item)
{
- std::map<uint64,uint32>::iterator itr = m_refundableItems.find(it);
- if (itr != m_refundableItems.end())
+ // This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
+ item->UpdatePlayedTime(this);
+
+ if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
+ {
+ sLog.outDebug("Item refund: item not refundable!");
+ return;
+ }
+
+ if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
{
- itr->second = newCount;
+ sLog.outDebug("Item refund: item was traded!");
+ item->SetNotRefundable(this);
+ return;
+ }
+
+ ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
+ if (!iece)
+ {
+ sLog.outDebug("Item refund: cannot find extendedcost data.");
+ return;
}
+
+ uint32 itemCount = item->GetCount();
+
+ WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
+ data << uint64(item->GetGUID()); // item guid
+ data << uint32(item->GetPaidMoney() * itemCount); // money cost
+ data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
+ data << uint32(iece->reqarenapoints * itemCount); // arena point cost
+ for (uint8 i = 0; i < 5; ++i) // item cost data
+ {
+ data << iece->reqitem[i];
+ data << (iece->reqitemcount[i] * itemCount);
+ }
+ data << uint32(0);
+ data << uint32(GetTotalPlayedTime() - item->GetPlayedTime());
+ GetSession()->SendPacket(&data);
+}
+
+void Player::RefundItem(Item *item)
+{
+ if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
+ {
+ sLog.outDebug("Item refund: item not refundable!");
+ return;
+ }
+
+ if (item->IsRefundExpired()) // item refund has expired
+ {
+ item->SetNotRefundable(this);
+ WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
+ data << uint64(item->GetGUID()); // Guid
+ data << uint32(10); // Error!
+ GetSession()->SendPacket(&data);
+ return;
+ }
+
+ if (GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
+ {
+ sLog.outDebug("Item refund: item was traded!");
+ item->SetNotRefundable(this);
+ return;
+ }
+
+ ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
+ if (!iece)
+ {
+ sLog.outDebug("Item refund: cannot find extendedcost data.");
+ return;
+ }
+
+ uint32 itemCount = item->GetCount(); // stacked refundable items.
+ uint32 moneyRefund = item->GetPaidMoney()*itemCount;
+
+ bool store_error = false;
+ for (uint8 i = 0; i < 5; ++i)
+ {
+ uint32 count = iece->reqitemcount[i] * itemCount;
+ uint32 itemid = iece->reqitem[i];
+
+ if (count && itemid)
+ {
+ ItemPosCountVec dest;
+ uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
+ if (msg != EQUIP_ERR_OK)
+ {
+ store_error = true;
+ break;
+ }
+ }
+ }
+
+ if (store_error)
+ {
+ WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
+ data << uint64(item->GetGUID()); // Guid
+ data << uint32(10); // Error!
+ GetSession()->SendPacket(&data);
+ return;
+ }
+
+ WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
+ data << uint64(item->GetGUID()); // item guid
+ data << uint32(0); // 0, or error code
+ data << uint32(moneyRefund); // money cost
+ data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
+ data << uint32(iece->reqarenapoints * itemCount); // arena point cost
+ for (uint8 i = 0; i < 5; ++i) // item cost data
+ {
+ data << iece->reqitem[i];
+ data << (iece->reqitemcount[i] * itemCount);
+ }
+ GetSession()->SendPacket(&data);
+
+ // Delete any references to the refund data
+ item->SetNotRefundable(this);
+
+ // Destroy item
+ DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
+
+ // Grant back extendedcost items
+ for (uint8 i = 0; i < 5; ++i)
+ {
+ uint32 count = iece->reqitemcount[i] * itemCount;
+ uint32 itemid = iece->reqitem[i];
+ if (count && itemid)
+ {
+ ItemPosCountVec dest;
+ uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count);
+ ASSERT(msg == EQUIP_ERR_OK) /// Already checked before
+ Item* it = StoreNewItem(dest, itemid, true);
+ SendNewItem(it, count, true, false, true);
+ }
+ }
+
+ // Grant back money
+ if (moneyRefund)
+ ModifyMoney(moneyRefund);
+
+ // Grant back Honor points
+ uint32 honorRefund = iece->reqhonorpoints * itemCount;
+ if (honorRefund)
+ ModifyHonorPoints(honorRefund);
+
+ // Grant back Arena points
+ uint32 arenaRefund = iece->reqarenapoints * itemCount;
+ if (arenaRefund)
+ ModifyArenaPoints(arenaRefund);
+
} \ No newline at end of file
diff --git a/src/game/Player.h b/src/game/Player.h
index 06b05089c32..22af6a370ca 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1200,8 +1200,7 @@ class Player : public Unit, public GridObject<Player>
uint8 _CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item* pItem, uint32* no_space_count = NULL) const;
uint8 _CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec& dest, uint32 entry, uint32 count, Item *pItem = NULL, bool swap = false, uint32* no_space_count = NULL) const;
- void AddRefundReference(uint64 it, uint32 stackCount);
- void AlterRefundReferenceCount(uint64 it, uint32 newCount);
+ void AddRefundReference(uint64 it);
void DeleteRefundReference(uint64 it);
void ApplyEquipCooldown(Item * pItem);
@@ -2589,7 +2588,9 @@ class Player : public Unit, public GridObject<Player>
uint8 _CanStoreItem_InInventorySlots(uint8 slot_begin, uint8 slot_end, ItemPosCountVec& dest, ItemPrototype const *pProto, uint32& count, bool merge, Item *pSrcItem, uint8 skip_bag, uint8 skip_slot) const;
Item* _StoreItem(uint16 pos, Item *pItem, uint32 count, bool clone, bool update);
- std::map<uint64, uint32> m_refundableItems;
+ std::set<uint64> m_refundableItems;
+ void SendRefundInfo(Item* item);
+ void RefundItem(Item* item);
void UpdateKnownCurrencies(uint32 itemId, bool apply);
int32 CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool for_quest);